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* StormAbility - Fixed that the storm amount was not calculated correctly if a game state was restored (fixes #1051).
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4 changed files with 143 additions and 75 deletions
Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords
Mage/src/mage
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@ -204,7 +204,7 @@ public class StormTest extends CardTestPlayerBase {
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*
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*/
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@Test
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public void testStormAndFlshback() {
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public void testStormAndFlashback() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 8);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 1);
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// Geistflame deals 1 damage to target creature or player.
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@ -231,4 +231,66 @@ public class StormTest extends CardTestPlayerBase {
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assertLife(playerB, 12); // 3 from the Geistflame + 5 from Grapeshot
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}
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/*
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* I cast Wheel of Fortune. (1st)
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* I cast Mox Emerald. (2nd)
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* I cast Turnabout. (3rd)
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* I cast Yawgmoth's Will. (4th)
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* I cast Palinchron from graveyard. (5th)
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* I cast Mind's Desire from graveyard. Storm makes 2
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* copies (instead of 5). (6th) I cast Turnabout from graveyard. (7th) I
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* cast Golgari Signet from exile. (8th) I cast Empty the Warrens. Storm
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* makes 5 copies (instead of 8). (9th)
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*
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*/
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@Test
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public void testStormYawgmothsWill() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 10);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
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// Each player discards his or her hand,
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// then draws seven cards.
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addCard(Zone.HAND, playerA, "Wheel of Fortune", 1); // {2}{R}
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addCard(Zone.LIBRARY, playerA, "Mox Emerald", 1);
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// Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
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addCard(Zone.LIBRARY, playerA, "Turnabout", 1); // {2}{U}{U}
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// Until end of turn, you may play cards from your graveyard.
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// If a card would be put into your graveyard from anywhere this turn, exile that card instead.
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addCard(Zone.LIBRARY, playerA, "Yawgmoth's Will", 1); // {2}{B}
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skipInitShuffling();
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// Flying
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// When Palinchron enters the battlefield, untap up to seven lands.
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// {2}{U}{U}: Return Palinchron to its owner's hand.
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addCard(Zone.HAND, playerA, "Palinchron", 1); // {5}{U}{U}
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// Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
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// Storm
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addCard(Zone.HAND, playerA, "Mind's Desire", 1); // {4}{U}{U}
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wheel of Fortune");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mox Emerald");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Turnabout");
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setChoice(playerA, "Land");
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setChoice(playerA, "Untap");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Yawgmoth's Will");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Palinchron");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mind's Desire");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Wheel of Fortune", 1);
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assertPermanentCount(playerA, "Mox Emerald", 1);
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assertGraveyardCount(playerA, "Turnabout", 1);
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assertPermanentCount(playerA, "Palinchron", 1);
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assertExileCount("Yawgmoth's Will", 1);
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assertExileCount("Mind's Desire", 1);
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assertExileCount(playerA, 8); // 6 from Mind's Desire and the Desire and the Yawgmoth's Will
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}
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}
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@ -70,6 +70,7 @@ public class ForecastAbility extends LimitedTimesPerTurnActivatedAbility {
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@Override
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public boolean canActivate(UUID playerId, Game game) {
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// May be activated only during the upkeep step of the card's owner
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// Because it can only be activated from a players hand it should be ok to check here with controllerId instead of card.getOwnerId().
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if (!game.getActivePlayerId().equals(controllerId) || !PhaseStep.UPKEEP.equals(game.getStep().getType())) {
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return false;
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}
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@ -154,6 +154,11 @@ public interface Game extends MageItem, Serializable {
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boolean canPlaySorcery(UUID playerId);
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/**
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* Id of the player the current turn it is.
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*
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* @return
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*/
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UUID getActivePlayerId();
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UUID getPriorityPlayerId();
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@ -1,31 +1,30 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.watchers.common;
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import java.util.ArrayList;
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@ -41,9 +40,9 @@ import mage.game.events.GameEvent;
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import mage.watchers.Watcher;
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/**
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*
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* @author nantuko, BetaSteward_at_googlemail.com
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*/
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*
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* @author nantuko, BetaSteward_at_googlemail.com
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*/
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public class CastSpellLastTurnWatcher extends Watcher {
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private final Map<UUID, Integer> amountOfSpellsCastOnPrevTurn = new HashMap<>();
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@ -51,83 +50,84 @@ public class CastSpellLastTurnWatcher extends Watcher {
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private final List<MageObjectReference> spellsCastThisTurnInOrder = new ArrayList<>();
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public CastSpellLastTurnWatcher() {
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super("CastSpellLastTurnWatcher", WatcherScope.GAME);
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super("CastSpellLastTurnWatcher", WatcherScope.GAME);
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}
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public CastSpellLastTurnWatcher(final CastSpellLastTurnWatcher watcher) {
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super(watcher);
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for (Entry<UUID, Integer> entry: watcher.amountOfSpellsCastOnCurrentTurn.entrySet()) {
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amountOfSpellsCastOnCurrentTurn.put(entry.getKey(), entry.getValue());
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}
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for (Entry<UUID, Integer> entry: watcher.amountOfSpellsCastOnPrevTurn.entrySet()) {
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amountOfSpellsCastOnPrevTurn.put(entry.getKey(), entry.getValue());
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}
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super(watcher);
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for (Entry<UUID, Integer> entry : watcher.amountOfSpellsCastOnCurrentTurn.entrySet()) {
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amountOfSpellsCastOnCurrentTurn.put(entry.getKey(), entry.getValue());
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}
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for (Entry<UUID, Integer> entry : watcher.amountOfSpellsCastOnPrevTurn.entrySet()) {
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amountOfSpellsCastOnPrevTurn.put(entry.getKey(), entry.getValue());
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}
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this.spellsCastThisTurnInOrder.addAll(watcher.spellsCastThisTurnInOrder);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.SPELL_CAST) {
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spellsCastThisTurnInOrder.add(new MageObjectReference(event.getTargetId(), game));
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UUID playerId = event.getPlayerId();
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if (playerId != null) {
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Integer amount = amountOfSpellsCastOnCurrentTurn.get(playerId);
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if (amount == null) {
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amount = 1;
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} else {
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amount = amount+1;
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}
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amountOfSpellsCastOnCurrentTurn.put(playerId, amount);
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}
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}
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if (event.getType() == GameEvent.EventType.SPELL_CAST) {
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spellsCastThisTurnInOrder.add(new MageObjectReference(event.getTargetId(), game));
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UUID playerId = event.getPlayerId();
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if (playerId != null) {
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Integer amount = amountOfSpellsCastOnCurrentTurn.get(playerId);
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if (amount == null) {
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amount = 1;
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} else {
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amount = amount + 1;
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}
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amountOfSpellsCastOnCurrentTurn.put(playerId, amount);
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}
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}
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}
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@Override
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public void reset() {
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amountOfSpellsCastOnPrevTurn.clear();
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amountOfSpellsCastOnPrevTurn.putAll(amountOfSpellsCastOnCurrentTurn);
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amountOfSpellsCastOnCurrentTurn.clear();
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spellsCastThisTurnInOrder.clear();
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amountOfSpellsCastOnPrevTurn.clear();
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amountOfSpellsCastOnPrevTurn.putAll(amountOfSpellsCastOnCurrentTurn);
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amountOfSpellsCastOnCurrentTurn.clear();
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spellsCastThisTurnInOrder.clear();
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}
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public Map<UUID, Integer> getAmountOfSpellsCastOnPrevTurn() {
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return amountOfSpellsCastOnPrevTurn;
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return amountOfSpellsCastOnPrevTurn;
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}
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public Map<UUID, Integer> getAmountOfSpellsCastOnCurrentTurn() {
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return amountOfSpellsCastOnCurrentTurn;
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return amountOfSpellsCastOnCurrentTurn;
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}
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public int getAmountOfSpellsAllPlayersCastOnCurrentTurn() {
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int totalAmount = 0;
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for(Integer amount: amountOfSpellsCastOnCurrentTurn.values()) {
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for (Integer amount : amountOfSpellsCastOnCurrentTurn.values()) {
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totalAmount += amount;
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}
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return totalAmount;
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}
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public int getAmountOfSpellsPlayerCastOnCurrentTurn(UUID playerId) {
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Integer value = amountOfSpellsCastOnCurrentTurn.get(playerId);
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if (value != null) {
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return value;
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} else {
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return 0;
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}
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Integer value = amountOfSpellsCastOnCurrentTurn.get(playerId);
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if (value != null) {
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return value;
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} else {
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return 0;
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}
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}
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public int getSpellOrder(MageObjectReference spell, Game game) {
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int index = 0;
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for (MageObjectReference mor : spellsCastThisTurnInOrder) {
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index++;
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if (mor.equals(spell)) {
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return index;
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}
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}
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return 0;
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int index = 0;
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for (MageObjectReference mor : spellsCastThisTurnInOrder) {
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index++;
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if (mor.equals(spell)) {
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return index;
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}
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}
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return 0;
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}
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@Override
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public CastSpellLastTurnWatcher copy() {
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return new CastSpellLastTurnWatcher(this);
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return new CastSpellLastTurnWatcher(this);
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}
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}
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