Added Shared Fate.

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emerald000 2016-04-18 17:07:13 -04:00
parent 194c817c11
commit 68ee22f8d1

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@ -0,0 +1,170 @@
/*
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package mage.sets.mirrodin;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.AsThoughEffectType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetOpponent;
import mage.util.CardUtil;
/**
*
* @author emerald000
*/
public class SharedFate extends CardImpl {
public SharedFate(UUID ownerId) {
super(ownerId, 49, "Shared Fate", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{U}");
this.expansionSetCode = "MRD";
// If a player would draw a card, that player exiles the top card of one of his or her opponents' libraries face down instead.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SharedFateReplacementEffect()));
// Each player may look at and play cards he or she exiled with Shared Fate.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SharedFatePlayEffect()));
}
public SharedFate(final SharedFate card) {
super(card);
}
@java.lang.Override
public SharedFate copy() {
return new SharedFate(this);
}
}
class SharedFateReplacementEffect extends ReplacementEffectImpl {
SharedFateReplacementEffect() {
super(Duration.WhileOnBattlefield, Outcome.Neutral);
this.staticText = "If a player would draw a card, that player exiles the top card of one of his or her opponents' libraries face down instead";
}
SharedFateReplacementEffect(final SharedFateReplacementEffect effect) {
super(effect);
}
@java.lang.Override
public SharedFateReplacementEffect copy() {
return new SharedFateReplacementEffect(this);
}
@java.lang.Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
Player playerToDraw = game.getPlayer(event.getPlayerId());
if (playerToDraw != null && sourcePermanent != null) {
TargetOpponent target = new TargetOpponent(true);
if (playerToDraw.choose(Outcome.DrawCard, target, source.getSourceId(), game)) {
Player chosenPlayer = game.getPlayer(target.getFirstTarget());
if (chosenPlayer != null) {
Card card = chosenPlayer.getLibrary().getFromTop(game);
if (card != null) {
playerToDraw.moveCardsToExile(
card,
source,
game,
false,
CardUtil.getExileZoneId(source.getSourceId().toString() + sourcePermanent.getZoneChangeCounter(game) + playerToDraw.getId().toString(), game),
"Shared Fate (" + playerToDraw.getName() + ")");
card.setFaceDown(true, game);
}
}
}
}
return true;
}
@java.lang.Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == EventType.DRAW_CARD;
}
@java.lang.Override
public boolean applies(GameEvent event, Ability source, Game game) {
return true;
}
}
class SharedFatePlayEffect extends AsThoughEffectImpl {
SharedFatePlayEffect() {
super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "Each player may look at and play cards he or she exiled with {this}";
}
SharedFatePlayEffect(final SharedFatePlayEffect effect) {
super(effect);
}
@java.lang.Override
public boolean apply(Game game, Ability source) {
return true;
}
@java.lang.Override
public SharedFatePlayEffect copy() {
return new SharedFatePlayEffect(this);
}
@java.lang.Override
public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (sourcePermanent != null) {
ExileZone exileZone = game.getExile().getExileZone(CardUtil.getExileZoneId(source.getSourceId().toString() + sourcePermanent.getZoneChangeCounter(game) + affectedControllerId.toString(), game));
if (exileZone != null) {
Card card = exileZone.get(objectId, game);
Player player = game.getPlayer(affectedControllerId);
if (card != null && player != null) {
player.lookAtCards(card.getName(), card, game);
// You already get asked to confirm when casting a spell, but not when playing a land.
return !card.getCardType().contains(CardType.LAND) || player.chooseUse(Outcome.Benefit, "Play " + card.getName() + "?", source, game);
}
}
}
return false;
}
}