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[CLB] Implemented Rasaad yn Bashir
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Mage.Sets/src/mage/cards/r/RasaadYnBashir.java
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94
Mage.Sets/src/mage/cards/r/RasaadYnBashir.java
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package mage.cards.r;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.common.ChooseABackgroundAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.HaveInitiativeCondition;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.effects.common.ruleModifying.CombatDamageByToughnessEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class RasaadYnBashir extends CardImpl {
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public RasaadYnBashir(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.MONK);
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this.power = new MageInt(0);
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this.toughness = new MageInt(3);
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// Each creature you control assigns combat damage equal to its toughness rather than its power.
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this.addAbility(new SimpleStaticAbility(new CombatDamageByToughnessEffect(
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StaticFilters.FILTER_PERMANENT_CREATURE, false
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)));
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// Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(
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new AttacksTriggeredAbility(new RasaadYnBashirEffect()),
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HaveInitiativeCondition.instance, "Whenever {this} attacks, if you have the initiative, " +
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"double the toughness of each creature you control until end of turn."
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));
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// Choose a Background
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this.addAbility(ChooseABackgroundAbility.getInstance());
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}
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private RasaadYnBashir(final RasaadYnBashir card) {
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super(card);
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}
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@Override
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public RasaadYnBashir copy() {
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return new RasaadYnBashir(this);
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}
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}
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class RasaadYnBashirEffect extends OneShotEffect {
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RasaadYnBashirEffect() {
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super(Outcome.Benefit);
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}
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private RasaadYnBashirEffect(final RasaadYnBashirEffect effect) {
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super(effect);
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}
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@Override
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public RasaadYnBashirEffect copy() {
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return new RasaadYnBashirEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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for (Permanent permanent : game.getBattlefield().getActivePermanents(
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StaticFilters.FILTER_CONTROLLED_CREATURE, source.getControllerId(), source, game
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)) {
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if (permanent.getPower().getValue() != 0) {
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game.addEffect(new BoostTargetEffect(
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permanent.getPower().getValue(), 0
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).setTargetPointer(new FixedTarget(permanent, game)), source);
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}
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}
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return true;
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}
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}
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@ -92,6 +92,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Plains", 451, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Raised by Giants", 250, Rarity.RARE, mage.cards.r.RaisedByGiants.class));
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cards.add(new SetCardInfo("Raphael, Fiendish Savior", 292, Rarity.RARE, mage.cards.r.RaphaelFiendishSavior.class));
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cards.add(new SetCardInfo("Rasaad yn Bashir", 37, Rarity.UNCOMMON, mage.cards.r.RasaadYnBashir.class));
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cards.add(new SetCardInfo("Reflecting Pool", 358, Rarity.RARE, mage.cards.r.ReflectingPool.class));
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cards.add(new SetCardInfo("Renari, Merchant of Marvels", 90, Rarity.UNCOMMON, mage.cards.r.RenariMerchantOfMarvels.class));
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cards.add(new SetCardInfo("Rilsa Rael, Kingpin", 293, Rarity.UNCOMMON, mage.cards.r.RilsaRaelKingpin.class));
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