[CLB] Implemented Rasaad yn Bashir

This commit is contained in:
Evan Kranzler 2022-05-23 09:55:35 -04:00
parent 3daf173cf3
commit 68f4cc43b8
2 changed files with 95 additions and 0 deletions

View file

@ -0,0 +1,94 @@
package mage.cards.r;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.common.ChooseABackgroundAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.HaveInitiativeCondition;
import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.effects.common.ruleModifying.CombatDamageByToughnessEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class RasaadYnBashir extends CardImpl {
public RasaadYnBashir(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.MONK);
this.power = new MageInt(0);
this.toughness = new MageInt(3);
// Each creature you control assigns combat damage equal to its toughness rather than its power.
this.addAbility(new SimpleStaticAbility(new CombatDamageByToughnessEffect(
StaticFilters.FILTER_PERMANENT_CREATURE, false
)));
// Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.
this.addAbility(new ConditionalInterveningIfTriggeredAbility(
new AttacksTriggeredAbility(new RasaadYnBashirEffect()),
HaveInitiativeCondition.instance, "Whenever {this} attacks, if you have the initiative, " +
"double the toughness of each creature you control until end of turn."
));
// Choose a Background
this.addAbility(ChooseABackgroundAbility.getInstance());
}
private RasaadYnBashir(final RasaadYnBashir card) {
super(card);
}
@Override
public RasaadYnBashir copy() {
return new RasaadYnBashir(this);
}
}
class RasaadYnBashirEffect extends OneShotEffect {
RasaadYnBashirEffect() {
super(Outcome.Benefit);
}
private RasaadYnBashirEffect(final RasaadYnBashirEffect effect) {
super(effect);
}
@Override
public RasaadYnBashirEffect copy() {
return new RasaadYnBashirEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(
StaticFilters.FILTER_CONTROLLED_CREATURE, source.getControllerId(), source, game
)) {
if (permanent.getPower().getValue() != 0) {
game.addEffect(new BoostTargetEffect(
permanent.getPower().getValue(), 0
).setTargetPointer(new FixedTarget(permanent, game)), source);
}
}
return true;
}
}

View file

@ -92,6 +92,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
cards.add(new SetCardInfo("Plains", 451, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Raised by Giants", 250, Rarity.RARE, mage.cards.r.RaisedByGiants.class));
cards.add(new SetCardInfo("Raphael, Fiendish Savior", 292, Rarity.RARE, mage.cards.r.RaphaelFiendishSavior.class));
cards.add(new SetCardInfo("Rasaad yn Bashir", 37, Rarity.UNCOMMON, mage.cards.r.RasaadYnBashir.class));
cards.add(new SetCardInfo("Reflecting Pool", 358, Rarity.RARE, mage.cards.r.ReflectingPool.class));
cards.add(new SetCardInfo("Renari, Merchant of Marvels", 90, Rarity.UNCOMMON, mage.cards.r.RenariMerchantOfMarvels.class));
cards.add(new SetCardInfo("Rilsa Rael, Kingpin", 293, Rarity.UNCOMMON, mage.cards.r.RilsaRaelKingpin.class));