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Support of DynamicValues added to SacrificeAll effect.
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parent
43581bd015
commit
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1 changed files with 18 additions and 12 deletions
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@ -28,18 +28,21 @@
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package mage.abilities.effects.common;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.Constants.Outcome;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.filter.common.FilterControlledPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetControlledPermanent;
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import mage.util.CardUtil;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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/**
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*
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@ -47,18 +50,21 @@ import java.util.UUID;
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*/
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public class SacrificeAllEffect extends OneShotEffect<SacrificeAllEffect> {
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protected int amount;
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protected DynamicValue amount;
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protected FilterControlledPermanent filter;
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public SacrificeAllEffect(FilterControlledPermanent filter) {
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this(1, filter);
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}
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public SacrificeAllEffect(int amount, FilterControlledPermanent filter) {
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this(new StaticValue(amount), filter);
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}
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public SacrificeAllEffect(DynamicValue amount, FilterControlledPermanent filter) {
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super(Outcome.Sacrifice);
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this.amount = amount;
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this.filter = filter;
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setText();
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setText();
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}
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public SacrificeAllEffect(final SacrificeAllEffect effect) {
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@ -83,7 +89,7 @@ public class SacrificeAllEffect extends OneShotEffect<SacrificeAllEffect> {
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for (UUID playerId : controller.getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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int numTargets = Math.min(amount, game.getBattlefield().countAll(filter, player.getId(), game));
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int numTargets = Math.min(amount.calculate(game, source), game.getBattlefield().countAll(filter, player.getId(), game));
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TargetControlledPermanent target = new TargetControlledPermanent(numTargets, numTargets, filter, false);
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if (target.canChoose(player.getId(), game)) {
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while (!target.isChosen()) {
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@ -105,13 +111,13 @@ public class SacrificeAllEffect extends OneShotEffect<SacrificeAllEffect> {
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private void setText() {
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StringBuilder sb = new StringBuilder();
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sb.append("Each players sacrifices ");
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if (amount > 1)
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sb.append(amount).append(" ");
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else
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sb.append("a ");
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if (amount.toString().equals("X")) {
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sb.append(amount.toString()).append(" ");
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} else {
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sb.append(CardUtil.numberToText(amount.toString()));
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}
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sb.append(filter.getMessage());
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staticText = sb.toString();
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}
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}
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