Days Undoing - Fixed card movement.

This commit is contained in:
LevelX2 2016-04-07 23:37:30 +02:00
parent a99eef5bf4
commit 68fdcddd32

View file

@ -88,8 +88,8 @@ class DaysUndoingEffect extends OneShotEffect {
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.moveCards(player.getHand(), Zone.HAND, Zone.LIBRARY, source, game);
player.moveCards(player.getGraveyard(), Zone.GRAVEYARD, Zone.LIBRARY, source, game);
player.moveCards(player.getHand(), Zone.LIBRARY, source, game);
player.moveCards(player.getGraveyard(), Zone.LIBRARY, source, game);
player.shuffleLibrary(source, game);
}