* Ludevic, Necro-Alchemist - fixed that it triggers on controller turn too, added condition hint;

This commit is contained in:
Oleg Agafonov 2019-12-15 23:45:36 +04:00
parent 2413f956ee
commit 690f5f688d

View file

@ -1,11 +1,11 @@
package mage.cards.l;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.condition.Condition;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.hint.ConditionHint;
import mage.abilities.keyword.PartnerAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
@ -14,8 +14,9 @@ import mage.game.Game;
import mage.players.Player;
import mage.watchers.common.PlayerLostLifeWatcher;
import java.util.UUID;
/**
*
* @author spjspj
*/
public final class LudevicNecroAlchemist extends CardImpl {
@ -34,8 +35,9 @@ public final class LudevicNecroAlchemist extends CardImpl {
Zone.BATTLEFIELD,
new LudevicNecroAlchemistEffect(),
TargetController.EACH_PLAYER,
new LudevicNecroAlchemistCondition(),
false));
LudevicNecroAlchemistCondition.instance,
false)
.addHint(new ConditionHint(LudevicNecroAlchemistCondition.instance, "Player other than you lost life this turn")));
// Partner
this.addAbility(PartnerAbility.getInstance());
@ -51,13 +53,16 @@ public final class LudevicNecroAlchemist extends CardImpl {
}
}
class LudevicNecroAlchemistCondition implements Condition {
enum LudevicNecroAlchemistCondition implements Condition {
instance;
@Override
public boolean apply(Game game, Ability source) {
PlayerLostLifeWatcher watcher = game.getState().getWatcher(PlayerLostLifeWatcher.class);
Player controller = game.getPlayer(source.getControllerId());
if (controller != null
&& !controller.getId().equals(game.getActivePlayerId())
&& watcher != null
&& watcher.getLifeLost(controller.getId()) == 0) {
for (UUID playerId : controller.getInRange()) {