fixed Searing Barrage dealing too much to players

This commit is contained in:
Evan Kranzler 2019-09-22 13:09:50 -04:00
parent 24a7f13c81
commit 6911a2540b

View file

@ -26,7 +26,7 @@ public final class SearingBarrage extends CardImpl {
// Adamant If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller.
this.getSpellAbility().addEffect(new ConditionalOneShotEffect(
new DamageTargetControllerEffect(5), AdamantCondition.RED,
new DamageTargetControllerEffect(3), AdamantCondition.RED,
"<br><i>Adamant</i> &mdash; If at least three red mana was spent to cast this spell, " +
"{this} deals 3 damage to that creature's controller."
));