mirror of
https://github.com/correl/mage.git
synced 2024-12-27 11:07:39 +00:00
* Burning-Tree Shaman - Fixed bug that happended (NPE) after using a special action.
This commit is contained in:
parent
4f886d2097
commit
692148d3c2
1 changed files with 5 additions and 6 deletions
|
@ -25,7 +25,6 @@
|
|||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.sets.guildpact;
|
||||
|
||||
import java.util.UUID;
|
||||
|
@ -49,19 +48,18 @@ import mage.target.TargetPlayer;
|
|||
*/
|
||||
public class BurningTreeShaman extends CardImpl {
|
||||
|
||||
public BurningTreeShaman (UUID ownerId) {
|
||||
public BurningTreeShaman(UUID ownerId) {
|
||||
super(ownerId, 105, "Burning-Tree Shaman", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{R}{G}");
|
||||
this.expansionSetCode = "GPT";
|
||||
this.subtype.add("Centaur");
|
||||
this.subtype.add("Shaman");
|
||||
|
||||
|
||||
this.power = new MageInt(3);
|
||||
this.toughness = new MageInt(4);
|
||||
this.addAbility(new BurningTreeShamanTriggeredAbility());
|
||||
}
|
||||
|
||||
public BurningTreeShaman (final BurningTreeShaman card) {
|
||||
public BurningTreeShaman(final BurningTreeShaman card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
|
@ -72,6 +70,7 @@ public class BurningTreeShaman extends CardImpl {
|
|||
}
|
||||
|
||||
class BurningTreeShamanTriggeredAbility extends TriggeredAbilityImpl {
|
||||
|
||||
BurningTreeShamanTriggeredAbility() {
|
||||
super(Zone.BATTLEFIELD, new DamageTargetEffect(1));
|
||||
this.addTarget(new TargetPlayer());
|
||||
|
@ -94,7 +93,7 @@ class BurningTreeShamanTriggeredAbility extends TriggeredAbilityImpl {
|
|||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
StackAbility stackAbility = (StackAbility) game.getStack().getStackObject(event.getSourceId());
|
||||
if (stackAbility.getAbilityType() == AbilityType.ACTIVATED) {
|
||||
if (stackAbility != null && stackAbility.getAbilityType() == AbilityType.ACTIVATED) {
|
||||
this.getTargets().get(0).add(event.getPlayerId(), game);
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue