Added the possibility to force AI to play cards in cheat mode.

This commit is contained in:
magenoxx 2011-10-19 19:13:51 +04:00
parent 3c8e5d4ea2
commit 6933c5a9f3
4 changed files with 63 additions and 13 deletions

View file

@ -56,10 +56,8 @@ import mage.players.Player;
import mage.target.Target;
import mage.target.TargetCard;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.UUID;
import java.io.File;
import java.util.*;
import java.util.concurrent.*;
/**
@ -81,11 +79,15 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
protected int currentScore;
protected SimulationNode2 root;
private static final String FILE_WITH_INSTRUCTIONS = "config/ai.please.cast.this.txt";
private List<String> suggested = new ArrayList<String>();
public ComputerPlayer6(String name, RangeOfInfluence range, int skill) {
super(name, range);
maxDepth = skill * 2;
maxThink = skill * 3;
maxNodes = Config2.maxNodes;
getSuggestedActions();
}
public ComputerPlayer6(final ComputerPlayer6 player) {
@ -773,7 +775,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
for (Player copyPlayer: sim.getState().getPlayers().values()) {
Player origPlayer = game.getState().getPlayers().get(copyPlayer.getId());
SimulatedPlayer2 newPlayer = new SimulatedPlayer2(copyPlayer.getId(), copyPlayer.getId().equals(playerId));
SimulatedPlayer2 newPlayer = new SimulatedPlayer2(copyPlayer.getId(), copyPlayer.getId().equals(playerId), suggested);
newPlayer.restore(origPlayer);
sim.getState().getPlayers().put(copyPlayer.getId(), newPlayer);
}
@ -795,4 +797,26 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
}
return false;
}
protected void getSuggestedActions() {
try {
File file = new File(FILE_WITH_INSTRUCTIONS);
if (file.exists()) {
Scanner scanner = new Scanner(file);
while (scanner.hasNextLine()) {
String line = scanner.nextLine();
if (line.startsWith("cast:") || line.startsWith("play:")) {
suggested.add(line.substring(5, line.length()));
}
}
System.out.println("suggested::");
for (int i = 0; i < suggested.size(); i++) {
System.out.println(" " + suggested.get(i));
}
}
} catch (Exception e) {
// swallow
e.printStackTrace();
}
}
}

View file

@ -28,12 +28,8 @@
package mage.player.ai;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.io.File;
import java.util.*;
import java.util.concurrent.ConcurrentLinkedQueue;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbility;
@ -43,6 +39,7 @@ import mage.abilities.costs.mana.ManaCost;
import mage.abilities.costs.mana.ManaCosts;
import mage.abilities.costs.mana.VariableManaCost;
import mage.abilities.mana.ManaOptions;
import mage.cards.Card;
import mage.choices.Choice;
import mage.filter.FilterAbility;
import mage.game.Game;
@ -50,6 +47,7 @@ import mage.game.combat.Combat;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.StackAbility;
import mage.sets.innistrad.UnholyFiend;
import mage.target.Target;
import mage.util.Logging;
import org.apache.log4j.Logger;
@ -66,10 +64,13 @@ public class SimulatedPlayer2 extends ComputerPlayer<SimulatedPlayer2> {
private transient ConcurrentLinkedQueue<Ability> allActions;
private static PassAbility pass = new PassAbility();
public SimulatedPlayer2(UUID id, boolean isSimulatedPlayer) {
private List<String> suggested;
public SimulatedPlayer2(UUID id, boolean isSimulatedPlayer, List<String> suggested) {
super(id);
pass.setControllerId(playerId);
this.isSimulatedPlayer = isSimulatedPlayer;
this.suggested = suggested;
}
public SimulatedPlayer2(final SimulatedPlayer2 player) {
@ -101,6 +102,7 @@ public class SimulatedPlayer2 extends ComputerPlayer<SimulatedPlayer2> {
ManaOptions available = getManaAvailable(game);
available.addMana(manaPool.getMana());
List<Ability> playables = game.getPlayer(playerId).getPlayable(game, filter, available, isSimulatedPlayer);
playables = filterAbilities(game, playables, suggested);
for (Ability ability: playables) {
List<Ability> options = game.getPlayer(playerId).getPlayableOptions(ability, game);
if (options.size() == 0) {
@ -141,6 +143,29 @@ public class SimulatedPlayer2 extends ComputerPlayer<SimulatedPlayer2> {
// }
// }
protected List<Ability> filterAbilities(Game game, List<Ability> playables, List<String> suggested) {
if (playables.isEmpty()) {
return playables;
}
if (suggested == null || suggested.isEmpty()) {
return playables;
}
List<Ability> filtered = new ArrayList<Ability>();
for (Ability ability : playables) {
Card card = game.getCard(ability.getSourceId());
for (String s : suggested) {
if (s.equals(card.getName())) {
System.out.println("matched: " + s);
filtered.add(ability);
}
}
}
if (!filtered.isEmpty()) {
return filtered;
}
return playables;
}
//add a generic mana cost for each amount possible
protected void simulateVariableCosts(Ability ability, Game game) {
int numAvailable = getAvailableManaProducers(game).size();
@ -276,5 +301,4 @@ public class SimulatedPlayer2 extends ComputerPlayer<SimulatedPlayer2> {
public void priority(Game game) {
//should never get here
}
}

View file

@ -0,0 +1,2 @@
play:Swamp
cast:Duress