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Fact or Fiction effects reverted to asking for hand pile rather than graveyard pile (closes #9531)
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1 changed files with 3 additions and 3 deletions
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@ -117,10 +117,10 @@ public class RevealAndSeparatePilesEffect extends OneShotEffect {
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pile2.addAll(cards.getCards(game));
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pile2.addAll(cards.getCards(game));
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Player choosingPlayer = this.getExecutingPlayer(controller, game, source, playerWhoChooses, "choose the piles");
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Player choosingPlayer = this.getExecutingPlayer(controller, game, source, playerWhoChooses, "choose the piles");
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boolean choice = choosingPlayer.choosePile(outcome, "Choose a pile to put into " + targetZone + ".", pile1, pile2, game);
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boolean choice = choosingPlayer.choosePile(outcome, "Choose a pile to put into hand.", pile1, pile2, game);
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Zone pile1Zone = choice ? targetZone : Zone.HAND;
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Zone pile1Zone = choice ? Zone.HAND : targetZone;
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Zone pile2Zone = choice ? Zone.HAND : targetZone;
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Zone pile2Zone = choice ? targetZone : Zone.HAND;
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game.informPlayers("Pile 1, going to " + pile1Zone + ": " + (pile1.isEmpty() ? " (none)" : pile1.stream().map(MageObject::getName).collect(Collectors.joining(", "))));
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game.informPlayers("Pile 1, going to " + pile1Zone + ": " + (pile1.isEmpty() ? " (none)" : pile1.stream().map(MageObject::getName).collect(Collectors.joining(", "))));
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cards.clear();
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cards.clear();
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