Fact or Fiction effects reverted to asking for hand pile rather than graveyard pile (closes #9531)

This commit is contained in:
Evan Kranzler 2022-09-18 11:52:29 -04:00
parent 7d57831ed0
commit 69c15762a5

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@ -117,10 +117,10 @@ public class RevealAndSeparatePilesEffect extends OneShotEffect {
pile2.addAll(cards.getCards(game)); pile2.addAll(cards.getCards(game));
Player choosingPlayer = this.getExecutingPlayer(controller, game, source, playerWhoChooses, "choose the piles"); Player choosingPlayer = this.getExecutingPlayer(controller, game, source, playerWhoChooses, "choose the piles");
boolean choice = choosingPlayer.choosePile(outcome, "Choose a pile to put into " + targetZone + ".", pile1, pile2, game); boolean choice = choosingPlayer.choosePile(outcome, "Choose a pile to put into hand.", pile1, pile2, game);
Zone pile1Zone = choice ? targetZone : Zone.HAND; Zone pile1Zone = choice ? Zone.HAND : targetZone;
Zone pile2Zone = choice ? Zone.HAND : targetZone; Zone pile2Zone = choice ? targetZone : Zone.HAND;
game.informPlayers("Pile 1, going to " + pile1Zone + ": " + (pile1.isEmpty() ? " (none)" : pile1.stream().map(MageObject::getName).collect(Collectors.joining(", ")))); game.informPlayers("Pile 1, going to " + pile1Zone + ": " + (pile1.isEmpty() ? " (none)" : pile1.stream().map(MageObject::getName).collect(Collectors.joining(", "))));
cards.clear(); cards.clear();