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Merge pull request #4797 from spjspj/master
Fix for TrugaJunglePlane (Adding in new condition).
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commit
6a3b579a43
2 changed files with 10 additions and 4 deletions
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@ -70,7 +70,7 @@ public class AkoumPlane extends Plane {
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this.setExpansionSetCodeForImage("PCA");
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this.setExpansionSetCodeForImage("PCA");
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// Players may cast enchantment spells as if they had flash
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// Players may cast enchantment spells as if they had flash
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SimpleStaticAbility ability = new SimpleStaticAbility(Zone.COMMAND, new CastAsThoughItHadFlashAllEffect(Duration.Custom, filterCard, false));
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SimpleStaticAbility ability = new SimpleStaticAbility(Zone.COMMAND, new CastAsThoughItHadFlashAllEffect(Duration.Custom, filterCard, true));
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this.getAbilities().add(ability);
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this.getAbilities().add(ability);
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// Active player can roll the planar die: Whenever you roll {CHAOS}, destroy target creature that isn't enchanted
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// Active player can roll the planar die: Whenever you roll {CHAOS}, destroy target creature that isn't enchanted
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@ -29,11 +29,12 @@ package mage.game.command.planes;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateIfConditionActivatedAbility;
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import mage.abilities.common.ActivateIfConditionActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.IsStillOnPlaneCondition;
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import mage.abilities.condition.common.MainPhaseStackEmptyCondition;
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import mage.abilities.condition.common.MainPhaseStackEmptyCondition;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.RevealLibraryPutIntoHandEffect;
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import mage.abilities.effects.common.RevealLibraryPutIntoHandEffect;
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import mage.abilities.effects.common.RollPlanarDieEffect;
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import mage.abilities.effects.common.RollPlanarDieEffect;
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@ -54,12 +55,17 @@ import mage.watchers.common.PlanarRollWatcher;
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*/
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*/
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public class TrugaJunglePlane extends Plane {
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public class TrugaJunglePlane extends Plane {
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private static final String rule = "All lands have '{t}: Add one mana of any color to your mana pool";
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public TrugaJunglePlane() {
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public TrugaJunglePlane() {
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this.setName("Plane - Truga Jungle");
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this.setName("Plane - Truga Jungle");
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this.setExpansionSetCodeForImage("PCA");
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this.setExpansionSetCodeForImage("PCA");
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// All lands have '{t}: Add one mana of any color to your mana pool"
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SimpleStaticAbility ability
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Ability ability = new SimpleStaticAbility(Zone.COMMAND, new GainAbilityAllEffect(new AnyColorManaAbility(), Duration.Custom, StaticFilters.FILTER_LANDS, false));
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= new SimpleStaticAbility(Zone.COMMAND, new ConditionalContinuousEffect(
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new GainAbilityAllEffect(new AnyColorManaAbility(), Duration.Custom, StaticFilters.FILTER_LANDS),
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new IsStillOnPlaneCondition(this.getName()),
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rule));
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this.getAbilities().add(ability);
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this.getAbilities().add(ability);
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// Active player can roll the planar die: Whenever you roll {CHAOS}, reveal the top three cards of your libary. Put all land cards revealed this way into your hand the rest on the bottom of your library in any order.
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// Active player can roll the planar die: Whenever you roll {CHAOS}, reveal the top three cards of your libary. Put all land cards revealed this way into your hand the rest on the bottom of your library in any order.
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