mirror of
https://github.com/correl/mage.git
synced 2024-12-25 11:11:16 +00:00
Merge pull request #4797 from spjspj/master
Fix for TrugaJunglePlane (Adding in new condition).
This commit is contained in:
commit
6a3b579a43
2 changed files with 10 additions and 4 deletions
|
@ -70,7 +70,7 @@ public class AkoumPlane extends Plane {
|
|||
this.setExpansionSetCodeForImage("PCA");
|
||||
|
||||
// Players may cast enchantment spells as if they had flash
|
||||
SimpleStaticAbility ability = new SimpleStaticAbility(Zone.COMMAND, new CastAsThoughItHadFlashAllEffect(Duration.Custom, filterCard, false));
|
||||
SimpleStaticAbility ability = new SimpleStaticAbility(Zone.COMMAND, new CastAsThoughItHadFlashAllEffect(Duration.Custom, filterCard, true));
|
||||
this.getAbilities().add(ability);
|
||||
|
||||
// Active player can roll the planar die: Whenever you roll {CHAOS}, destroy target creature that isn't enchanted
|
||||
|
|
|
@ -29,11 +29,12 @@ package mage.game.command.planes;
|
|||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.ActivateIfConditionActivatedAbility;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.condition.common.IsStillOnPlaneCondition;
|
||||
import mage.abilities.condition.common.MainPhaseStackEmptyCondition;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.decorator.ConditionalContinuousEffect;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.common.RevealLibraryPutIntoHandEffect;
|
||||
import mage.abilities.effects.common.RollPlanarDieEffect;
|
||||
|
@ -54,12 +55,17 @@ import mage.watchers.common.PlanarRollWatcher;
|
|||
*/
|
||||
public class TrugaJunglePlane extends Plane {
|
||||
|
||||
private static final String rule = "All lands have '{t}: Add one mana of any color to your mana pool";
|
||||
|
||||
public TrugaJunglePlane() {
|
||||
this.setName("Plane - Truga Jungle");
|
||||
this.setExpansionSetCodeForImage("PCA");
|
||||
|
||||
// All lands have '{t}: Add one mana of any color to your mana pool"
|
||||
Ability ability = new SimpleStaticAbility(Zone.COMMAND, new GainAbilityAllEffect(new AnyColorManaAbility(), Duration.Custom, StaticFilters.FILTER_LANDS, false));
|
||||
SimpleStaticAbility ability
|
||||
= new SimpleStaticAbility(Zone.COMMAND, new ConditionalContinuousEffect(
|
||||
new GainAbilityAllEffect(new AnyColorManaAbility(), Duration.Custom, StaticFilters.FILTER_LANDS),
|
||||
new IsStillOnPlaneCondition(this.getName()),
|
||||
rule));
|
||||
this.getAbilities().add(ability);
|
||||
|
||||
// Active player can roll the planar die: Whenever you roll {CHAOS}, reveal the top three cards of your libary. Put all land cards revealed this way into your hand the rest on the bottom of your library in any order.
|
||||
|
|
Loading…
Reference in a new issue