mirror of
https://github.com/correl/mage.git
synced 2024-12-24 11:50:45 +00:00
fixed Lavakin Brawler boosting toughness
This commit is contained in:
parent
a98603f841
commit
6a46ff8c26
1 changed files with 2 additions and 1 deletions
|
@ -4,6 +4,7 @@ import mage.MageInt;
|
|||
import mage.abilities.common.AttacksTriggeredAbility;
|
||||
import mage.abilities.dynamicvalue.DynamicValue;
|
||||
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
|
||||
import mage.abilities.dynamicvalue.common.StaticValue;
|
||||
import mage.abilities.effects.common.continuous.BoostSourceEffect;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
|
@ -33,7 +34,7 @@ public final class LavakinBrawler extends CardImpl {
|
|||
|
||||
// Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control.
|
||||
this.addAbility(new AttacksTriggeredAbility(new BoostSourceEffect(
|
||||
xValue, xValue, Duration.EndOfTurn, true
|
||||
xValue, StaticValue.getZeroValue(), Duration.EndOfTurn, true
|
||||
), false));
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue