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Fixed tests where rule text of activated abilities where changed (Commit 36b4482367
).
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parent
432bade091
commit
6a4a3923a6
4 changed files with 6 additions and 6 deletions
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@ -18,7 +18,7 @@ public class DearlyDepartedTest extends CardTestPlayerBase {
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addCard(Constants.Zone.GRAVEYARD, playerA, "Dearly Departed");
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addCard(Constants.Zone.BATTLEFIELD, playerA, "Thraben Doomsayer");
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activateAbility(2, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: put a 1/1 white Human creature token onto the battlefield.");
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activateAbility(2, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Put a 1/1 white Human creature token onto the battlefield.");
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setStopAt(2, Constants.PhaseStep.BEGIN_COMBAT);
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execute();
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@ -18,7 +18,7 @@ public class SorinLordOfInnistradTest extends CardTestPlayerBase {
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public void testCard() {
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addCard(Constants.Zone.BATTLEFIELD, playerA, "Sorin, Lord of Innistrad");
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activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "+1: put a a 1/1 black Vampire creature token with lifelink onto the battlefield. ");
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activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Put a a 1/1 black Vampire creature token with lifelink onto the battlefield. ");
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setStopAt(1, Constants.PhaseStep.BEGIN_COMBAT);
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execute();
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@ -22,7 +22,7 @@ public class TurnToFrogTest extends CardTestPlayerBase {
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addCard(Constants.Zone.BATTLEFIELD, playerB, "Island", 2);
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addCard(Constants.Zone.HAND, playerB, "Turn to Frog");
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activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "{2}{R}{G}: until end of turn {this} becomes a 3/3 red and green Elemental creature with \"Whenever this creature attacks, put a +1/+1 counter on it.\" that's still a land. ");
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activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "{2}{R}{G}: Until end of turn {this} becomes a 3/3 red and green Elemental creature with \"Whenever this creature attacks, put a +1/+1 counter on it.\" that's still a land. ");
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castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerB, "Turn to Frog", "Raging Ravine");
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attack(1, playerA, "Raging Ravine");
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@ -43,10 +43,10 @@ public class TurnToFrogTest extends CardTestPlayerBase {
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addCard(Constants.Zone.BATTLEFIELD, playerB, "Island", 2);
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addCard(Constants.Zone.HAND, playerB, "Turn to Frog");
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activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "{2}{R}{G}: until end of turn {this} becomes a 3/3 red and green Elemental creature with \"Whenever this creature attacks, put a +1/+1 counter on it.\" that's still a land. ");
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activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "{2}{R}{G}: Until end of turn {this} becomes a 3/3 red and green Elemental creature with \"Whenever this creature attacks, put a +1/+1 counter on it.\" that's still a land. ");
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castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerB, "Turn to Frog", "Raging Ravine");
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activateAbility(3, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "{2}{R}{G}: until end of turn {this} becomes a 3/3 red and green Elemental creature with \"Whenever this creature attacks, put a +1/+1 counter on it.\" that's still a land. ");
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activateAbility(3, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "{2}{R}{G}: Until end of turn {this} becomes a 3/3 red and green Elemental creature with \"Whenever this creature attacks, put a +1/+1 counter on it.\" that's still a land. ");
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attack(3, playerA, "Raging Ravine");
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setStopAt(3, Constants.PhaseStep.END_COMBAT);
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@ -31,7 +31,7 @@ public class ProtectionFromTypeTest extends CardTestPlayerBase {
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addCard(Constants.Zone.BATTLEFIELD, playerB, "Coral Merfolk");
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activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "{2},Remove a Charge counter from {this}, {T}: put a -1/-1 counter on target creature. ", "Coral Merfolk");
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activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "{2},Remove a Charge counter from {this}, {T}: Put a -1/-1 counter on target creature. ", "Coral Merfolk");
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setStopAt(1, Constants.PhaseStep.BEGIN_COMBAT);
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execute();
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