Fixing return state of The Rack effect.

This commit is contained in:
LevelX2 2014-08-08 00:15:11 +02:00
parent f7cc260219
commit 6a83932730

View file

@ -161,6 +161,7 @@ class TheRackEffect extends OneShotEffect {
if (damage > 0) { if (damage > 0) {
chosenPlayer.damage(damage, source.getSourceId(), game, false, true); chosenPlayer.damage(damage, source.getSourceId(), game, false, true);
} }
return true;
} }
return false; return false;