Implemented Steam Vines

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package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BecomesTappedAttachedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
import mage.target.common.TargetLandPermanent;
/**
*
* @author jeffwadsworth & L_J
*/
public class SteamVines extends CardImpl {
public SteamVines(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{R}{R}");
this.subtype.add(SubType.AURA);
// Enchant land
TargetPermanent auraTarget = new TargetLandPermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice.
this.addAbility(new BecomesTappedAttachedTriggeredAbility(new SteamVinesEffect(), "enchanted land"));
}
public SteamVines(final SteamVines card) {
super(card);
}
@Override
public SteamVines copy() {
return new SteamVines(this);
}
}
class SteamVinesEffect extends OneShotEffect {
public SteamVinesEffect() {
super(Outcome.Detriment);
staticText = "destroy it and {this} deals 1 damage to that land's controller. That player attaches {this} to a land of his or her choice";
}
public SteamVinesEffect(final SteamVinesEffect effect) {
super(effect);
}
@Override
public SteamVinesEffect copy() {
return new SteamVinesEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent kudzu = game.getPermanentOrLKIBattlefield(source.getSourceId());
Card kudzuCard = game.getCard(source.getSourceId());
if (kudzu != null) {
Permanent enchantedLand = game.getPermanentOrLKIBattlefield(kudzu.getAttachedTo());
Player controller = game.getPlayer(source.getControllerId());
if (enchantedLand != null
&& controller != null) {
Player landsController = game.getPlayer(enchantedLand.getControllerId());
if (game.getState().getZone(enchantedLand.getId()) == Zone.BATTLEFIELD) { // if 2 or more Steam Vines were on a land
enchantedLand.destroy(source.getId(), game, false);
landsController.damage(1, source.getSourceId(), game, false, true);
}
if (!game.getBattlefield().getAllActivePermanents(CardType.LAND).isEmpty()) { //lands are available on the battlefield
Target target = new TargetLandPermanent();
target.setNotTarget(true); //not a target, it is chosen
if (kudzuCard != null
&& landsController != null) {
if (landsController.choose(Outcome.Detriment, target, source.getId(), game)) {
if (target.getFirstTarget() != null) {
Permanent landChosen = game.getPermanent(target.getFirstTarget());
if (landChosen != null) {
for (Target targetTest : kudzuCard.getSpellAbility().getTargets()) {
Filter filterTest = targetTest.getFilter();
if (filterTest.match(landChosen, game)) {
if (game.getBattlefield().containsPermanent(landChosen.getId())) { //verify that it is still on the battlefield
game.getState().setValue("attachTo:" + kudzuCard.getId(), landChosen);
Zone zone = game.getState().getZone(kudzuCard.getId());
kudzuCard.putOntoBattlefield(game, zone, source.getSourceId(), controller.getId());
return landChosen.addAttachment(kudzuCard.getId(), game);
}
}
}
}
}
}
}
}
}
}
return false;
}
}