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[ISD] Inquisitors Flail (ISD 100% implemented)
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Mage.Sets/src/mage/sets/innistrad/InquisitorsFlail.java
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Mage.Sets/src/mage/sets/innistrad/InquisitorsFlail.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.innistrad;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.keyword.EquipAbility;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import java.util.UUID;
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/**
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* @author nantuko
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*/
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public class InquisitorsFlail extends CardImpl<InquisitorsFlail> {
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public InquisitorsFlail(UUID ownerId) {
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super(ownerId, 227, "Inquisitor's Flail", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
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this.expansionSetCode = "ISD";
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this.subtype.add("Equipment");
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// If equipped creature would deal combat damage, it deals double that damage instead.
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// If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new InquisitorsFlailEffect()));
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// Equip {2}
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this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(2)));
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}
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public InquisitorsFlail(final InquisitorsFlail card) {
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super(card);
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}
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@Override
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public InquisitorsFlail copy() {
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return new InquisitorsFlail(this);
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}
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}
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class InquisitorsFlailEffect extends ReplacementEffectImpl<InquisitorsFlailEffect> {
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public InquisitorsFlailEffect() {
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super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.Damage);
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staticText = "If equipped creature would deal combat damage, it deals double that damage instead. \n"
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+ "If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead";
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}
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public InquisitorsFlailEffect(final InquisitorsFlailEffect effect) {
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super(effect);
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}
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@Override
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public InquisitorsFlailEffect copy() {
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return new InquisitorsFlailEffect(this);
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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switch (event.getType()) {
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case DAMAGE_CREATURE:
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case DAMAGE_PLAYER:
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case DAMAGE_PLANESWALKER:
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Permanent equipment = game.getPermanent(source.getSourceId());
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if (equipment != null && equipment.getAttachedTo() != null) {
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UUID attachedTo = equipment.getAttachedTo();
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if (event.getSourceId().equals(attachedTo)) {
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event.setAmount(event.getAmount() * 2);
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} else if (event.getTargetId().equals(attachedTo)) {
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event.setAmount(event.getAmount() * 2);
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}
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}
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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return apply(game, source);
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}
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}
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