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[LGN] fixed Berserk Murlodont not functioning correctly (fixes #7801)
This commit is contained in:
parent
ff64cb0cec
commit
6bb474a6d0
11 changed files with 88 additions and 63 deletions
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@ -39,7 +39,7 @@ public final class AsajjVentress extends CardImpl {
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this.addAbility(DoubleStrikeAbility.getInstance());
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this.addAbility(DoubleStrikeAbility.getInstance());
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// When Asajj Ventress becomes blocked, she gets +1/+1 for each creature blocking her until end of turn.
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// When Asajj Ventress becomes blocked, she gets +1/+1 for each creature blocking her until end of turn.
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BlockedCreatureCount value = new BlockedCreatureCount();
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BlockedCreatureCount value = BlockedCreatureCount.ALL;
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Effect effect = new BoostSourceEffect(value, value, Duration.EndOfTurn, true);
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Effect effect = new BoostSourceEffect(value, value, Duration.EndOfTurn, true);
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effect.setText("she gets +1/+1 for each creature blocking her until end of turn");
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effect.setText("she gets +1/+1 for each creature blocking her until end of turn");
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this.addAbility(new BecomesBlockedSourceTriggeredAbility(effect, false));
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this.addAbility(new BecomesBlockedSourceTriggeredAbility(effect, false));
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@ -46,7 +46,7 @@ public final class BeastmastersMagemark extends CardImpl {
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ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter, false));
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ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter, false));
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this.addAbility(ability);
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this.addAbility(ability);
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// Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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// Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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BlockedCreatureCount value = new BlockedCreatureCount();
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BlockedCreatureCount value = BlockedCreatureCount.ALL;
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Effect effect = new BoostSourceEffect(value, value, Duration.EndOfTurn, true);
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Effect effect = new BoostSourceEffect(value, value, Duration.EndOfTurn, true);
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effect.setText("it gets +1/+1 until end of turn for each creature blocking it");
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effect.setText("it gets +1/+1 until end of turn for each creature blocking it");
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this.addAbility(new BecomesBlockedAllTriggeredAbility(effect, false, filter, false));
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this.addAbility(new BecomesBlockedAllTriggeredAbility(effect, false, filter, false));
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@ -1,42 +1,42 @@
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package mage.cards.b;
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package mage.cards.b;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BecomesBlockedAllTriggeredAbility;
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import mage.abilities.common.BecomesBlockedAllTriggeredAbility;
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import mage.abilities.dynamicvalue.common.BlockedCreatureCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SubType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.combat.CombatGroup;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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import java.util.List;
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import java.util.UUID;
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/**
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/**
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*
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* @author TheElk801
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* @author Markedagain
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*/
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*/
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public final class BerserkMurlodont extends CardImpl {
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public final class BerserkMurlodont extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("a Beast");
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(SubType.BEAST, "a Beast");
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static {
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filter.add(SubType.BEAST.getPredicate());
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}
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public BerserkMurlodont(UUID ownerId, CardSetInfo setInfo) {
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public BerserkMurlodont(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{G}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}");
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this.subtype.add(SubType.BEAST);
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this.subtype.add(SubType.BEAST);
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this.power = new MageInt(3);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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this.toughness = new MageInt(3);
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// Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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// Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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BlockedCreatureCount value = new BlockedCreatureCount();
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this.addAbility(new BecomesBlockedAllTriggeredAbility(
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Effect effect = new BoostSourceEffect(value, value, Duration.EndOfTurn, true);
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new BerserkMurlodontEffect(), false, filter, false
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effect.setText("it gets +1/+1 until end of turn for each creature blocking it");
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));
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this.addAbility(new BecomesBlockedAllTriggeredAbility(effect, false, filter, false));
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}
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}
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private BerserkMurlodont(final BerserkMurlodont card) {
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private BerserkMurlodont(final BerserkMurlodont card) {
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@ -48,3 +48,40 @@ public final class BerserkMurlodont extends CardImpl {
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return new BerserkMurlodont(this);
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return new BerserkMurlodont(this);
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}
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}
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}
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}
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class BerserkMurlodontEffect extends OneShotEffect {
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BerserkMurlodontEffect() {
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super(Outcome.Benefit);
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staticText = "it gets +1/+1 until end of turn for each creature blocking it";
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}
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private BerserkMurlodontEffect(final BerserkMurlodontEffect effect) {
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super(effect);
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}
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@Override
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public BerserkMurlodontEffect copy() {
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return new BerserkMurlodontEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (permanent == null) {
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return false;
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}
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int blockers = game
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.getCombat()
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.getGroups()
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.stream()
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.filter(combatGroup -> combatGroup.getAttackers().contains(permanent.getId()))
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.map(CombatGroup::getBlockers)
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.mapToInt(List::size)
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.sum();
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game.addEffect(new BoostTargetEffect(
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blockers, blockers, Duration.EndOfTurn
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).setTargetPointer(new FixedTarget(permanent, game)), source);
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return true;
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}
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}
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@ -27,7 +27,7 @@ public final class ElvishBerserker extends CardImpl {
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this.toughness = new MageInt(1);
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this.toughness = new MageInt(1);
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// Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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// Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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BlockedCreatureCount value = new BlockedCreatureCount();
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BlockedCreatureCount value = BlockedCreatureCount.ALL;
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Effect effect = new BoostSourceEffect(value, value, Duration.EndOfTurn, true);
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Effect effect = new BoostSourceEffect(value, value, Duration.EndOfTurn, true);
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effect.setText("it gets +1/+1 until end of turn for each creature blocking it");
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effect.setText("it gets +1/+1 until end of turn for each creature blocking it");
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this.addAbility(new BecomesBlockedSourceTriggeredAbility(effect, false));
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this.addAbility(new BecomesBlockedSourceTriggeredAbility(effect, false));
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@ -30,7 +30,7 @@ public final class GangOfElk extends CardImpl {
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this.toughness = new MageInt(4);
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this.toughness = new MageInt(4);
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// Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
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// Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
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DynamicValue value = new MultipliedValue(new BlockedCreatureCount(), 2);
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DynamicValue value = new MultipliedValue(BlockedCreatureCount.ALL, 2);
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Effect effect = new BoostSourceEffect(value, value, Duration.EndOfTurn, true);
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Effect effect = new BoostSourceEffect(value, value, Duration.EndOfTurn, true);
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effect.setText("it gets +2/+2 until end of turn for each creature blocking it");
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effect.setText("it gets +2/+2 until end of turn for each creature blocking it");
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this.addAbility(new BecomesBlockedSourceTriggeredAbility(effect, false));
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this.addAbility(new BecomesBlockedSourceTriggeredAbility(effect, false));
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@ -1,37 +1,37 @@
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package mage.cards.j;
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package mage.cards.j;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.common.BecomesBlockedSourceTriggeredAbility;
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import mage.abilities.common.BecomesBlockedSourceTriggeredAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.MultipliedValue;
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import mage.abilities.dynamicvalue.MultipliedValue;
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import mage.abilities.dynamicvalue.common.BlockedCreatureCount;
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import mage.abilities.dynamicvalue.common.BlockedCreatureCount;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import java.util.UUID;
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/**
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/**
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*
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* @author fireshoes
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* @author fireshoes
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*/
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*/
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public final class JohtullWurm extends CardImpl {
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public final class JohtullWurm extends CardImpl {
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private static final DynamicValue xValue1 = new MultipliedValue(BlockedCreatureCount.BEYOND_FIRST, -2);
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private static final DynamicValue xValue2 = new MultipliedValue(BlockedCreatureCount.BEYOND_FIRST, -1);
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public JohtullWurm(UUID ownerId, CardSetInfo setInfo) {
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public JohtullWurm(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{G}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{G}");
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this.subtype.add(SubType.WURM);
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this.subtype.add(SubType.WURM);
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this.power = new MageInt(6);
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this.power = new MageInt(6);
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this.toughness = new MageInt(6);
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this.toughness = new MageInt(6);
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// Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.
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// Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.
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DynamicValue blockedCreatureCount = new BlockedCreatureCount("each creature blocking it beyond the first", true);
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this.addAbility(new BecomesBlockedSourceTriggeredAbility(new BoostSourceEffect(
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Effect effect = new BoostSourceEffect(new MultipliedValue(blockedCreatureCount, -2), new MultipliedValue(blockedCreatureCount, -1), Duration.EndOfTurn, true);
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xValue2, xValue1, Duration.EndOfTurn, true
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effect.setText("it gets -2/-1 until end of turn for each creature blocking it beyond the first");
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).setText("it gets -2/-1 until end of turn for each creature blocking it beyond the first"), false));
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this.addAbility(new BecomesBlockedSourceTriggeredAbility(effect, false));
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}
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}
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private JohtullWurm(final JohtullWurm card) {
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private JohtullWurm(final JohtullWurm card) {
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@ -20,7 +20,7 @@ import java.util.UUID;
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public final class JungleWurm extends CardImpl {
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public final class JungleWurm extends CardImpl {
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private static final DynamicValue xValue = new MultipliedValue(
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private static final DynamicValue xValue = new MultipliedValue(
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new BlockedCreatureCount("", true), -1
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BlockedCreatureCount.BEYOND_FIRST, -1
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);
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);
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public JungleWurm(UUID ownerId, CardSetInfo setInfo) {
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public JungleWurm(UUID ownerId, CardSetInfo setInfo) {
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@ -29,7 +29,7 @@ public final class RabidElephant extends CardImpl {
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this.toughness = new MageInt(4);
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this.toughness = new MageInt(4);
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// Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
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// Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
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DynamicValue value = new MultipliedValue(new BlockedCreatureCount(), 2);
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DynamicValue value = new MultipliedValue(BlockedCreatureCount.ALL, 2);
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Effect effect = new BoostSourceEffect(value, value, Duration.EndOfTurn, true);
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Effect effect = new BoostSourceEffect(value, value, Duration.EndOfTurn, true);
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effect.setText("it gets +2/+2 until end of turn for each creature blocking it");
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effect.setText("it gets +2/+2 until end of turn for each creature blocking it");
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this.addAbility(new BecomesBlockedSourceTriggeredAbility(effect, false));
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this.addAbility(new BecomesBlockedSourceTriggeredAbility(effect, false));
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@ -26,7 +26,7 @@ public final class SparringGolem extends CardImpl {
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this.toughness = new MageInt(2);
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this.toughness = new MageInt(2);
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// Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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// Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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BlockedCreatureCount value = new BlockedCreatureCount();
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BlockedCreatureCount value = BlockedCreatureCount.ALL;
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Effect effect = new BoostSourceEffect(value, value, Duration.EndOfTurn, true);
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Effect effect = new BoostSourceEffect(value, value, Duration.EndOfTurn, true);
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effect.setText("it gets +1/+1 until end of turn for each creature blocking it");
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effect.setText("it gets +1/+1 until end of turn for each creature blocking it");
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this.addAbility(new BecomesBlockedSourceTriggeredAbility(effect, false));
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this.addAbility(new BecomesBlockedSourceTriggeredAbility(effect, false));
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@ -1,9 +1,9 @@
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package mage.abilities.common;
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package mage.abilities.common;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent;
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@ -11,16 +11,15 @@ import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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import mage.target.targetpointer.FixedTarget;
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/**
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/**
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*
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* @author LevelX2
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* @author LevelX2
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*/
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*/
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public class BecomesBlockedAllTriggeredAbility extends TriggeredAbilityImpl {
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public class BecomesBlockedAllTriggeredAbility extends TriggeredAbilityImpl {
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private FilterCreaturePermanent filter;
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private final FilterCreaturePermanent filter;
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private boolean setTargetPointer;
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private final boolean setTargetPointer;
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public BecomesBlockedAllTriggeredAbility(Effect effect, boolean optional) {
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public BecomesBlockedAllTriggeredAbility(Effect effect, boolean optional) {
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this(effect, optional, new FilterCreaturePermanent("a creature"), false);
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this(effect, optional, StaticFilters.FILTER_PERMANENT_CREATURE_A, false);
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}
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}
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public BecomesBlockedAllTriggeredAbility(Effect effect, boolean optional, FilterCreaturePermanent filter, boolean setTargetPointer) {
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public BecomesBlockedAllTriggeredAbility(Effect effect, boolean optional, FilterCreaturePermanent filter, boolean setTargetPointer) {
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@ -45,7 +44,7 @@ public class BecomesBlockedAllTriggeredAbility extends TriggeredAbilityImpl {
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Permanent permanent = game.getPermanent(event.getTargetId());
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (filter.match(permanent, getSourceId(), getControllerId(), game)) {
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if (filter.match(permanent, getSourceId(), getControllerId(), game)) {
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if (setTargetPointer) {
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if (setTargetPointer) {
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this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId()));
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this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId(), game));
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}
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}
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return true;
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return true;
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}
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}
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@ -10,47 +10,36 @@ import mage.game.combat.CombatGroup;
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/**
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/**
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* @author Markedagain
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* @author Markedagain
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*/
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*/
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public class BlockedCreatureCount implements DynamicValue {
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public enum BlockedCreatureCount implements DynamicValue {
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ALL("each creature blocking it", false),
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BEYOND_FIRST("each creature blocking it beyond the first", true);
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private final String message;
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private final String message;
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private final boolean beyondTheFirst;
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private final boolean beyondTheFirst;
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public BlockedCreatureCount() {
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BlockedCreatureCount(String message, boolean beyondTheFirst) {
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this("each creature blocking it");
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}
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public BlockedCreatureCount(String message) {
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this(message, false);
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}
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public BlockedCreatureCount(String message, boolean beyondTheFirst) {
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this.message = message;
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this.message = message;
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this.beyondTheFirst = beyondTheFirst;
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this.beyondTheFirst = beyondTheFirst;
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}
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}
|
||||||
|
|
||||||
public BlockedCreatureCount(final BlockedCreatureCount dynamicValue) {
|
|
||||||
super();
|
|
||||||
this.message = dynamicValue.message;
|
|
||||||
this.beyondTheFirst = dynamicValue.beyondTheFirst;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int calculate(Game game, Ability sourceAbility, Effect effect) {
|
public int calculate(Game game, Ability sourceAbility, Effect effect) {
|
||||||
for (CombatGroup combatGroup : game.getCombat().getGroups()) {
|
for (CombatGroup combatGroup : game.getCombat().getGroups()) {
|
||||||
if (combatGroup.getAttackers().contains(sourceAbility.getSourceId())) {
|
if (!combatGroup.getAttackers().contains(sourceAbility.getSourceId())) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
int blockers = combatGroup.getBlockers().size();
|
int blockers = combatGroup.getBlockers().size();
|
||||||
if (beyondTheFirst) {
|
if (beyondTheFirst) {
|
||||||
blockers = blockers > 0 ? blockers - 1 : 0;
|
blockers = blockers > 0 ? blockers - 1 : 0;
|
||||||
}
|
}
|
||||||
return blockers;
|
return blockers;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public BlockedCreatureCount copy() {
|
public BlockedCreatureCount copy() {
|
||||||
return new BlockedCreatureCount(this);
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
Loading…
Reference in a new issue