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ISD - Unbreathing Horde
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Mage.Sets/src/mage/sets/innistrad/UnbreathingHorde.java
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Mage.Sets/src/mage/sets/innistrad/UnbreathingHorde.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.innistrad;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Duration;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.cards.CardImpl;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author BetaSteward
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*/
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public class UnbreathingHorde extends CardImpl<UnbreathingHorde> {
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public UnbreathingHorde(UUID ownerId) {
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super(ownerId, 121, "Unbreathing Horde", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{B}");
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this.expansionSetCode = "ISD";
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this.subtype.add("Zombie");
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this.color.setBlack(true);
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this.power = new MageInt(0);
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this.toughness = new MageInt(0);
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// Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.
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this.addAbility(new EntersBattlefieldAbility(new UnbreathingHordeEffect1(), "with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard"));
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// If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new UnbreathingHordeEffect2()));
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}
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public UnbreathingHorde(final UnbreathingHorde card) {
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super(card);
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}
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@Override
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public UnbreathingHorde copy() {
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return new UnbreathingHorde(this);
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}
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}
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class UnbreathingHordeEffect1 extends OneShotEffect<UnbreathingHordeEffect1> {
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private static final FilterCreaturePermanent filter1 = new FilterCreaturePermanent();
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private static final FilterCreatureCard filter2 = new FilterCreatureCard();
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static {
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filter1.getSubtype().add("Zombie");
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filter2.getSubtype().add("Zombie");
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}
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public UnbreathingHordeEffect1() {
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super(Outcome.BoostCreature);
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staticText = "{this} enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard";
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}
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public UnbreathingHordeEffect1(final UnbreathingHordeEffect1 effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null && player != null) {
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int amount = game.getBattlefield().countAll(filter1, source.getControllerId()) - 1;
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amount += player.getGraveyard().count(filter2, game);
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if (amount > 0) {
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permanent.addCounters(CounterType.P1P1.createInstance(amount), game);
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}
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return true;
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}
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return false;
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}
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@Override
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public UnbreathingHordeEffect1 copy() {
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return new UnbreathingHordeEffect1(this);
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}
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}
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class UnbreathingHordeEffect2 extends PreventionEffectImpl<UnbreathingHordeEffect2> {
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public UnbreathingHordeEffect2() {
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super(Duration.WhileOnBattlefield);
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}
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public UnbreathingHordeEffect2(final UnbreathingHordeEffect2 effect) {
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super(effect);
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staticText = "If damage would be dealt to {this}, prevent that damage and remove that many +1/+1 counters from it";
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}
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@Override
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public UnbreathingHordeEffect2 copy() {
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return new UnbreathingHordeEffect2(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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boolean retValue = false;
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GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), event.getAmount(), false);
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int damage = event.getAmount();
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if (!game.replaceEvent(preventEvent)) {
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event.setAmount(0);
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), damage));
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retValue = true;
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}
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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permanent.removeCounters(CounterType.P1P1.createInstance(damage), game);
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}
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return retValue;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (super.applies(event, source, game)) {
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if (event.getTargetId().equals(source.getSourceId())) {
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return true;
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}
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}
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return false;
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}
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}
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