From 6c0c499557bd0888494e4347b6fe218a2523bcd8 Mon Sep 17 00:00:00 2001 From: Neil Gentleman Date: Fri, 15 Jul 2016 22:44:37 -0700 Subject: [PATCH] Abu Ja'far is not optional, and prevents regeneration --- Mage.Sets/src/mage/sets/arabiannights/AbuJafar.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/sets/arabiannights/AbuJafar.java b/Mage.Sets/src/mage/sets/arabiannights/AbuJafar.java index 181d8d1acc..5a8e3935af 100644 --- a/Mage.Sets/src/mage/sets/arabiannights/AbuJafar.java +++ b/Mage.Sets/src/mage/sets/arabiannights/AbuJafar.java @@ -52,12 +52,12 @@ public class AbuJafar extends CardImpl { this.power = new MageInt(0); this.toughness = new MageInt(1); - FilterCreaturePermanent filter = new FilterCreaturePermanent(); + FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures blocking or blocked by it"); filter.add(Predicates.or(new BlockedByIdPredicate(this.getId()), new BlockingAttackerIdPredicate(this.getId()))); // When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. - this.addAbility(new DiesTriggeredAbility(new DestroyAllEffect(filter), true)); + this.addAbility(new DiesTriggeredAbility(new DestroyAllEffect(filter, true), false)); } public AbuJafar(final AbuJafar card) {