From 6c152eb34c0ecdfa0160928b01546eb747206624 Mon Sep 17 00:00:00 2001 From: Loki Date: Sat, 9 Jun 2012 23:53:53 +0300 Subject: [PATCH] fix counter count in Dearly Departed --- Mage.Sets/src/mage/sets/innistrad/DearlyDeparted.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/innistrad/DearlyDeparted.java b/Mage.Sets/src/mage/sets/innistrad/DearlyDeparted.java index f3811f9003..3675be391b 100644 --- a/Mage.Sets/src/mage/sets/innistrad/DearlyDeparted.java +++ b/Mage.Sets/src/mage/sets/innistrad/DearlyDeparted.java @@ -68,7 +68,7 @@ public class DearlyDeparted extends CardImpl { this.addAbility(FlyingAbility.getInstance()); // As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. - Ability ability0 = new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(2))); + Ability ability0 = new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(1))); this.addAbility(new SimpleStaticAbility(Constants.Zone.GRAVEYARD, new GainAbilityControlledEffect(ability0, Constants.Duration.OneUse, filterHuman))); }