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fixed some text
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12 changed files with 14 additions and 13 deletions
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@ -33,7 +33,7 @@ public final class AvatarOfMight extends CardImpl {
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// If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to cast.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SpellCostReductionSourceEffect(6, condition)
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.setText("If an opponent controls at least four more creatures than you, {this} costs {6} less to cast"))
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.setText("If an opponent controls at least four more creatures than you, this spell costs {6} less to cast"))
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.addHint(new ConditionHint(condition, "Opponent controls at least four more creatures than you"))
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);
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@ -39,7 +39,7 @@ public final class AvatarOfWoe extends CardImpl {
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// If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SpellCostReductionSourceEffect(6, condition)
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.setText("If there are ten or more creature cards total in all graveyards, {this} costs {6} less to cast"))
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.setText("If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast"))
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.addHint(new ValueHint("Creature cards in all graveyards", graveyardCount))
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);
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@ -59,7 +59,7 @@ class BonePickerAdjustingCostsEffect extends CostModificationEffectImpl {
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BonePickerAdjustingCostsEffect() {
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super(Duration.EndOfGame, Outcome.Benefit, CostModificationType.REDUCE_COST);
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staticText = "{this} costs {3} less to cast if a creature died this turn";
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staticText = "this spell costs {3} less to cast if a creature died this turn";
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}
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BonePickerAdjustingCostsEffect(BonePickerAdjustingCostsEffect effect) {
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@ -55,7 +55,7 @@ class DracoCostReductionEffect extends CostModificationEffectImpl {
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public DracoCostReductionEffect() {
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super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
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staticText = "<i>Domain</i> — {this} costs {2} less to cast for each basic land type among lands you control.";
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staticText = "<i>Domain</i> — This spell costs {2} less to cast for each basic land type among lands you control.";
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}
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protected DracoCostReductionEffect(final DracoCostReductionEffect effect) {
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@ -79,7 +79,7 @@ class EmrakulThePromisedEndCostReductionEffect extends CostModificationEffectImp
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EmrakulThePromisedEndCostReductionEffect() {
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super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
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staticText = "{this} costs {1} less to cast for each card type among cards in your graveyard";
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staticText = "this spell costs {1} less to cast for each card type among cards in your graveyard";
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}
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EmrakulThePromisedEndCostReductionEffect(EmrakulThePromisedEndCostReductionEffect effect) {
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@ -56,7 +56,8 @@ class FireballEffect extends OneShotEffect {
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public FireballEffect() {
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super(Outcome.Damage);
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staticText = "{this} deals X damage divided evenly, rounded down, among any number of target creatures and/or players.\n {this} costs {1} more to cast for each target beyond the first";
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staticText = "this spell costs {1} more to cast for each target beyond the first.<br> {this} deals " +
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"X damage divided evenly, rounded down, among any number of target creatures and/or players.";
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}
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public FireballEffect(final FireballEffect effect) {
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@ -66,7 +66,7 @@ class GhaltaPrimalHungerCostReductionEffect extends CostModificationEffectImpl {
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GhaltaPrimalHungerCostReductionEffect() {
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super(Duration.Custom, Outcome.Benefit, CostModificationType.REDUCE_COST);
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staticText = "{this} costs {X} less to cast, where X is the total power of creatures you control";
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staticText = "this spell costs {X} less to cast, where X is the total power of creatures you control";
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}
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GhaltaPrimalHungerCostReductionEffect(final GhaltaPrimalHungerCostReductionEffect effect) {
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@ -71,7 +71,7 @@ class LiciaSanguineTribuneCostReductionEffect extends CostModificationEffectImpl
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LiciaSanguineTribuneCostReductionEffect() {
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super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
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staticText = "{this} costs {1} less to cast for each 1 life you have gained this turn.";
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staticText = "this spell costs {1} less to cast for each 1 life you have gained this turn.";
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}
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LiciaSanguineTribuneCostReductionEffect(LiciaSanguineTribuneCostReductionEffect effect) {
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@ -64,7 +64,7 @@ class MetalworkColossusCostReductionEffect extends CostModificationEffectImpl {
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MetalworkColossusCostReductionEffect() {
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super(Duration.Custom, Outcome.Benefit, CostModificationType.REDUCE_COST);
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staticText = "{this} costs {X} less to cast, where X is the total mana value of noncreature artifacts you control";
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staticText = "this spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control";
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}
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MetalworkColossusCostReductionEffect(final MetalworkColossusCostReductionEffect effect) {
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@ -27,8 +27,8 @@ public final class PhyrexianPurge extends CardImpl {
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// Destroy any number of target creatures.
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// Phyrexian Purge costs 3 life more to cast for each target.
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this.getSpellAbility().addTarget(new TargetCreaturePermanent(0, Integer.MAX_VALUE));
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this.getSpellAbility().addEffect(new DestroyMultiTargetEffect());
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this.getSpellAbility().addEffect(new InfoEffect("<br><br>{this} costs 3 life more to cast for each target"));
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this.getSpellAbility().addEffect(new InfoEffect("this spell costs 3 life more to cast for each target"));
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this.getSpellAbility().addEffect(new DestroyMultiTargetEffect().concatBy("<br>"));
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this.getSpellAbility().setTargetAdjuster(PhyrexianPurgeTargetAdjuster.instance);
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this.getSpellAbility().setCostAdjuster(PhyrexianPurgeCostAdjuster.instance);
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}
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@ -74,7 +74,7 @@ class PrimevalProtectorCostReductionEffect extends CostModificationEffectImpl {
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PrimevalProtectorCostReductionEffect() {
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super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
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staticText = "{this} costs {1} less to cast for each creature your opponents control";
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staticText = "this spell costs {1} less to cast for each creature your opponents control";
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}
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PrimevalProtectorCostReductionEffect(PrimevalProtectorCostReductionEffect effect) {
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@ -51,7 +51,7 @@ class StratadonCostReductionEffect extends CostModificationEffectImpl {
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public StratadonCostReductionEffect() {
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super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
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staticText = "<i>Domain</i> — {this} costs {1} less to cast for each basic land type among lands you control.";
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staticText = "<i>Domain</i> — This spell costs {1} less to cast for each basic land type among lands you control.";
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}
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protected StratadonCostReductionEffect(final StratadonCostReductionEffect effect) {
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