fixed some text

This commit is contained in:
Evan Kranzler 2021-04-19 18:33:18 -04:00
parent c4754936f5
commit 6c6311ac71
12 changed files with 14 additions and 13 deletions

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@ -33,7 +33,7 @@ public final class AvatarOfMight extends CardImpl {
// If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to cast. // If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to cast.
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SpellCostReductionSourceEffect(6, condition) this.addAbility(new SimpleStaticAbility(Zone.ALL, new SpellCostReductionSourceEffect(6, condition)
.setText("If an opponent controls at least four more creatures than you, {this} costs {6} less to cast")) .setText("If an opponent controls at least four more creatures than you, this spell costs {6} less to cast"))
.addHint(new ConditionHint(condition, "Opponent controls at least four more creatures than you")) .addHint(new ConditionHint(condition, "Opponent controls at least four more creatures than you"))
); );

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@ -39,7 +39,7 @@ public final class AvatarOfWoe extends CardImpl {
// If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast. // If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SpellCostReductionSourceEffect(6, condition) this.addAbility(new SimpleStaticAbility(Zone.ALL, new SpellCostReductionSourceEffect(6, condition)
.setText("If there are ten or more creature cards total in all graveyards, {this} costs {6} less to cast")) .setText("If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast"))
.addHint(new ValueHint("Creature cards in all graveyards", graveyardCount)) .addHint(new ValueHint("Creature cards in all graveyards", graveyardCount))
); );

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@ -59,7 +59,7 @@ class BonePickerAdjustingCostsEffect extends CostModificationEffectImpl {
BonePickerAdjustingCostsEffect() { BonePickerAdjustingCostsEffect() {
super(Duration.EndOfGame, Outcome.Benefit, CostModificationType.REDUCE_COST); super(Duration.EndOfGame, Outcome.Benefit, CostModificationType.REDUCE_COST);
staticText = "{this} costs {3} less to cast if a creature died this turn"; staticText = "this spell costs {3} less to cast if a creature died this turn";
} }
BonePickerAdjustingCostsEffect(BonePickerAdjustingCostsEffect effect) { BonePickerAdjustingCostsEffect(BonePickerAdjustingCostsEffect effect) {

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@ -55,7 +55,7 @@ class DracoCostReductionEffect extends CostModificationEffectImpl {
public DracoCostReductionEffect() { public DracoCostReductionEffect() {
super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST); super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
staticText = "<i>Domain</i> &mdash; {this} costs {2} less to cast for each basic land type among lands you control."; staticText = "<i>Domain</i> &mdash; This spell costs {2} less to cast for each basic land type among lands you control.";
} }
protected DracoCostReductionEffect(final DracoCostReductionEffect effect) { protected DracoCostReductionEffect(final DracoCostReductionEffect effect) {

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@ -79,7 +79,7 @@ class EmrakulThePromisedEndCostReductionEffect extends CostModificationEffectImp
EmrakulThePromisedEndCostReductionEffect() { EmrakulThePromisedEndCostReductionEffect() {
super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST); super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
staticText = "{this} costs {1} less to cast for each card type among cards in your graveyard"; staticText = "this spell costs {1} less to cast for each card type among cards in your graveyard";
} }
EmrakulThePromisedEndCostReductionEffect(EmrakulThePromisedEndCostReductionEffect effect) { EmrakulThePromisedEndCostReductionEffect(EmrakulThePromisedEndCostReductionEffect effect) {

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@ -56,7 +56,8 @@ class FireballEffect extends OneShotEffect {
public FireballEffect() { public FireballEffect() {
super(Outcome.Damage); super(Outcome.Damage);
staticText = "{this} deals X damage divided evenly, rounded down, among any number of target creatures and/or players.\n {this} costs {1} more to cast for each target beyond the first"; staticText = "this spell costs {1} more to cast for each target beyond the first.<br> {this} deals " +
"X damage divided evenly, rounded down, among any number of target creatures and/or players.";
} }
public FireballEffect(final FireballEffect effect) { public FireballEffect(final FireballEffect effect) {

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@ -66,7 +66,7 @@ class GhaltaPrimalHungerCostReductionEffect extends CostModificationEffectImpl {
GhaltaPrimalHungerCostReductionEffect() { GhaltaPrimalHungerCostReductionEffect() {
super(Duration.Custom, Outcome.Benefit, CostModificationType.REDUCE_COST); super(Duration.Custom, Outcome.Benefit, CostModificationType.REDUCE_COST);
staticText = "{this} costs {X} less to cast, where X is the total power of creatures you control"; staticText = "this spell costs {X} less to cast, where X is the total power of creatures you control";
} }
GhaltaPrimalHungerCostReductionEffect(final GhaltaPrimalHungerCostReductionEffect effect) { GhaltaPrimalHungerCostReductionEffect(final GhaltaPrimalHungerCostReductionEffect effect) {

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@ -71,7 +71,7 @@ class LiciaSanguineTribuneCostReductionEffect extends CostModificationEffectImpl
LiciaSanguineTribuneCostReductionEffect() { LiciaSanguineTribuneCostReductionEffect() {
super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST); super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
staticText = "{this} costs {1} less to cast for each 1 life you have gained this turn."; staticText = "this spell costs {1} less to cast for each 1 life you have gained this turn.";
} }
LiciaSanguineTribuneCostReductionEffect(LiciaSanguineTribuneCostReductionEffect effect) { LiciaSanguineTribuneCostReductionEffect(LiciaSanguineTribuneCostReductionEffect effect) {

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@ -64,7 +64,7 @@ class MetalworkColossusCostReductionEffect extends CostModificationEffectImpl {
MetalworkColossusCostReductionEffect() { MetalworkColossusCostReductionEffect() {
super(Duration.Custom, Outcome.Benefit, CostModificationType.REDUCE_COST); super(Duration.Custom, Outcome.Benefit, CostModificationType.REDUCE_COST);
staticText = "{this} costs {X} less to cast, where X is the total mana value of noncreature artifacts you control"; staticText = "this spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control";
} }
MetalworkColossusCostReductionEffect(final MetalworkColossusCostReductionEffect effect) { MetalworkColossusCostReductionEffect(final MetalworkColossusCostReductionEffect effect) {

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@ -27,8 +27,8 @@ public final class PhyrexianPurge extends CardImpl {
// Destroy any number of target creatures. // Destroy any number of target creatures.
// Phyrexian Purge costs 3 life more to cast for each target. // Phyrexian Purge costs 3 life more to cast for each target.
this.getSpellAbility().addTarget(new TargetCreaturePermanent(0, Integer.MAX_VALUE)); this.getSpellAbility().addTarget(new TargetCreaturePermanent(0, Integer.MAX_VALUE));
this.getSpellAbility().addEffect(new DestroyMultiTargetEffect()); this.getSpellAbility().addEffect(new InfoEffect("this spell costs 3 life more to cast for each target"));
this.getSpellAbility().addEffect(new InfoEffect("<br><br>{this} costs 3 life more to cast for each target")); this.getSpellAbility().addEffect(new DestroyMultiTargetEffect().concatBy("<br>"));
this.getSpellAbility().setTargetAdjuster(PhyrexianPurgeTargetAdjuster.instance); this.getSpellAbility().setTargetAdjuster(PhyrexianPurgeTargetAdjuster.instance);
this.getSpellAbility().setCostAdjuster(PhyrexianPurgeCostAdjuster.instance); this.getSpellAbility().setCostAdjuster(PhyrexianPurgeCostAdjuster.instance);
} }

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@ -74,7 +74,7 @@ class PrimevalProtectorCostReductionEffect extends CostModificationEffectImpl {
PrimevalProtectorCostReductionEffect() { PrimevalProtectorCostReductionEffect() {
super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST); super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
staticText = "{this} costs {1} less to cast for each creature your opponents control"; staticText = "this spell costs {1} less to cast for each creature your opponents control";
} }
PrimevalProtectorCostReductionEffect(PrimevalProtectorCostReductionEffect effect) { PrimevalProtectorCostReductionEffect(PrimevalProtectorCostReductionEffect effect) {

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@ -51,7 +51,7 @@ class StratadonCostReductionEffect extends CostModificationEffectImpl {
public StratadonCostReductionEffect() { public StratadonCostReductionEffect() {
super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST); super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
staticText = "<i>Domain</i> &mdash; {this} costs {1} less to cast for each basic land type among lands you control."; staticText = "<i>Domain</i> &mdash; This spell costs {1} less to cast for each basic land type among lands you control.";
} }
protected StratadonCostReductionEffect(final StratadonCostReductionEffect effect) { protected StratadonCostReductionEffect(final StratadonCostReductionEffect effect) {