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* Mox Diamond - Fixed that the handling of token copys (e.g. by Mirrorworks) did not work correctly.
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parent
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2 changed files with 109 additions and 23 deletions
Mage.Sets/src/mage/cards/m
Mage.Tests/src/test/java/org/mage/test/cards/copy
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@ -34,7 +34,6 @@ import mage.abilities.costs.Cost;
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import mage.abilities.costs.common.DiscardTargetCost;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.mana.AnyColorManaAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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@ -44,7 +43,7 @@ import mage.constants.Zone;
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import mage.filter.common.FilterLandCard;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInHand;
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@ -55,7 +54,7 @@ import mage.target.common.TargetCardInHand;
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public class MoxDiamond extends CardImpl {
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public MoxDiamond(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{0}");
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{0}");
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// If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new MoxDiamondReplacementEffect()));
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@ -95,43 +94,36 @@ class MoxDiamondReplacementEffect extends ReplacementEffectImpl {
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null){
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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TargetCardInHand target = new TargetCardInHand(new FilterLandCard());
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Cost cost = new DiscardTargetCost(target);
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if (cost.canPay(source, source.getSourceId(), source.getControllerId(), game) &&
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player.chooseUse(outcome, "Discard land? (Otherwise Mox Diamond goes to graveyard)", source, game) &&
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player.chooseTarget(Outcome.Discard, target, source, game)){
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if (cost.canPay(source, source.getSourceId(), source.getControllerId(), game)
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&& player.chooseUse(outcome, "Discard land? (Otherwise Mox Diamond goes to graveyard)", source, game)
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&& player.chooseTarget(Outcome.Discard, target, source, game)) {
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player.discard(game.getCard(target.getFirstTarget()), source, game);
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return false;
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}
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else{
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Card card = game.getCard(event.getTargetId());
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if (card != null) {
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player.moveCards(card, Zone.GRAVEYARD, source, game);
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} else {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null) {
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player.moveCards(permanent, Zone.GRAVEYARD, source, game);
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (source.getSourceId().equals(event.getTargetId())) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if(zEvent.getToZone() == Zone.BATTLEFIELD){
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return true;
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}
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}
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return false;
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return source.getSourceId().equals(event.getTargetId());
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}
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}
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@ -0,0 +1,94 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.copy;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class MirrorworksTest extends CardTestPlayerBase {
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/**
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* If you play Mox Diamond, with Mirrorworks in play, and create a token
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* copy, and you have no lands in hand, the Mox will enter the battlefield
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* as usual instead of the graveyard.
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*/
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@Test
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public void TestCopyWithoutLand() {
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addCard(Zone.HAND, playerA, "Mountain", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
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// If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.
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// {T}: Add one mana of any color to your mana pool.
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addCard(Zone.HAND, playerA, "Mox Diamond", 1); // Artifact {0}
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// Whenever another nontoken artifact enters the battlefield under your control, you may pay {2}.
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// If you do, create a token that's a copy of that artifact.
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addCard(Zone.BATTLEFIELD, playerA, "Mirrorworks", 1); // Artifact {5}
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mox Diamond");
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setChoice(playerA, "Yes");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Mox Diamond", 1);
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assertTappedCount("Island", true, 2);
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assertGraveyardCount(playerA, "Mountain", 1);
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}
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@Test
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public void TestCorrectCopy() {
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addCard(Zone.HAND, playerA, "Mountain", 2);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
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// If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.
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// {T}: Add one mana of any color to your mana pool.
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addCard(Zone.HAND, playerA, "Mox Diamond", 1); // Artifact {0}
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// Whenever another nontoken artifact enters the battlefield under your control, you may pay {2}.
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// If you do, create a token that's a copy of that artifact.
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addCard(Zone.BATTLEFIELD, playerA, "Mirrorworks", 1); // Artifact {5}
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mox Diamond");
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setChoice(playerA, "Yes");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Mox Diamond", 2);
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assertGraveyardCount(playerA, "Mountain", 2);
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}
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}
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