- Fix for bug #2977. Perhaps Levelx knows of a better solution. It works fine in my testing.

Bound // Determined + Child of Alara = No Death Trigger
This commit is contained in:
Jeff 2017-03-17 14:54:14 -05:00
parent bce87e41aa
commit 6cb77bfb8f

View file

@ -970,6 +970,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
game.informPlayers(player.getLogName() + " sacrificed " + this.getLogName());
}
game.fireEvent(GameEvent.getEvent(EventType.SACRIFICED_PERMANENT, objectId, sourceId, controllerId));
game.checkStateAndTriggered();
return true;
}
return false;