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- Fix for bug #2977. Perhaps Levelx knows of a better solution. It works fine in my testing.
Bound // Determined + Child of Alara = No Death Trigger
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@ -970,6 +970,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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game.informPlayers(player.getLogName() + " sacrificed " + this.getLogName());
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}
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game.fireEvent(GameEvent.getEvent(EventType.SACRIFICED_PERMANENT, objectId, sourceId, controllerId));
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game.checkStateAndTriggered();
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return true;
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}
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return false;
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