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- Removed flying ability from Grim Strider.
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1 changed files with 1 additions and 7 deletions
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@ -33,16 +33,13 @@ import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CardsInControllerHandCount;
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import mage.abilities.dynamicvalue.common.CardsInControllerHandCount;
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import mage.abilities.dynamicvalue.common.SignInversionDynamicValue;
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import mage.abilities.dynamicvalue.common.SignInversionDynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import java.util.UUID;
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import java.util.UUID;
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/**
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/**
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@ -52,13 +49,11 @@ import java.util.UUID;
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public class GrimStrider extends CardImpl {
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public class GrimStrider extends CardImpl {
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public GrimStrider(UUID ownerId, CardSetInfo setInfo) {
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public GrimStrider(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
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this.subtype.add("Horror");
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this.subtype.add("Horror");
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this.power = new MageInt(6);
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this.power = new MageInt(6);
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this.toughness = new MageInt(6);
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this.toughness = new MageInt(6);
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this.addAbility(FlyingAbility.getInstance());
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// Grim Strider gets -1/-1 for each card in your hand.
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// Grim Strider gets -1/-1 for each card in your hand.
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DynamicValue count = new SignInversionDynamicValue(new CardsInControllerHandCount());
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DynamicValue count = new SignInversionDynamicValue(new CardsInControllerHandCount());
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Effect effect = new BoostSourceEffect(count, count, Duration.WhileOnBattlefield);
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Effect effect = new BoostSourceEffect(count, count, Duration.WhileOnBattlefield);
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@ -76,4 +71,3 @@ public class GrimStrider extends CardImpl {
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return new GrimStrider(this);
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return new GrimStrider(this);
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}
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}
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}
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}
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