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Fix portcullis
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1 changed files with 6 additions and 3 deletions
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@ -1,4 +1,3 @@
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package mage.cards.p;
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import java.util.UUID;
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@ -32,7 +31,7 @@ public final class Portcullis extends CardImpl {
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private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("a creature");
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public Portcullis(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{4}");
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{4}");
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// Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature.
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String rule = "Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature";
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@ -91,14 +90,18 @@ class PortcullisExileEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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Permanent creature = game.getPermanent(targetPointer.getFirst(game, source));
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent == null) {
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permanent = (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD);
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}
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if (permanent != null && creature != null) {
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Player controller = game.getPlayer(creature.getControllerId());
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Zone currentZone = game.getState().getZone(creature.getId());
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if (currentZone == Zone.BATTLEFIELD) {
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controller.moveCardsToExile(creature, source, game, true, CardUtil.getCardExileZoneId(game, source), permanent.getIdName());
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return true;
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}
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}
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return false;
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