mirror of
https://github.com/correl/mage.git
synced 2024-12-25 11:11:16 +00:00
Implemented Underrealm Lich
This commit is contained in:
parent
e030ef3268
commit
6cfa5b6c45
2 changed files with 110 additions and 0 deletions
109
Mage.Sets/src/mage/cards/u/UnderrealmLich.java
Normal file
109
Mage.Sets/src/mage/cards/u/UnderrealmLich.java
Normal file
|
@ -0,0 +1,109 @@
|
|||
package mage.cards.u;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SimpleActivatedAbility;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.costs.common.PayLifeCost;
|
||||
import mage.abilities.dynamicvalue.common.StaticValue;
|
||||
import mage.abilities.effects.ReplacementEffectImpl;
|
||||
import mage.abilities.effects.common.LookLibraryAndPickControllerEffect;
|
||||
import mage.abilities.effects.common.TapSourceEffect;
|
||||
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
|
||||
import mage.abilities.keyword.IndestructibleAbility;
|
||||
import mage.constants.SubType;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Zone;
|
||||
import mage.filter.StaticFilters;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author TheElk801
|
||||
*/
|
||||
public final class UnderrealmLich extends CardImpl {
|
||||
|
||||
public UnderrealmLich(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}{G}");
|
||||
|
||||
this.subtype.add(SubType.ZOMBIE);
|
||||
this.subtype.add(SubType.ELF);
|
||||
this.subtype.add(SubType.SHAMAN);
|
||||
this.power = new MageInt(4);
|
||||
this.toughness = new MageInt(3);
|
||||
|
||||
// If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.
|
||||
this.addAbility(new SimpleStaticAbility(
|
||||
Zone.BATTLEFIELD, new UnderrealmLichReplacementEffect()
|
||||
));
|
||||
|
||||
// Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.
|
||||
Ability ability = new SimpleActivatedAbility(
|
||||
Zone.BATTLEFIELD,
|
||||
new GainAbilitySourceEffect(
|
||||
IndestructibleAbility.getInstance(),
|
||||
Duration.EndOfTurn
|
||||
), new PayLifeCost(4)
|
||||
);
|
||||
ability.addEffect(new TapSourceEffect().setText("Tap it"));
|
||||
this.addAbility(ability);
|
||||
}
|
||||
|
||||
public UnderrealmLich(final UnderrealmLich card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public UnderrealmLich copy() {
|
||||
return new UnderrealmLich(this);
|
||||
}
|
||||
}
|
||||
|
||||
class UnderrealmLichReplacementEffect extends ReplacementEffectImpl {
|
||||
|
||||
public UnderrealmLichReplacementEffect() {
|
||||
super(Duration.WhileOnBattlefield, Outcome.Benefit);
|
||||
staticText = "If you would draw a card, instead look at the top "
|
||||
+ "three cards of your library, then put one into your hand "
|
||||
+ "and the rest into your graveyard.";
|
||||
}
|
||||
|
||||
public UnderrealmLichReplacementEffect(final UnderrealmLichReplacementEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public UnderrealmLichReplacementEffect copy() {
|
||||
return new UnderrealmLichReplacementEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
|
||||
return new LookLibraryAndPickControllerEffect(
|
||||
new StaticValue(3), false, new StaticValue(1),
|
||||
StaticFilters.FILTER_CARD, Zone.GRAVEYARD,
|
||||
false, false, false, Zone.HAND, false
|
||||
).apply(game, source);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checksEventType(GameEvent event, Game game) {
|
||||
return event.getType() == GameEvent.EventType.DRAW_CARD;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean applies(GameEvent event, Ability source, Game game) {
|
||||
return event.getPlayerId().equals(source.getControllerId());
|
||||
}
|
||||
}
|
|
@ -36,6 +36,7 @@ public final class GuildsOfRavnica extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Steam Vents", 257, Rarity.RARE, mage.cards.s.SteamVents.class));
|
||||
cards.add(new SetCardInfo("Temple Garden", 258, Rarity.RARE, mage.cards.t.TempleGarden.class));
|
||||
cards.add(new SetCardInfo("Thought Erasure", 206, Rarity.UNCOMMON, mage.cards.t.ThoughtErasure.class));
|
||||
cards.add(new SetCardInfo("Underrealm Lich", 211, Rarity.MYTHIC, mage.cards.u.UnderrealmLich.class));
|
||||
cards.add(new SetCardInfo("Watery Grave", 259, Rarity.RARE, mage.cards.w.WateryGrave.class));
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue