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Implemented Underrealm Lich
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109
Mage.Sets/src/mage/cards/u/UnderrealmLich.java
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109
Mage.Sets/src/mage/cards/u/UnderrealmLich.java
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package mage.cards.u;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.PayLifeCost;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.LookLibraryAndPickControllerEffect;
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import mage.abilities.effects.common.TapSourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.IndestructibleAbility;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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/**
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*
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* @author TheElk801
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*/
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public final class UnderrealmLich extends CardImpl {
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public UnderrealmLich(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}{G}");
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this.subtype.add(SubType.ZOMBIE);
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this.subtype.add(SubType.ELF);
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this.subtype.add(SubType.SHAMAN);
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this.power = new MageInt(4);
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this.toughness = new MageInt(3);
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// If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.
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this.addAbility(new SimpleStaticAbility(
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Zone.BATTLEFIELD, new UnderrealmLichReplacementEffect()
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));
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// Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.
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Ability ability = new SimpleActivatedAbility(
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Zone.BATTLEFIELD,
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new GainAbilitySourceEffect(
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IndestructibleAbility.getInstance(),
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Duration.EndOfTurn
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), new PayLifeCost(4)
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);
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ability.addEffect(new TapSourceEffect().setText("Tap it"));
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this.addAbility(ability);
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}
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public UnderrealmLich(final UnderrealmLich card) {
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super(card);
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}
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@Override
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public UnderrealmLich copy() {
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return new UnderrealmLich(this);
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}
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}
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class UnderrealmLichReplacementEffect extends ReplacementEffectImpl {
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public UnderrealmLichReplacementEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Benefit);
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staticText = "If you would draw a card, instead look at the top "
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+ "three cards of your library, then put one into your hand "
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+ "and the rest into your graveyard.";
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}
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public UnderrealmLichReplacementEffect(final UnderrealmLichReplacementEffect effect) {
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super(effect);
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}
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@Override
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public UnderrealmLichReplacementEffect copy() {
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return new UnderrealmLichReplacementEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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return new LookLibraryAndPickControllerEffect(
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new StaticValue(3), false, new StaticValue(1),
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StaticFilters.FILTER_CARD, Zone.GRAVEYARD,
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false, false, false, Zone.HAND, false
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).apply(game, source);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DRAW_CARD;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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return event.getPlayerId().equals(source.getControllerId());
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}
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}
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@ -36,6 +36,7 @@ public final class GuildsOfRavnica extends ExpansionSet {
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cards.add(new SetCardInfo("Steam Vents", 257, Rarity.RARE, mage.cards.s.SteamVents.class));
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cards.add(new SetCardInfo("Temple Garden", 258, Rarity.RARE, mage.cards.t.TempleGarden.class));
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cards.add(new SetCardInfo("Thought Erasure", 206, Rarity.UNCOMMON, mage.cards.t.ThoughtErasure.class));
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cards.add(new SetCardInfo("Underrealm Lich", 211, Rarity.MYTHIC, mage.cards.u.UnderrealmLich.class));
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cards.add(new SetCardInfo("Watery Grave", 259, Rarity.RARE, mage.cards.w.WateryGrave.class));
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}
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}
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