Merge pull request #4284 from Zzooouhh/Zzooouhh-ust-baron

Implemented Baron Von Count
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LevelX2 2017-12-30 10:26:52 +01:00 committed by GitHub
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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.b;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Outcome;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.util.CardUtil;
/**
*
* @author L_J
*/
public class BaronVonCount extends CardImpl {
public BaronVonCount(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}{R}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.VILLAIN);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Baron Von Count enters the battlefield with a doom counter on "5."
this.addAbility(new EntersBattlefieldAbility(new BaronVonCountPutCounterEffect()));
// Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.
this.addAbility(new BaronVonCountTriggeredAbility());
// When the doom counter moves from "1," destroy target player and put that doom counter on "5."
this.addAbility(new BaronVonCountSecondTriggeredAbility());
}
public BaronVonCount(final BaronVonCount card) {
super(card);
}
@Override
public BaronVonCount copy() {
return new BaronVonCount(this);
}
}
class BaronVonCountPutCounterEffect extends OneShotEffect {
public BaronVonCountPutCounterEffect() {
super(Outcome.Benefit);
staticText = "with a doom counter on \"5.\"";
}
public BaronVonCountPutCounterEffect(final BaronVonCountPutCounterEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject mageObject = game.getPermanentEntering(source.getSourceId());
if (mageObject == null) {
mageObject = game.getObject(source.getSourceId());
}
if (controller != null && mageObject != null) {
Integer doomNumber = 5;
game.getState().setValue(mageObject.getId() + "_doom", doomNumber);
if (mageObject instanceof Permanent) {
((Permanent) mageObject).addInfo("doom counter", CardUtil.addToolTipMarkTags("Doom counter at: " + doomNumber), game);
// This isn't exactly correct - from what I understand from Maro's rulings, the game "can't see" the counter on Baron (i.e. the original counter can't be removed by Vampire Hexmage etc.),
// but it can still be proliferated to put an additional doom counter on itself (the new counters can be removed and aren't placed on the "numbers" - i.e. they don't influence the card's
// functionality in any direct way). To simplify things, I merely put a do-nothing Doom counter on Baron that can be proliferated, etc., in addition to the value that tracks the
// the placement of the functional "counter". This only has fringe incorrect interactions with a few cards like Thief of Blood which now gets an extra counter from Baron.
new AddCountersSourceEffect(CounterType.DOOM.createInstance()).apply(game, source);
}
return true;
}
return false;
}
@Override
public BaronVonCountPutCounterEffect copy() {
return new BaronVonCountPutCounterEffect(this);
}
}
class BaronVonCountTriggeredAbility extends TriggeredAbilityImpl {
public BaronVonCountTriggeredAbility() {
super(Zone.BATTLEFIELD, new BaronVonCountMoveDoomCounterEffect());
}
public BaronVonCountTriggeredAbility(final BaronVonCountTriggeredAbility abiltity) {
super(abiltity);
}
@Override
public BaronVonCountTriggeredAbility copy() {
return new BaronVonCountTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.SPELL_CAST;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getPlayerId().equals(this.getControllerId())) {
Permanent sourcePermanent = game.getPermanent(getSourceId());
MageObject mageObject = game.getObject(getSourceId());
Spell spell = game.getStack().getSpell(event.getTargetId());
if (game.getState().getValue(mageObject.getId() + "_doom") == null) {
return false;
}
Integer doomNumber = (Integer) game.getState().getValue(mageObject.getId() + "_doom");
if (spell != null && sourcePermanent != null && mageObject != null && doomNumber > 0) {
String doomString = doomNumber.toString();
if (spell.getCard().getManaCost().getText().contains(doomString)
|| String.valueOf(spell.getPower().getBaseValue()).contains(doomString)
|| String.valueOf(spell.getToughness().getBaseValue()).contains(doomString)) {
return true;
} else {
for (String string : spell.getCard().getRules()) {
if (string.contains(doomString)) {
return true;
}
}
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, " + super.getRule();
}
}
class BaronVonCountMoveDoomCounterEffect extends OneShotEffect {
public BaronVonCountMoveDoomCounterEffect() {
super(Outcome.Neutral);
staticText = "move the doom counter one numeral to the left";
}
public BaronVonCountMoveDoomCounterEffect(final BaronVonCountMoveDoomCounterEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject mageObject = game.getObject(source.getSourceId());
if (controller != null && mageObject != null) {
if (game.getState().getValue(mageObject.getId() + "_doom") == null) {
return false;
}
Integer doomNumber = (Integer) game.getState().getValue(mageObject.getId() + "_doom");
if (doomNumber == 1) {
// not completely sure if counter should be moving here or not (relevant in case the second trigger gets countered)
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.CUSTOM_EVENT, source.getSourceId(), source.getSourceId(), controller.getId(), "DoomCounterReset", 1));
}
if (doomNumber > 0) {
doomNumber--;
game.getState().setValue(mageObject.getId() + "_doom", doomNumber);
((Permanent) mageObject).addInfo("doom counter", CardUtil.addToolTipMarkTags("Doom counter at: " + doomNumber), game);
}
return true;
}
return false;
}
@Override
public BaronVonCountMoveDoomCounterEffect copy() {
return new BaronVonCountMoveDoomCounterEffect(this);
}
}
class BaronVonCountSecondTriggeredAbility extends TriggeredAbilityImpl {
public BaronVonCountSecondTriggeredAbility() {
super(Zone.BATTLEFIELD, new BaronVonCountDestroyPlayerEffect());
this.addTarget(new TargetPlayer());
}
public BaronVonCountSecondTriggeredAbility(BaronVonCountSecondTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.CUSTOM_EVENT;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return event.getData().equals("DoomCounterReset") && event.getTargetId().equals(this.getSourceId());
}
@Override
public BaronVonCountSecondTriggeredAbility copy() {
return new BaronVonCountSecondTriggeredAbility(this);
}
@Override
public String getRule() {
return "When the doom counter moves from \"1,\" " + super.getRule();
}
}
class BaronVonCountDestroyPlayerEffect extends OneShotEffect {
public BaronVonCountDestroyPlayerEffect() {
super(Outcome.Neutral);
staticText = "destroy target player and put that doom counter on \"5.\"";
}
public BaronVonCountDestroyPlayerEffect(final BaronVonCountDestroyPlayerEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetPlayer = game.getPlayer(source.getFirstTarget());
if (targetPlayer != null && targetPlayer.canLose(game)) {
game.informPlayers(targetPlayer.getLogName() + " was destroyed");
targetPlayer.lost(game); // double checks canLose, but seems more future-proof than lostForced
}
MageObject mageObject = game.getObject(source.getSourceId());
if (mageObject != null) {
if (game.getState().getValue(mageObject.getId() + "_doom") == null) {
return false;
}
Integer doomNumber = 5;
game.getState().setValue(mageObject.getId() + "_doom", doomNumber);
((Permanent) mageObject).addInfo("doom counter", CardUtil.addToolTipMarkTags("Doom counter at: " + doomNumber), game);
return true;
}
return false;
}
@Override
public BaronVonCountDestroyPlayerEffect copy() {
return new BaronVonCountDestroyPlayerEffect(this);
}
}

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@ -50,6 +50,7 @@ public class Unstable extends ExpansionSet {
cards.add(new SetCardInfo("Amateur Auteur", 3, Rarity.COMMON, mage.cards.a.AmateurAuteur.class));
cards.add(new SetCardInfo("As Luck Would Have It", 102, Rarity.RARE, mage.cards.a.AsLuckWouldHaveIt.class));
cards.add(new SetCardInfo("Baron Von Count", 127, Rarity.MYTHIC, mage.cards.b.BaronVonCount.class));
cards.add(new SetCardInfo("Box of Free-Range Goblins", 77, Rarity.COMMON, mage.cards.b.BoxOfFreerangeGoblins.class));
cards.add(new SetCardInfo("Buzzing Whack-a-Doodle", 141, Rarity.UNCOMMON, mage.cards.b.BuzzingWhackADoodle.class));
cards.add(new SetCardInfo("Chittering Doom", 104, Rarity.UNCOMMON, mage.cards.c.ChitteringDoom.class));