mirror of
https://github.com/correl/mage.git
synced 2024-12-26 11:09:27 +00:00
Merge pull request #4284 from Zzooouhh/Zzooouhh-ust-baron
Implemented Baron Von Count
This commit is contained in:
commit
6d7c3d3ed1
2 changed files with 291 additions and 0 deletions
290
Mage.Sets/src/mage/cards/b/BaronVonCount.java
Normal file
290
Mage.Sets/src/mage/cards/b/BaronVonCount.java
Normal file
|
@ -0,0 +1,290 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.cards.b;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.MageInt;
|
||||
import mage.MageObject;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.TriggeredAbilityImpl;
|
||||
import mage.abilities.common.EntersBattlefieldAbility;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.SubType;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.SuperType;
|
||||
import mage.constants.Zone;
|
||||
import mage.counters.CounterType;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.events.GameEvent.EventType;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.game.stack.Spell;
|
||||
import mage.players.Player;
|
||||
import mage.target.TargetPlayer;
|
||||
import mage.util.CardUtil;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author L_J
|
||||
*/
|
||||
public class BaronVonCount extends CardImpl {
|
||||
|
||||
public BaronVonCount(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}{R}");
|
||||
addSuperType(SuperType.LEGENDARY);
|
||||
this.subtype.add(SubType.HUMAN);
|
||||
this.subtype.add(SubType.VILLAIN);
|
||||
this.power = new MageInt(3);
|
||||
this.toughness = new MageInt(3);
|
||||
|
||||
// Baron Von Count enters the battlefield with a doom counter on "5."
|
||||
this.addAbility(new EntersBattlefieldAbility(new BaronVonCountPutCounterEffect()));
|
||||
|
||||
// Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.
|
||||
this.addAbility(new BaronVonCountTriggeredAbility());
|
||||
|
||||
// When the doom counter moves from "1," destroy target player and put that doom counter on "5."
|
||||
this.addAbility(new BaronVonCountSecondTriggeredAbility());
|
||||
}
|
||||
|
||||
public BaronVonCount(final BaronVonCount card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BaronVonCount copy() {
|
||||
return new BaronVonCount(this);
|
||||
}
|
||||
}
|
||||
|
||||
class BaronVonCountPutCounterEffect extends OneShotEffect {
|
||||
|
||||
public BaronVonCountPutCounterEffect() {
|
||||
super(Outcome.Benefit);
|
||||
staticText = "with a doom counter on \"5.\"";
|
||||
}
|
||||
|
||||
public BaronVonCountPutCounterEffect(final BaronVonCountPutCounterEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
MageObject mageObject = game.getPermanentEntering(source.getSourceId());
|
||||
if (mageObject == null) {
|
||||
mageObject = game.getObject(source.getSourceId());
|
||||
}
|
||||
if (controller != null && mageObject != null) {
|
||||
Integer doomNumber = 5;
|
||||
game.getState().setValue(mageObject.getId() + "_doom", doomNumber);
|
||||
if (mageObject instanceof Permanent) {
|
||||
((Permanent) mageObject).addInfo("doom counter", CardUtil.addToolTipMarkTags("Doom counter at: " + doomNumber), game);
|
||||
// This isn't exactly correct - from what I understand from Maro's rulings, the game "can't see" the counter on Baron (i.e. the original counter can't be removed by Vampire Hexmage etc.),
|
||||
// but it can still be proliferated to put an additional doom counter on itself (the new counters can be removed and aren't placed on the "numbers" - i.e. they don't influence the card's
|
||||
// functionality in any direct way). To simplify things, I merely put a do-nothing Doom counter on Baron that can be proliferated, etc., in addition to the value that tracks the
|
||||
// the placement of the functional "counter". This only has fringe incorrect interactions with a few cards like Thief of Blood which now gets an extra counter from Baron.
|
||||
new AddCountersSourceEffect(CounterType.DOOM.createInstance()).apply(game, source);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BaronVonCountPutCounterEffect copy() {
|
||||
return new BaronVonCountPutCounterEffect(this);
|
||||
}
|
||||
}
|
||||
|
||||
class BaronVonCountTriggeredAbility extends TriggeredAbilityImpl {
|
||||
|
||||
public BaronVonCountTriggeredAbility() {
|
||||
super(Zone.BATTLEFIELD, new BaronVonCountMoveDoomCounterEffect());
|
||||
}
|
||||
|
||||
public BaronVonCountTriggeredAbility(final BaronVonCountTriggeredAbility abiltity) {
|
||||
super(abiltity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BaronVonCountTriggeredAbility copy() {
|
||||
return new BaronVonCountTriggeredAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkEventType(GameEvent event, Game game) {
|
||||
return event.getType() == GameEvent.EventType.SPELL_CAST;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
if (event.getPlayerId().equals(this.getControllerId())) {
|
||||
Permanent sourcePermanent = game.getPermanent(getSourceId());
|
||||
MageObject mageObject = game.getObject(getSourceId());
|
||||
Spell spell = game.getStack().getSpell(event.getTargetId());
|
||||
if (game.getState().getValue(mageObject.getId() + "_doom") == null) {
|
||||
return false;
|
||||
}
|
||||
Integer doomNumber = (Integer) game.getState().getValue(mageObject.getId() + "_doom");
|
||||
if (spell != null && sourcePermanent != null && mageObject != null && doomNumber > 0) {
|
||||
String doomString = doomNumber.toString();
|
||||
if (spell.getCard().getManaCost().getText().contains(doomString)
|
||||
|| String.valueOf(spell.getPower().getBaseValue()).contains(doomString)
|
||||
|| String.valueOf(spell.getToughness().getBaseValue()).contains(doomString)) {
|
||||
return true;
|
||||
} else {
|
||||
for (String string : spell.getCard().getRules()) {
|
||||
if (string.contains(doomString)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return "Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, " + super.getRule();
|
||||
}
|
||||
}
|
||||
|
||||
class BaronVonCountMoveDoomCounterEffect extends OneShotEffect {
|
||||
|
||||
public BaronVonCountMoveDoomCounterEffect() {
|
||||
super(Outcome.Neutral);
|
||||
staticText = "move the doom counter one numeral to the left";
|
||||
}
|
||||
|
||||
public BaronVonCountMoveDoomCounterEffect(final BaronVonCountMoveDoomCounterEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
MageObject mageObject = game.getObject(source.getSourceId());
|
||||
if (controller != null && mageObject != null) {
|
||||
if (game.getState().getValue(mageObject.getId() + "_doom") == null) {
|
||||
return false;
|
||||
}
|
||||
Integer doomNumber = (Integer) game.getState().getValue(mageObject.getId() + "_doom");
|
||||
if (doomNumber == 1) {
|
||||
// not completely sure if counter should be moving here or not (relevant in case the second trigger gets countered)
|
||||
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.CUSTOM_EVENT, source.getSourceId(), source.getSourceId(), controller.getId(), "DoomCounterReset", 1));
|
||||
}
|
||||
if (doomNumber > 0) {
|
||||
doomNumber--;
|
||||
game.getState().setValue(mageObject.getId() + "_doom", doomNumber);
|
||||
((Permanent) mageObject).addInfo("doom counter", CardUtil.addToolTipMarkTags("Doom counter at: " + doomNumber), game);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BaronVonCountMoveDoomCounterEffect copy() {
|
||||
return new BaronVonCountMoveDoomCounterEffect(this);
|
||||
}
|
||||
}
|
||||
|
||||
class BaronVonCountSecondTriggeredAbility extends TriggeredAbilityImpl {
|
||||
|
||||
public BaronVonCountSecondTriggeredAbility() {
|
||||
super(Zone.BATTLEFIELD, new BaronVonCountDestroyPlayerEffect());
|
||||
this.addTarget(new TargetPlayer());
|
||||
}
|
||||
|
||||
public BaronVonCountSecondTriggeredAbility(BaronVonCountSecondTriggeredAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkEventType(GameEvent event, Game game) {
|
||||
return event.getType() == EventType.CUSTOM_EVENT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
return event.getData().equals("DoomCounterReset") && event.getTargetId().equals(this.getSourceId());
|
||||
}
|
||||
|
||||
@Override
|
||||
public BaronVonCountSecondTriggeredAbility copy() {
|
||||
return new BaronVonCountSecondTriggeredAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return "When the doom counter moves from \"1,\" " + super.getRule();
|
||||
}
|
||||
}
|
||||
|
||||
class BaronVonCountDestroyPlayerEffect extends OneShotEffect {
|
||||
|
||||
public BaronVonCountDestroyPlayerEffect() {
|
||||
super(Outcome.Neutral);
|
||||
staticText = "destroy target player and put that doom counter on \"5.\"";
|
||||
}
|
||||
|
||||
public BaronVonCountDestroyPlayerEffect(final BaronVonCountDestroyPlayerEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player targetPlayer = game.getPlayer(source.getFirstTarget());
|
||||
if (targetPlayer != null && targetPlayer.canLose(game)) {
|
||||
game.informPlayers(targetPlayer.getLogName() + " was destroyed");
|
||||
targetPlayer.lost(game); // double checks canLose, but seems more future-proof than lostForced
|
||||
}
|
||||
MageObject mageObject = game.getObject(source.getSourceId());
|
||||
if (mageObject != null) {
|
||||
if (game.getState().getValue(mageObject.getId() + "_doom") == null) {
|
||||
return false;
|
||||
}
|
||||
Integer doomNumber = 5;
|
||||
game.getState().setValue(mageObject.getId() + "_doom", doomNumber);
|
||||
((Permanent) mageObject).addInfo("doom counter", CardUtil.addToolTipMarkTags("Doom counter at: " + doomNumber), game);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BaronVonCountDestroyPlayerEffect copy() {
|
||||
return new BaronVonCountDestroyPlayerEffect(this);
|
||||
}
|
||||
}
|
|
@ -50,6 +50,7 @@ public class Unstable extends ExpansionSet {
|
|||
|
||||
cards.add(new SetCardInfo("Amateur Auteur", 3, Rarity.COMMON, mage.cards.a.AmateurAuteur.class));
|
||||
cards.add(new SetCardInfo("As Luck Would Have It", 102, Rarity.RARE, mage.cards.a.AsLuckWouldHaveIt.class));
|
||||
cards.add(new SetCardInfo("Baron Von Count", 127, Rarity.MYTHIC, mage.cards.b.BaronVonCount.class));
|
||||
cards.add(new SetCardInfo("Box of Free-Range Goblins", 77, Rarity.COMMON, mage.cards.b.BoxOfFreerangeGoblins.class));
|
||||
cards.add(new SetCardInfo("Buzzing Whack-a-Doodle", 141, Rarity.UNCOMMON, mage.cards.b.BuzzingWhackADoodle.class));
|
||||
cards.add(new SetCardInfo("Chittering Doom", 104, Rarity.UNCOMMON, mage.cards.c.ChitteringDoom.class));
|
||||
|
|
Loading…
Reference in a new issue