Fixed Tidewalkers duration.

This commit is contained in:
LevelX2 2015-08-19 11:23:38 +02:00
parent 2cf5907189
commit 6d8378d5e4

View file

@ -71,7 +71,8 @@ public class Tidewalker extends CardImpl {
this.addAbility(new VanishingUpkeepAbility(0));
this.addAbility(new VanishingSacrificeAbility());
// Tidewalker's power and toughness are each equal to the number of time counters on it.
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new CountersCount(CounterType.TIME), Duration.WhileOnBattlefield))); }
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new CountersCount(CounterType.TIME), Duration.EndOfGame)));
}
public Tidewalker(final Tidewalker card) {
super(card);