[EMN] simplified implementation of Emrakul, the Promised End

This commit is contained in:
Evan Kranzler 2021-09-17 08:11:51 -04:00
parent c610807d51
commit 6dd0cb69e7

View file

@ -1,18 +1,16 @@
package mage.cards.e;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.common.CardTypesInGraveyardCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CastSourceTriggeredAbility;
import mage.abilities.effects.common.cost.CostModificationEffectImpl;
import mage.abilities.effects.common.cost.SpellCostReductionForEachSourceEffect;
import mage.abilities.hint.common.CardTypesInGraveyardHint;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.ProtectionAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
@ -21,10 +19,7 @@ import mage.game.Game;
import mage.game.turn.TurnMod;
import mage.players.Player;
import mage.target.common.TargetOpponent;
import mage.util.CardUtil;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
/**
@ -46,12 +41,15 @@ public final class EmrakulThePromisedEnd extends CardImpl {
this.toughness = new MageInt(13);
// Emrakul, the Promised End costs {1} less to cast for each card type among cards in your graveyard.
Ability ability = new SimpleStaticAbility(Zone.ALL, new EmrakulThePromisedEndCostReductionEffect());
ability.setRuleAtTheTop(true);
this.addAbility(ability.addHint(CardTypesInGraveyardHint.YOU));
this.addAbility(new SimpleStaticAbility(
Zone.ALL,
new SpellCostReductionForEachSourceEffect(
1, CardTypesInGraveyardCount.YOU
).setText("this spell costs {1} less to cast for each card type among cards in your graveyard")
).setRuleAtTheTop(true).addHint(CardTypesInGraveyardHint.YOU));
// When you cast Emrakul, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
ability = new CastSourceTriggeredAbility(new EmrakulThePromisedEndGainControlEffect());
Ability ability = new CastSourceTriggeredAbility(new EmrakulThePromisedEndGainControlEffect());
ability.addTarget(new TargetOpponent());
this.addAbility(ability);
@ -75,44 +73,6 @@ public final class EmrakulThePromisedEnd extends CardImpl {
}
}
class EmrakulThePromisedEndCostReductionEffect extends CostModificationEffectImpl {
EmrakulThePromisedEndCostReductionEffect() {
super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST);
staticText = "this spell costs {1} less to cast for each card type among cards in your graveyard";
}
EmrakulThePromisedEndCostReductionEffect(EmrakulThePromisedEndCostReductionEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source, Ability abilityToModify) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Set<CardType> foundCardTypes = new HashSet<>(8);
for (Card card : controller.getGraveyard().getCards(game)) {
foundCardTypes.addAll(card.getCardType(game));
}
CardUtil.reduceCost(abilityToModify, foundCardTypes.size());
return true;
}
return false;
}
@Override
public boolean applies(Ability abilityToModify, Ability source, Game game) {
return abilityToModify instanceof SpellAbility
&& abilityToModify.getSourceId().equals(source.getSourceId())
&& game.getCard(abilityToModify.getSourceId()) != null;
}
@Override
public EmrakulThePromisedEndCostReductionEffect copy() {
return new EmrakulThePromisedEndCostReductionEffect(this);
}
}
class EmrakulThePromisedEndGainControlEffect extends OneShotEffect {
EmrakulThePromisedEndGainControlEffect() {
@ -120,7 +80,7 @@ class EmrakulThePromisedEndGainControlEffect extends OneShotEffect {
this.staticText = "you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn";
}
EmrakulThePromisedEndGainControlEffect(final EmrakulThePromisedEndGainControlEffect effect) {
private EmrakulThePromisedEndGainControlEffect(final EmrakulThePromisedEndGainControlEffect effect) {
super(effect);
}