Minor changes to TotemArmorAbility.

This commit is contained in:
LevelX2 2012-12-20 08:48:56 +01:00
parent 2e9c5fc550
commit 6e054671b3

View file

@ -1,3 +1,31 @@
/*
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package mage.abilities.keyword; package mage.abilities.keyword;
import mage.Constants; import mage.Constants;
@ -8,6 +36,17 @@ import mage.game.Game;
import mage.game.events.GameEvent; import mage.game.events.GameEvent;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
/*
* 702.87. Totem Armor
*
* 702.87a Totem armor is a static ability that appears on some Auras. "Totem armor" means "
* If enchanted permanent would be destroyed, instead remove all damage marked on it and
* destroy this Aura."
*
* @author Loki
*
*/
public class TotemArmorAbility extends SimpleStaticAbility { public class TotemArmorAbility extends SimpleStaticAbility {
public TotemArmorAbility() { public TotemArmorAbility() {
super(Constants.Zone.BATTLEFIELD, new TotemArmorEffect()); super(Constants.Zone.BATTLEFIELD, new TotemArmorEffect());
@ -24,7 +63,7 @@ public class TotemArmorAbility extends SimpleStaticAbility {
@Override @Override
public String getRule() { public String getRule() {
return "Totem Armor"; return "Totem Armor <i>(If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</i>";
} }
} }