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- little fix Deadbridge Chant. Now works well with Humility, etc.
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1 changed files with 7 additions and 10 deletions
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@ -1,4 +1,3 @@
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package mage.cards.d;
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package mage.cards.d;
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import java.util.UUID;
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import java.util.UUID;
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@ -21,14 +20,11 @@ import mage.players.Player;
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*
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*
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* @author LevelX2
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* @author LevelX2
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*/
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*/
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public final class DeadbridgeChant extends CardImpl {
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public final class DeadbridgeChant extends CardImpl {
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public DeadbridgeChant(UUID ownerId, CardSetInfo setInfo) {
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public DeadbridgeChant(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{4}{B}{G}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{4}{B}{G}");
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// When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
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// When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new PutTopCardOfLibraryIntoGraveControllerEffect(10)));
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this.addAbility(new EntersBattlefieldTriggeredAbility(new PutTopCardOfLibraryIntoGraveControllerEffect(10)));
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@ -64,9 +60,10 @@ class DeadbridgeChantEffect extends OneShotEffect {
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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if (player != null && !player.getGraveyard().isEmpty()) {
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if (controller != null
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Card card = player.getGraveyard().getRandom(game);
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&& !controller.getGraveyard().isEmpty()) {
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Card card = controller.getGraveyard().getRandom(game);
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if (card != null) {
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if (card != null) {
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Zone targetZone = Zone.HAND;
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Zone targetZone = Zone.HAND;
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String text = " put into hand of ";
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String text = " put into hand of ";
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@ -74,8 +71,8 @@ class DeadbridgeChantEffect extends OneShotEffect {
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targetZone = Zone.BATTLEFIELD;
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targetZone = Zone.BATTLEFIELD;
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text = " put onto battlefield for ";
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text = " put onto battlefield for ";
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}
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}
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card.moveToZone(targetZone, source.getSourceId(), game, false);
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controller.moveCards(card, targetZone, source, game);
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game.informPlayers("Deadbridge Chant: " + card.getName() + text + player.getLogName());
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game.informPlayers("Deadbridge Chant: " + card.getName() + text + controller.getLogName());
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return true;
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return true;
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}
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}
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}
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}
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