* Affinity abilities - added support of other cost modification effects like combo with commander tax (#5856);

* Affinity abilities - added artifact/land count hints to card;
This commit is contained in:
Oleg Agafonov 2019-07-04 14:02:25 +04:00
parent 6157187f07
commit 6e5ba7a446
7 changed files with 181 additions and 21 deletions

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@ -6,7 +6,6 @@ import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author noxx
*/
public class AffinityForArtifactsTest extends CardTestPlayerBase {
@ -22,7 +21,10 @@ public class AffinityForArtifactsTest extends CardTestPlayerBase {
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Myr Enforcer");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
setStrictChooseMode(true);
execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Myr Enforcer", 4);
}

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@ -0,0 +1,85 @@
package org.mage.test.commander.duel;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestCommanderDuelBase;
/**
* @author JayDi85
*/
public class CommanderAffinityTest extends CardTestCommanderDuelBase {
/*
Blinkmoth Infusion {12}{U}{U}
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Untap all artifacts.
*/
@Test
public void test_AffinityNormal() {
addCard(Zone.HAND, playerA, "Blinkmoth Infusion", 1);
addCard(Zone.BATTLEFIELD, playerA, "Abzan Banner", 12);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
checkHandCardCount("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Blinkmoth Infusion", 1);
// cast for UU (12 must be reduced)
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Blinkmoth Infusion");
checkHandCardCount("after", 1, PhaseStep.BEGIN_COMBAT, playerA, "Blinkmoth Infusion", 0);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
}
@Test
public void test_AffinityCommanderNormalReduction() {
addCard(Zone.COMMAND, playerA, "Blinkmoth Infusion", 1);
addCard(Zone.BATTLEFIELD, playerA, "Abzan Banner", 12);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2 + 2 * 2);
checkCommandCardCount("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Blinkmoth Infusion", 1);
// first cast for 12UU (-12 by abzan, -UU by islands)
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Blinkmoth Infusion");
setChoice(playerA, "Yes"); // keep commander
checkCommandCardCount("after 1", 1, PhaseStep.BEGIN_COMBAT, playerA, "Blinkmoth Infusion", 1);
// second cast for 12UU + 2 (-12 by abzan, -UU by islands, -2 by islands)
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Blinkmoth Infusion");
setChoice(playerA, "No"); // remove commander to grave
checkCommandCardCount("after 2", 1, PhaseStep.END_TURN, playerA, "Blinkmoth Infusion", 0);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
}
@Test
public void test_AffinityCommanderAdditionalReduction() {
addCard(Zone.COMMAND, playerA, "Blinkmoth Infusion", 1);
addCard(Zone.BATTLEFIELD, playerA, "Abzan Banner", 20);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2 + 2);
checkCommandCardCount("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Blinkmoth Infusion", 1);
// first cast for 12UU (-12 by abzan, -UU by islands)
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Blinkmoth Infusion");
setChoice(playerA, "Yes"); // keep commander
checkCommandCardCount("after 1", 1, PhaseStep.BEGIN_COMBAT, playerA, "Blinkmoth Infusion", 1);
// second cast for 12UU + 2 (-12 by abzan, -UU by islands, -2 by abzan)
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Blinkmoth Infusion");
setChoice(playerA, "No"); // remove commander to grave
checkCommandCardCount("after 2", 1, PhaseStep.END_TURN, playerA, "Blinkmoth Infusion", 0);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
}
}

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@ -683,6 +683,13 @@ public class TestPlayer implements Player {
wasProccessed = true;
}
// check command card count: card name, count
if (params[0].equals(CHECK_COMMAND_COMMAND_CARD_COUNT) && params.length == 3) {
assertCommandCardCount(action, game, computerPlayer, params[1], Integer.parseInt(params[2]));
actions.remove(action);
wasProccessed = true;
}
// check color: card name, colors, must have
if (params[0].equals(CHECK_COMMAND_COLOR) && params.length == 4) {
assertColor(action, game, computerPlayer, params[1], params[2], Boolean.parseBoolean(params[3]));
@ -1038,6 +1045,18 @@ public class TestPlayer implements Player {
Assert.assertEquals(action.getActionName() + " - hand must contain " + count + " cards of " + cardName, count, realCount);
}
private void assertCommandCardCount(PlayerAction action, Game game, Player player, String cardName, int count) {
int realCount = 0;
for (UUID cardId : game.getCommandersIds(player)) {
Card card = game.getCard(cardId);
if (card != null && card.getName().equals(cardName) && Zone.COMMAND.equals(game.getState().getZone(cardId))) {
realCount++;
}
}
Assert.assertEquals(action.getActionName() + " - command zone must contain " + count + " cards of " + cardName, count, realCount);
}
private void assertColor(PlayerAction action, Game game, Player player, String permanentName, String colors, boolean mustHave) {
Assert.assertNotEquals(action.getActionName() + " - must setup colors", "", colors);

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@ -60,6 +60,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
public static final String CHECK_COMMAND_EXILE_COUNT = "EXILE_COUNT";
public static final String CHECK_COMMAND_HAND_COUNT = "HAND_COUNT";
public static final String CHECK_COMMAND_HAND_CARD_COUNT = "HAND_CARD_COUNT";
public static final String CHECK_COMMAND_COMMAND_CARD_COUNT = "COMMAND_CARD_COUNT";
public static final String CHECK_COMMAND_COLOR = "COLOR";
public static final String CHECK_COMMAND_TYPE = "TYPE";
public static final String CHECK_COMMAND_SUBTYPE = "SUBTYPE";
@ -345,6 +346,11 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
check(checkName, turnNum, step, player, CHECK_COMMAND_HAND_CARD_COUNT, cardName, count.toString());
}
public void checkCommandCardCount(String checkName, int turnNum, PhaseStep step, TestPlayer player, String cardName, Integer count) {
//Assert.assertNotEquals("", cardName);
check(checkName, turnNum, step, player, CHECK_COMMAND_COMMAND_CARD_COUNT, cardName, count.toString());
}
public void checkColor(String checkName, int turnNum, PhaseStep step, TestPlayer player, String permanentName, String colors, Boolean mustHave) {
//Assert.assertNotEquals("", permanentName);
check(checkName, turnNum, step, player, CHECK_COMMAND_COLOR, permanentName, colors, mustHave.toString());

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@ -0,0 +1,35 @@
package mage.abilities.dynamicvalue.common;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.filter.StaticFilters;
import mage.game.Game;
/**
* @author JayDi85
*/
public enum ArtifactsYouControlCount implements DynamicValue {
instance;
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
return game.getBattlefield().count(StaticFilters.FILTER_CONTROLLED_PERMANENT_ARTIFACT, sourceAbility.getSourceId(), sourceAbility.getControllerId(), game);
}
@Override
public ArtifactsYouControlCount copy() {
return instance;
}
@Override
public String toString() {
return "X";
}
@Override
public String getMessage() {
return "artifacts you control";
}
}

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@ -0,0 +1,26 @@
package mage.abilities.hint.common;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.ArtifactsYouControlCount;
import mage.abilities.hint.Hint;
import mage.abilities.hint.ValueHint;
import mage.game.Game;
/**
* @author JayDi85
*/
public enum ArtifactsYouControlHint implements Hint {
instance;
private static final Hint hint = new ValueHint("Artifacts you control", ArtifactsYouControlCount.instance);
@Override
public String getText(Game game, Ability ability) {
return hint.getText(game, ability);
}
@Override
public Hint copy() {
return instance;
}
}

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@ -1,24 +1,19 @@
package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.AdjustingSourceCosts;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.common.AffinityEffect;
import mage.abilities.hint.ValueHint;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.util.CardUtil;
/**
*
* @author LevelX2
*/
public class AffinityForLandTypeAbility extends SimpleStaticAbility implements AdjustingSourceCosts {
public class AffinityForLandTypeAbility extends SimpleStaticAbility {
private final FilterControlledPermanent filter;
@ -26,14 +21,16 @@ public class AffinityForLandTypeAbility extends SimpleStaticAbility implements A
SubType landType;
public AffinityForLandTypeAbility(SubType landType, String text) {
super(Zone.OUTSIDE, new AffinityEffect(getFilter(landType)));
super(Zone.ALL, new AffinityEffect(getFilter(landType)));
this.filter = getFilter(landType);
setRuleAtTheTop(true);
this.text = text;
this.landType = landType;
this.addHint(new ValueHint(landType + " you control", new PermanentsOnBattlefieldCount(filter)));
}
private static FilterControlledPermanent getFilter(SubType landType) {
private static FilterControlledPermanent getFilter(SubType landType) {
FilterControlledPermanent affinityfilter = new FilterControlledPermanent();
affinityfilter.add(new SubtypePredicate(landType));
return affinityfilter;
@ -55,14 +52,4 @@ public class AffinityForLandTypeAbility extends SimpleStaticAbility implements A
public String getRule() {
return "Affinity for " + text + " <i>(This spell costs 1 less to cast for each " + landType + " you control.)</i>";
}
@Override
public void adjustCosts(Ability ability, Game game) {
if (ability instanceof SpellAbility) {
int count = game.getBattlefield().getAllActivePermanents(filter, ability.getControllerId(), game).size();
if (count > 0) {
CardUtil.adjustCost((SpellAbility)ability, count);
}
}
}
}