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* Halvar, God of Battle - fixed rollback error on attached permanent die;
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4 changed files with 10 additions and 6 deletions
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@ -189,7 +189,8 @@ class HalvarGodOfBattlePredicate implements ObjectSourcePlayerPredicate<ObjectSo
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@Override
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public boolean apply(ObjectSourcePlayer<Permanent> input, Game game) {
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UUID attachedTo = input.getObject().getAttachedTo();
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return attachedTo != null && filter.match(game.getPermanent(attachedTo), input.getSourceId(), input.getPlayerId(), game);
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Permanent permanent = game.getPermanent(attachedTo);
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return permanent != null && filter.match(permanent, input.getSourceId(), input.getPlayerId(), game);
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}
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@Override
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@ -22,6 +22,7 @@ import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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/**
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* @author LevelX2
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@ -101,8 +102,9 @@ class PathOfMettleTriggeredAbility extends TriggeredAbilityImpl {
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int attackerCount = 0;
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if (game.getCombat() != null) {
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if (isControlledBy(game.getCombat().getAttackingPlayerId())) {
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for (UUID attacker : game.getCombat().getAttackers()) {
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if (filter.match(game.getPermanent(attacker), game)) {
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for (UUID attackerId : game.getCombat().getAttackers()) {
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Permanent attacker = game.getPermanent(attackerId);
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if (attacker != null && filter.match(attacker, game)) {
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attackerCount++;
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}
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}
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@ -55,8 +55,8 @@ public class AttacksWithCreaturesTriggeredAbility extends TriggeredAbilityImpl {
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if (game.getCombat().getAttackingPlayerId().equals(getControllerId())) {
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int attackerCount = 0;
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for (UUID attackerId : game.getCombat().getAttackers()) {
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Permanent permanent = game.getPermanent(attackerId);
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if (permanent != null && filter.match(game.getPermanent(attackerId), game)) {
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Permanent attacker = game.getPermanent(attackerId);
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if (attacker != null && filter.match(attacker, game)) {
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attackerCount++;
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}
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}
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@ -22,7 +22,8 @@ public class AttachedToPredicate implements Predicate<Permanent> {
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@Override
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public boolean apply(Permanent input, Game game) {
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UUID attachedTo = input.getAttachedTo();
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return attachedTo != null && filter.match(game.getPermanent(attachedTo), game);
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Permanent permanent = game.getPermanent(attachedTo);
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return permanent != null && filter.match(permanent, game);
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}
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@Override
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