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* Bartered Cow - Fixed that it does nothing when discarded (fixes #6884).
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3 changed files with 90 additions and 2 deletions
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@ -24,7 +24,7 @@ public final class TorturedExistence extends CardImpl {
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// {B}, Discard a creature card: Return target creature card from your graveyard to your hand.
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// {B}, Discard a creature card: Return target creature card from your graveyard to your hand.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnFromGraveyardToHandTargetEffect(), new ManaCostsImpl("{B}"));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnFromGraveyardToHandTargetEffect(), new ManaCostsImpl("{B}"));
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ability.addCost(new DiscardCardCost(StaticFilters.FILTER_CARD_CREATURE));
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ability.addCost(new DiscardCardCost(StaticFilters.FILTER_CARD_CREATURE_A));
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ability.addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_CREATURE_YOUR_GRAVEYARD));
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ability.addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_CREATURE_YOUR_GRAVEYARD));
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this.addAbility(ability);
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this.addAbility(ability);
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}
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}
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@ -0,0 +1,88 @@
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package org.mage.test.cards.single.eld;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class BarteredCowTest extends CardTestPlayerBase {
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@Test
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public void testDiesTrigger() {
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setStrictChooseMode(true);
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// When Bartered Cow dies or when you discard it, create a Food token.
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addCard(Zone.BATTLEFIELD, playerA, "Bartered Cow"); // Creature {3}{W} 3/3
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addCard(Zone.HAND, playerB, "Lightning Bolt", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Mountain");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Lightning Bolt", "Bartered Cow");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertAllCommandsUsed();
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assertGraveyardCount(playerB, "Lightning Bolt", 1);
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assertGraveyardCount(playerA, "Bartered Cow", 1);
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assertPermanentCount(playerA, "Food", 1);
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}
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@Test
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public void testDiscardTrigger() {
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setStrictChooseMode(true);
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// When Bartered Cow dies or when you discard it, create a Food token.
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addCard(Zone.HAND, playerA, "Bartered Cow"); // Creature {3}{W} 3/3
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// Choose one —
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// • Target player discards a card.
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// • Target creature gets +2/-1 until end of turn.
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// • Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
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addCard(Zone.HAND, playerB, "Funeral Charm", 1); // Instant {B}
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addCard(Zone.BATTLEFIELD, playerB, "Swamp");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Funeral Charm");
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setModeChoice(playerB, "1");
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addTarget(playerB, playerA);
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertAllCommandsUsed();
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assertGraveyardCount(playerB, "Funeral Charm", 1);
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assertGraveyardCount(playerA, "Bartered Cow", 1);
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assertPermanentCount(playerA, "Food", 1);
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}
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@Test
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public void testDiscardTriggerWithTorturedExistence() {
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setStrictChooseMode(true);
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// When Bartered Cow dies or when you discard it, create a Food token.
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addCard(Zone.HAND, playerA, "Bartered Cow"); // Creature {3}{W} 3/3
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// {B}, Discard a creature card: Return target creature card from your graveyard to your hand.
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addCard(Zone.BATTLEFIELD, playerA, "Tortured Existence", 1); // Instant {B}
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addCard(Zone.BATTLEFIELD, playerA, "Swamp");
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addCard(Zone.GRAVEYARD, playerA, "Silvercoat Lion");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{B}, Discard a creature card");
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setChoice(playerA, "Bartered Cow");
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addTarget(playerA, "Silvercoat Lion");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertAllCommandsUsed();
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assertGraveyardCount(playerA, "Bartered Cow", 1);
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assertHandCount(playerA, "Silvercoat Lion", 1);
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assertPermanentCount(playerA, "Food", 1);
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}
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}
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@ -43,7 +43,7 @@ public class DiscardCardControllerTriggeredAbility extends TriggeredAbilityImpl
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@Override
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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public boolean checkTrigger(GameEvent event, Game game) {
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return event.getPlayerId().equals(getControllerId())
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return event.getPlayerId().equals(getControllerId())
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&& filter.match(game.getCard(event.getTargetId()), getId(), getControllerId(), game);
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&& filter.match(game.getCard(event.getTargetId()), getSourceId(), getControllerId(), game);
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}
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}
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@Override
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@Override
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