* Bartered Cow - Fixed that it does nothing when discarded (fixes #6884).

This commit is contained in:
LevelX2 2020-07-27 21:47:31 +02:00
parent f297f78cbc
commit 6e68e038b6
3 changed files with 90 additions and 2 deletions

View file

@ -24,7 +24,7 @@ public final class TorturedExistence extends CardImpl {
// {B}, Discard a creature card: Return target creature card from your graveyard to your hand.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnFromGraveyardToHandTargetEffect(), new ManaCostsImpl("{B}"));
ability.addCost(new DiscardCardCost(StaticFilters.FILTER_CARD_CREATURE));
ability.addCost(new DiscardCardCost(StaticFilters.FILTER_CARD_CREATURE_A));
ability.addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_CREATURE_YOUR_GRAVEYARD));
this.addAbility(ability);
}

View file

@ -0,0 +1,88 @@
package org.mage.test.cards.single.eld;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class BarteredCowTest extends CardTestPlayerBase {
@Test
public void testDiesTrigger() {
setStrictChooseMode(true);
// When Bartered Cow dies or when you discard it, create a Food token.
addCard(Zone.BATTLEFIELD, playerA, "Bartered Cow"); // Creature {3}{W} 3/3
addCard(Zone.HAND, playerB, "Lightning Bolt", 1);
addCard(Zone.BATTLEFIELD, playerB, "Mountain");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Lightning Bolt", "Bartered Cow");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Lightning Bolt", 1);
assertGraveyardCount(playerA, "Bartered Cow", 1);
assertPermanentCount(playerA, "Food", 1);
}
@Test
public void testDiscardTrigger() {
setStrictChooseMode(true);
// When Bartered Cow dies or when you discard it, create a Food token.
addCard(Zone.HAND, playerA, "Bartered Cow"); // Creature {3}{W} 3/3
// Choose one
// Target player discards a card.
// Target creature gets +2/-1 until end of turn.
// Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
addCard(Zone.HAND, playerB, "Funeral Charm", 1); // Instant {B}
addCard(Zone.BATTLEFIELD, playerB, "Swamp");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Funeral Charm");
setModeChoice(playerB, "1");
addTarget(playerB, playerA);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Funeral Charm", 1);
assertGraveyardCount(playerA, "Bartered Cow", 1);
assertPermanentCount(playerA, "Food", 1);
}
@Test
public void testDiscardTriggerWithTorturedExistence() {
setStrictChooseMode(true);
// When Bartered Cow dies or when you discard it, create a Food token.
addCard(Zone.HAND, playerA, "Bartered Cow"); // Creature {3}{W} 3/3
// {B}, Discard a creature card: Return target creature card from your graveyard to your hand.
addCard(Zone.BATTLEFIELD, playerA, "Tortured Existence", 1); // Instant {B}
addCard(Zone.BATTLEFIELD, playerA, "Swamp");
addCard(Zone.GRAVEYARD, playerA, "Silvercoat Lion");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{B}, Discard a creature card");
setChoice(playerA, "Bartered Cow");
addTarget(playerA, "Silvercoat Lion");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Bartered Cow", 1);
assertHandCount(playerA, "Silvercoat Lion", 1);
assertPermanentCount(playerA, "Food", 1);
}
}

View file

@ -43,7 +43,7 @@ public class DiscardCardControllerTriggeredAbility extends TriggeredAbilityImpl
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return event.getPlayerId().equals(getControllerId())
&& filter.match(game.getCard(event.getTargetId()), getId(), getControllerId(), game);
&& filter.match(game.getCard(event.getTargetId()), getSourceId(), getControllerId(), game);
}
@Override