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[AFR] Implemented Reaper's Talisman
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Mage.Sets/src/mage/cards/r/ReapersTalisman.java
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Mage.Sets/src/mage/cards/r/ReapersTalisman.java
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package mage.cards.r;
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import java.util.UUID;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.AttacksAttachedTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.effects.common.LoseLifeTargetEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.abilities.keyword.EquipAbility;
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import mage.constants.*;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author weirddan455
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*/
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public final class ReapersTalisman extends CardImpl {
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public ReapersTalisman(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{B}");
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this.subtype.add(SubType.EQUIPMENT);
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// Whenever equipped creature attacks, it gains deathtouch until end of turn.
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this.addAbility(new AttacksAttachedTriggeredAbility(new GainAbilityAttachedEffect(
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DeathtouchAbility.getInstance(),
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AttachmentType.EQUIPMENT,
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Duration.EndOfTurn,
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"it gains deathtouch until end of turn"
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)));
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// Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.
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this.addAbility(new ReapersTalismanAttacksLoneTriggeredAbility());
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// Equip {2}
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this.addAbility(new EquipAbility(2));
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}
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private ReapersTalisman(final ReapersTalisman card) {
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super(card);
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}
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@Override
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public ReapersTalisman copy() {
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return new ReapersTalisman(this);
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}
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}
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class ReapersTalismanAttacksLoneTriggeredAbility extends TriggeredAbilityImpl {
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public ReapersTalismanAttacksLoneTriggeredAbility() {
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super(Zone.BATTLEFIELD, new LoseLifeTargetEffect(2));
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this.addEffect(new GainLifeEffect(2));
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}
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private ReapersTalismanAttacksLoneTriggeredAbility(final ReapersTalismanAttacksLoneTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public ReapersTalismanAttacksLoneTriggeredAbility copy() {
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return new ReapersTalismanAttacksLoneTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DECLARED_ATTACKERS;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (game.isActivePlayer(this.controllerId) && game.getCombat().attacksAlone()) {
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Permanent equipment = game.getPermanent(this.sourceId);
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UUID attackerId = game.getCombat().getAttackers().get(0);
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if (equipment != null && equipment.isAttachedTo(attackerId)) {
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UUID defender = game.getCombat().getDefendingPlayerId(attackerId, game);
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if (defender != null) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(defender));
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}
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.";
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}
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}
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@ -183,6 +183,7 @@ public final class AdventuresInTheForgottenRealms extends ExpansionSet {
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cards.add(new SetCardInfo("Ranger's Hawk", 37, Rarity.COMMON, mage.cards.r.RangersHawk.class));
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cards.add(new SetCardInfo("Ranger's Longbow", 203, Rarity.COMMON, mage.cards.r.RangersLongbow.class));
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cards.add(new SetCardInfo("Ray of Enfeeblement", 116, Rarity.UNCOMMON, mage.cards.r.RayOfEnfeeblement.class));
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cards.add(new SetCardInfo("Reaper's Talisman", 117, Rarity.UNCOMMON, mage.cards.r.ReapersTalisman.class));
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cards.add(new SetCardInfo("Red Dragon", 160, Rarity.UNCOMMON, mage.cards.r.RedDragon.class));
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cards.add(new SetCardInfo("Rimeshield Frost Giant", 69, Rarity.COMMON, mage.cards.r.RimeshieldFrostGiant.class));
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cards.add(new SetCardInfo("Rust Monster", 161, Rarity.UNCOMMON, mage.cards.r.RustMonster.class));
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