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* Fight with Fire - Fixed not working target handling.
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1 changed files with 3 additions and 1 deletions
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@ -40,6 +40,7 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.game.Game;
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import mage.target.common.TargetAnyTargetAmount;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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@ -62,6 +63,7 @@ public class FightWithFire extends CardImpl {
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+ "it deals 10 damage divided as you choose among any number of targets instead."
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+ "<i> (Those targets can include players and planeswalkers.)</i>"
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));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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public FightWithFire(final FightWithFire card) {
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@ -73,7 +75,7 @@ public class FightWithFire extends CardImpl {
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if (ability instanceof SpellAbility) {
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if (KickedCondition.instance.apply(game, ability)) {
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ability.getTargets().clear();
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getSpellAbility().addTarget(new TargetAnyTargetAmount(10));
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ability.addTarget(new TargetAnyTargetAmount(10));
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}
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}
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}
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