* Burning-Tree Shaman - Fixed a bug that could lock the game if players had hexprrof.

This commit is contained in:
LevelX2 2015-11-18 19:25:20 +01:00
parent 1d590442d0
commit 6ef2a42f6e

View file

@ -30,6 +30,7 @@ package mage.sets.guildpact;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
@ -41,7 +42,6 @@ import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.stack.StackAbility;
import mage.target.TargetPlayer;
import mage.target.targetpointer.FixedTarget;
/**
@ -76,8 +76,7 @@ public class BurningTreeShaman extends CardImpl {
class BurningTreeShamanTriggeredAbility extends TriggeredAbilityImpl {
BurningTreeShamanTriggeredAbility() {
super(Zone.BATTLEFIELD, new DamageTargetEffect(1, false, "that player"));
this.addTarget(new TargetPlayer());
super(Zone.BATTLEFIELD, new DamageTargetEffect(new StaticValue(1), false, "that player", true));
}
BurningTreeShamanTriggeredAbility(final BurningTreeShamanTriggeredAbility ability) {