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* Burning-Tree Shaman - Fixed a bug that could lock the game if players had hexprrof.
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1 changed files with 2 additions and 3 deletions
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@ -30,6 +30,7 @@ package mage.sets.guildpact;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.cards.CardImpl;
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@ -41,7 +42,6 @@ import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.stack.StackAbility;
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import mage.target.TargetPlayer;
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import mage.target.targetpointer.FixedTarget;
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/**
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@ -76,8 +76,7 @@ public class BurningTreeShaman extends CardImpl {
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class BurningTreeShamanTriggeredAbility extends TriggeredAbilityImpl {
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BurningTreeShamanTriggeredAbility() {
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super(Zone.BATTLEFIELD, new DamageTargetEffect(1, false, "that player"));
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this.addTarget(new TargetPlayer());
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super(Zone.BATTLEFIELD, new DamageTargetEffect(new StaticValue(1), false, "that player", true));
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}
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BurningTreeShamanTriggeredAbility(final BurningTreeShamanTriggeredAbility ability) {
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