From 6f045ec81a1ce298255313c8d63a910e244f9f93 Mon Sep 17 00:00:00 2001 From: Oleg Agafonov Date: Sat, 20 Apr 2019 20:23:09 +0400 Subject: [PATCH] Fixed Mobilized District with missing ability; --- Mage.Sets/src/mage/cards/m/MobilizedDistrict.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/m/MobilizedDistrict.java b/Mage.Sets/src/mage/cards/m/MobilizedDistrict.java index 99bf49a7ee..35a6304eed 100644 --- a/Mage.Sets/src/mage/cards/m/MobilizedDistrict.java +++ b/Mage.Sets/src/mage/cards/m/MobilizedDistrict.java @@ -54,9 +54,10 @@ public final class MobilizedDistrict extends CardImpl { "It's still a land. This ability costs {1} less to activate " + "for each legendary creature and planeswalker you control." ), new GenericManaCost(4)); + this.addAbility(ability); this.addAbility(new SimpleStaticAbility( Zone.ALL, new MobilizedDistrictCostIncreasingEffect(ability.getOriginalId()) - ).addHint(new ValueHint("legendary creatures and planeswalkers you control", cardsCount))); + ).addHint(new ValueHint("Legendary creatures and planeswalkers you control", cardsCount))); } private MobilizedDistrict(final MobilizedDistrict card) {