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* Renown - Fixed name of active status to be renowned.
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@ -83,7 +83,7 @@ class BecomeRenownSourceEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null && source instanceof RenownAbility) {
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game.informPlayers(permanent.getLogName() + " is now renown");
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game.informPlayers(permanent.getLogName() + " is now renowned");
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int renownValue = ((RenownAbility) source).getRenownValue();
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// handle renown = X
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if (renownValue == Integer.MAX_VALUE) {
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