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Implement Basri cards (#6622)
* Implement Basri Ket * Implement Basri's Lieutenant
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5 changed files with 229 additions and 4 deletions
119
Mage.Sets/src/mage/cards/b/BasriKet.java
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119
Mage.Sets/src/mage/cards/b/BasriKet.java
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package mage.cards.b;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.common.PlaneswalkerEntersWithLoyaltyCountersAbility;
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import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.GetEmblemEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.keyword.IndestructibleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.TokenPredicate;
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import mage.game.Game;
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import mage.game.command.emblems.BasriKetEmblem;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.SoldierToken;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author htrajan
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*/
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public final class BasriKet extends CardImpl {
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public BasriKet(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{1}{W}{W}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.BASRI);
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this.addAbility(new PlaneswalkerEntersWithLoyaltyCountersAbility(3));
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// +1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
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Ability ability = new LoyaltyAbility(new AddCountersTargetEffect(
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CounterType.P1P1.createInstance()
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).setText("Put a +1/+1 counter on up to one target creature"), 1);
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ability.addEffect(new GainAbilityTargetEffect(
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IndestructibleAbility.getInstance(), Duration.EndOfTurn
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).setText("It gains indestructible until end of turn"));
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ability.addTarget(new TargetCreaturePermanent(0, 1));
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this.addAbility(ability);
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// −2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
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this.addAbility(new LoyaltyAbility(new CreateDelayedTriggeredAbilityEffect(new BasriKetTriggeredAbility()), -2));
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// −6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
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this.addAbility(new LoyaltyAbility(new GetEmblemEffect(new BasriKetEmblem()), -6));
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}
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private BasriKet(final BasriKet card) {
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super(card);
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}
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@Override
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public BasriKet copy() {
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return new BasriKet(this);
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}
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}
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class BasriKetTriggeredAbility extends DelayedTriggeredAbility {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("nontoken creature");
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static {
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filter.add(Predicates.not(TokenPredicate.instance));
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}
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public BasriKetTriggeredAbility() {
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super(null, Duration.EndOfTurn, false);
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}
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public BasriKetTriggeredAbility(BasriKetTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public BasriKetTriggeredAbility copy() {
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return new BasriKetTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DECLARED_ATTACKERS;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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int attackingNonTokens = 0;
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for (UUID attacker : game.getCombat().getAttackers()) {
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Permanent permanent = game.getPermanent(attacker);
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if (filter.match(permanent, game)) {
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attackingNonTokens++;
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}
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}
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if (attackingNonTokens > 0) {
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this.getEffects().clear();
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addEffect(new CreateTokenEffect(new SoldierToken(), attackingNonTokens, true, true));
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return true;
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.";
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}
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}
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77
Mage.Sets/src/mage/cards/b/BasrisLieutenant.java
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77
Mage.Sets/src/mage/cards/b/BasrisLieutenant.java
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package mage.cards.b;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesThisOrAnotherCreatureTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.keyword.ProtectionAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.TargetController;
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import mage.counters.CounterType;
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import mage.filter.FilterObject;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.MulticoloredPredicate;
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import mage.filter.predicate.permanent.CounterPredicate;
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import mage.game.permanent.token.KnightToken;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author htrajan
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*/
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public final class BasrisLieutenant extends CardImpl {
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private static final FilterObject<MageObject> multicoloredFilter = new FilterObject<>("multicolored");
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private static final FilterCreaturePermanent controlledCreatureWithP1P1CounterFilter = new FilterCreaturePermanent("creature you control");
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static {
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multicoloredFilter.add(MulticoloredPredicate.instance);
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controlledCreatureWithP1P1CounterFilter.add(TargetController.YOU.getControllerPredicate());
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controlledCreatureWithP1P1CounterFilter.add(new CounterPredicate(CounterType.P1P1));
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}
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public BasrisLieutenant(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{W}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.KNIGHT);
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this.power = new MageInt(3);
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this.toughness = new MageInt(4);
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// Vigilance, protection from multicolored
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this.addAbility(VigilanceAbility.getInstance());
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// protection from multicolored
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this.addAbility(new ProtectionAbility(multicoloredFilter));
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// When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.
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Ability ability = new EntersBattlefieldTriggeredAbility(new AddCountersTargetEffect(CounterType.P1P1.createInstance()));
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ability.addTarget(new TargetControlledCreaturePermanent());
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this.addAbility(ability);
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// Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
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this.addAbility(new DiesThisOrAnotherCreatureTriggeredAbility(
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new CreateTokenEffect(new KnightToken()).setText("if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance"),
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false,
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controlledCreatureWithP1P1CounterFilter
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));
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}
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private BasrisLieutenant(final BasrisLieutenant card) {
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super(card);
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}
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@Override
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public BasrisLieutenant copy() {
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return new BasrisLieutenant(this);
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}
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}
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@ -40,8 +40,10 @@ public final class CoreSet2021 extends ExpansionSet {
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cards.add(new SetCardInfo("Azusa, Lost but Seeking", 173, Rarity.RARE, mage.cards.a.AzusaLostButSeeking.class));
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cards.add(new SetCardInfo("Bad Deal", 89, Rarity.UNCOMMON, mage.cards.b.BadDeal.class));
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cards.add(new SetCardInfo("Baneslayer Angel", 6, Rarity.MYTHIC, mage.cards.b.BaneslayerAngel.class));
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cards.add(new SetCardInfo("Basri Ket", 7, Rarity.MYTHIC, mage.cards.b.BasriKet.class));
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cards.add(new SetCardInfo("Basri's Acolyte", 8, Rarity.COMMON, mage.cards.b.BasrisAcolyte.class));
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cards.add(new SetCardInfo("Basri's Aegis", 322, Rarity.RARE, mage.cards.b.BasrisAegis.class));
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cards.add(new SetCardInfo("Basri's Lieutenant", 9, Rarity.RARE, mage.cards.b.BasrisLieutenant.class));
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cards.add(new SetCardInfo("Basri's Solidarity", 10, Rarity.UNCOMMON, mage.cards.b.BasrisSolidarity.class));
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cards.add(new SetCardInfo("Basri, Devoted Paladin", 320, Rarity.MYTHIC, mage.cards.b.BasriDevotedPaladin.class));
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cards.add(new SetCardInfo("Bolt Hound", 131, Rarity.UNCOMMON, mage.cards.b.BoltHound.class));
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@ -0,0 +1,31 @@
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package mage.game.command.emblems;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfCombatTriggeredAbility;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.counter.AddCountersAllEffect;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.game.command.Emblem;
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import mage.game.permanent.token.SoldierToken;
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public final class BasriKetEmblem extends Emblem {
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/**
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* Emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
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*/
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public BasriKetEmblem() {
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setName("Emblem Basri");
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Ability ability = new BeginningOfCombatTriggeredAbility(
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Zone.COMMAND,
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new CreateTokenEffect(new SoldierToken()),
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TargetController.YOU, false, false);
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ability.addEffect(
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new AddCountersAllEffect(CounterType.P1P1.createInstance(), StaticFilters.FILTER_PERMANENT_CREATURE_CONTROLLED)
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.setText(", then put a +1/+1 counter on each creature you control")
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);
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this.getAbilities().add(ability);
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}
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}
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@ -5,9 +5,7 @@ import mage.abilities.common.BeginningOfCombatTriggeredAbility;
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import mage.abilities.effects.common.ReturnCreatureFromGraveyardToBattlefieldAndGainHasteEffect;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreatureCard;
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import mage.game.command.Emblem;
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import mage.target.common.TargetCardInGraveyard;
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* Emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
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*/
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private static final FilterCard filter = new FilterCreatureCard("creature card from a graveyard");
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public LilianaWakerOfTheDeadEmblem() {
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setName("Emblem Liliana");
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Ability ability = new BeginningOfCombatTriggeredAbility(
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