fixed Sanctuary Lockdown only boosting untapped creatures

This commit is contained in:
Evan Kranzler 2020-04-22 17:16:34 -04:00
parent 6abd645d70
commit 7083c61928

View file

@ -32,7 +32,7 @@ public final class SanctuaryLockdown extends CardImpl {
= new FilterControlledPermanent(SubType.HUMAN, "untapped Humans you control");
static {
filter.add(Predicates.not(TappedPredicate.instance));
filter2.add(Predicates.not(TappedPredicate.instance));
}
public SanctuaryLockdown(UUID ownerId, CardSetInfo setInfo) {