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fixed Sanctuary Lockdown only boosting untapped creatures
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1 changed files with 1 additions and 1 deletions
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@ -32,7 +32,7 @@ public final class SanctuaryLockdown extends CardImpl {
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= new FilterControlledPermanent(SubType.HUMAN, "untapped Humans you control");
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static {
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filter.add(Predicates.not(TappedPredicate.instance));
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filter2.add(Predicates.not(TappedPredicate.instance));
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}
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public SanctuaryLockdown(UUID ownerId, CardSetInfo setInfo) {
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