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Merge pull request #1980 from spjspj/master
spjspj - Fix possible npe for Clockspinning and change return code fr…
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commit
70981f09a4
2 changed files with 31 additions and 26 deletions
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@ -159,27 +159,34 @@ class ClockspinningAddOrRemoveCounterEffect extends OneShotEffect {
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if (player.chooseUse(Outcome.Neutral, "Do you want to to remove a counter?", source, game)) {
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RemoveCounterTargetEffect effect = new RemoveCounterTargetEffect();
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effect.setTargetPointer(new FixedTarget(source.getFirstTarget()));
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return effect.apply(game, source);
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effect.apply(game, source);
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} else {
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Counter counter = selectCounterType(game, source, permanent);
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if (counter != null) {
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AddCountersTargetEffect effect = new AddCountersTargetEffect(counter);
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effect.setTargetPointer(new FixedTarget(source.getFirstTarget()));
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return effect.apply(game, source);
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effect.apply(game, source);
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}
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}
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return true;
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}
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if (player != null && card != null) {
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if (player.chooseUse(Outcome.Neutral, "Do you want to to remove a counter?", source, game)) {
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Counter counter = selectCounterType(game, source, card);
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RemoveCounterTargetEffect effect = new RemoveCounterTargetEffect(counter);
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effect.setTargetPointer(new FixedTarget(source.getFirstTarget()));
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return effect.apply(game, source);
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effect.apply(game, source);
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} else {
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Counter counter = selectCounterType(game, source, card);
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if (counter != null) {
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AddCountersTargetEffect effect = new AddCountersTargetEffect(counter);
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effect.setTargetPointer(new FixedTarget(source.getFirstTarget()));
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return effect.apply(game, source);
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effect.apply(game, source);
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}
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}
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return true;
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}
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return false;
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}
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@ -82,14 +82,13 @@ public class AddCountersTargetEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (controller != null && sourceObject != null) {
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if (controller != null && sourceObject != null && counter != null) {
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int affectedTargets = 0;
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for (UUID uuid : targetPointer.getTargets(game, source)) {
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Permanent permanent = game.getPermanent(uuid);
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Player player = game.getPlayer(uuid);
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Card card = game.getCard(targetPointer.getFirst(game, source));
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if (permanent != null) {
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if (counter != null) {
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Counter newCounter = counter.copy();
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int calculated = amount.calculate(game, source, this);
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if (calculated > 0 && newCounter.getCount() > 0) {
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@ -104,7 +103,6 @@ public class AddCountersTargetEffect extends OneShotEffect {
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game.informPlayers(sourceObject.getLogName() + ": " + controller.getLogName() + " puts "
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+ numberAdded + " " + counter.getName().toLowerCase() + " counter on " + permanent.getLogName());
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}
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}
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} else if (player != null) {
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Counter newCounter = counter.copy();
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newCounter.add(amount.calculate(game, source, this));
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@ -114,7 +112,7 @@ public class AddCountersTargetEffect extends OneShotEffect {
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game.informPlayers(sourceObject.getLogName() + ": " + controller.getLogName() + " puts "
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+ counter.getCount() + " " + counter.getName().toLowerCase() + " counter on " + player.getLogName());
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}
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} else if (card != null && counter != null) {
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} else if (card != null) {
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card.addCounters(counter.getName(), counter.getCount(), game);
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if (!game.isSimulation()) {
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game.informPlayers(new StringBuilder("Added ").append(counter.getCount()).append(" ").append(counter.getName())
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