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* Fixed that face down cards moved from exile to hand are wrongly revealed in log (e.g. Necropotence).
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@ -91,9 +91,6 @@ public class ReturnToHandTargetEffect extends OneShotEffect {
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card = game.getCard(targetId);
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if (card != null) {
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controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.EXILED);
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if (card.isFaceDown()) {
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card.setFaceDown(false);
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}
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} else {
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result = false;
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}
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