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[CLB] updated spoiler and reprints
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2 changed files with 39 additions and 3 deletions
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@ -40,6 +40,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Astral Confrontation", 6, Rarity.COMMON, mage.cards.a.AstralConfrontation.class));
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cards.add(new SetCardInfo("Avenging Hunter", 215, Rarity.COMMON, mage.cards.a.AvengingHunter.class));
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cards.add(new SetCardInfo("Baba Lysaga, Night Witch", 266, Rarity.RARE, mage.cards.b.BabaLysagaNightWitch.class));
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cards.add(new SetCardInfo("Bag of Holding", 299, Rarity.UNCOMMON, mage.cards.b.BagOfHolding.class));
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cards.add(new SetCardInfo("Baldur's Gate", 345, Rarity.RARE, mage.cards.b.BaldursGate.class));
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cards.add(new SetCardInfo("Bane's Invoker", 7, Rarity.COMMON, mage.cards.b.BanesInvoker.class));
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cards.add(new SetCardInfo("Basilisk Collar", 300, Rarity.RARE, mage.cards.b.BasiliskCollar.class));
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@ -48,7 +49,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Bhaal, Lord of Murder", 268, Rarity.RARE, mage.cards.b.BhaalLordOfMurder.class));
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cards.add(new SetCardInfo("Black Dragon Gate", 347, Rarity.COMMON, mage.cards.b.BlackDragonGate.class));
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cards.add(new SetCardInfo("Blade of Selves", 301, Rarity.RARE, mage.cards.b.BladeOfSelves.class));
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cards.add(new SetCardInfo("Bloodboil Sorcerer", 165, Rarity.UNCOMMON, mage.cards.b.BloodboilSorcerer.class));
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cards.add(new SetCardInfo("Bloodboil Sorcerer", 164, Rarity.UNCOMMON, mage.cards.b.BloodboilSorcerer.class));
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cards.add(new SetCardInfo("Blur", 58, Rarity.COMMON, mage.cards.b.Blur.class));
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cards.add(new SetCardInfo("Bountiful Promenade", 348, Rarity.RARE, mage.cards.b.BountifulPromenade.class));
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cards.add(new SetCardInfo("Bramble Sovereign", 218, Rarity.MYTHIC, mage.cards.b.BrambleSovereign.class));
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@ -125,6 +126,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Lurking Green Dragon", 239, Rarity.COMMON, mage.cards.l.LurkingGreenDragon.class));
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cards.add(new SetCardInfo("Luxury Suite", 355, Rarity.RARE, mage.cards.l.LuxurySuite.class));
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cards.add(new SetCardInfo("Mahadi, Emporium Master", 282, Rarity.UNCOMMON, mage.cards.m.MahadiEmporiumMaster.class));
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cards.add(new SetCardInfo("Manifold Key", 319, Rarity.COMMON, mage.cards.m.ManifoldKey.class));
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cards.add(new SetCardInfo("Manor Gate", 356, Rarity.COMMON, mage.cards.m.ManorGate.class));
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cards.add(new SetCardInfo("Marble Diamond", 320, Rarity.COMMON, mage.cards.m.MarbleDiamond.class));
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cards.add(new SetCardInfo("Meteor Golem", 323, Rarity.UNCOMMON, mage.cards.m.MeteorGolem.class));
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@ -136,6 +138,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Mountain", 463, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Mystery Key", 85, Rarity.UNCOMMON, mage.cards.m.MysteryKey.class));
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cards.add(new SetCardInfo("Nalia de'Arnise", 649, Rarity.MYTHIC, mage.cards.n.NaliaDeArnise.class));
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cards.add(new SetCardInfo("Nature's Lore", 244, Rarity.COMMON, mage.cards.n.NaturesLore.class));
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cards.add(new SetCardInfo("Nautiloid Ship", 328, Rarity.MYTHIC, mage.cards.n.NautiloidShip.class));
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cards.add(new SetCardInfo("Nemesis Phoenix", 189, Rarity.UNCOMMON, mage.cards.n.NemesisPhoenix.class));
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cards.add(new SetCardInfo("Nine-Fingers Keene", 289, Rarity.RARE, mage.cards.n.NineFingersKeene.class));
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@ -44185,10 +44185,12 @@ Mountain|Streets of New Capenna|268|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Forest|Streets of New Capenna|270|C||Basic Land - Forest|||({T}: Add {G}.)|
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Faceless One|Commander Legends: Battle for Baldur's Gate|1|S|{5}|Legendary Enchantment Creature - Background|3|3|If Faceless One is your commander, choose a color before the game begins. Faceless One is the chosen color.$Choose a Background|
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Abdel Adrian, Gorion's Ward|Commander Legends: Battle for Baldur's Gate|2|U|{4}{W}|Legendary Creature - Human Warrior|4|4|When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.$Choose a Background|
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Ancient Gold Dragon|Commander Legends: Battle for Baldur's Gate|3|M|{5}{W}{W}|Creature - Elder Dragon|7|10|Flying$Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.|
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Archivist of Oghma|Commander Legends: Battle for Baldur's Gate|4|R|{1}{W}|Creature - Halfling Cleric|2|2|Flash$Whenever an opponent searches their library, you gain 1 life and draw a card.|
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Ascend from Avernus|Commander Legends: Battle for Baldur's Gate|5|R|{X}{W}{W}{W}|Sorcery|||Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus.|
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Astral Confrontation|Commander Legends: Battle for Baldur's Gate|6|C|{4}{W}|Instant|||This spell costs {1} less to cast for each opponent you're attacking.$Exile target creature.|
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Bane's Invoker|Commander Legends: Battle for Baldur's Gate|7|C|{1}{W}|Creature - Human Cleric|2|2|Wind Walk — {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn.|
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Banishment|Commander Legends: Battle for Baldur's Gate|8|U|{3}{W}|Enchantment|||Flash$When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield.|
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Battle Angels of Tyr|Commander Legends: Battle for Baldur's Gate|9|M|{2}{W}{W}|Creature - Angel Knight|4|4|Flying, myriad$Whenever Battle Angels of Tyr deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.|
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Beckoning Will-o'-Wisp|Commander Legends: Battle for Baldur's Gate|10|U|{2}{W}|Creature - Spirit|1|3|Flying$Lure the Unwary — At the beginning of combat on your turn, choose an opponent.$Creatures attacking the last chosen player get +1/+0.|
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Crystal Dragon|Commander Legends: Battle for Baldur's Gate|13|U|{4}{W}{W}|Creature - Dragon|4|4|Flying, vigilance|
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@ -44212,17 +44214,25 @@ Pegasus Guardian|Commander Legends: Battle for Baldur's Gate|36|C|{5}{W}|Creatur
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Rescue the Foal|Commander Legends: Battle for Baldur's Gate|36|C|{1}{W}|Instant - Adventure|3|3|Exile target creature you control, then return that card to the battlefield under its owner's control.|
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Rasaad yn Bashir|Commander Legends: Battle for Baldur's Gate|37|U|{2}{W}|Legendary Creature - Human Monk|0|3|Each creature you control assigns combat damage equal to its toughness rather than its power.$Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.$Choose a Background|
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Roving Harper|Commander Legends: Battle for Baldur's Gate|40|C|{2}{W}|Creature - Elf Scout|2|2|When Roving Harper enters the battlefield, draw a card.|
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Sculpted Sunburst|Commander Legends: Battle for Baldur's Gate|42|R|{3}{W}{W}|Sorcery|||Choose a creature you control, then each opponent choses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.|
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Slaughter the Strong|Commander Legends: Battle for Baldur's Gate|43|U|{1}{W}{W}|Sorcery|||Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.|
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Stoneskin|Commander Legends: Battle for Baldur's Gate|45|U|{2}{W}|Enchantment - Aura|||Flash$Enchant creature$Enchanted creature gets +0/+10.|
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Tabaxi Toucaneers|Commander Legends: Battle for Baldur's Gate|46|C|{4}{W}|Creature - Cat Ranger|3|2|Flying$Myriad|
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Undercellar Sweep|Commander Legends: Battle for Baldur's Gate|47|U|{4}{W}|Enchantment|||When Undercellar Sweep enters the battlefield, you take the initiative.$Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature token that are tapped and attacking.|
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Veteran Soldier|Commander Legends: Battle for Baldur's Gate|48|U|{1}{W}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that player."|
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White Plume Adventurer|Commander Legends: Battle for Baldur's Gate|49|R|{2}{W}|Creature - Orc Cleric|3|3|When White Plume Adventurer enters battlefield, you take the initiative.$At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.|
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Windshaper Planetar|Commander Legends: Battle for Baldur's Gate|50|R|{4}{W}|Creature - Angel|4|4|Flash$Flying$When Windshaper Planetar enters the battlefield during the declare attackers step, you may reselect which player or planeswalker each attacking creature is attacking.|
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Your Temple Is Under Attack|Commander Legends: Battle for Baldur's Gate|52|C|{2}{W}|Instant|||Choose one —$• Pray for Protection — Creatures you control gain indestructible until end of turn.$• Strike a Deal — You and target opponent each draw two cards.|
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You're Confronted by Robbers|Commander Legends: Battle for Baldur's Gate|53|C|{3}{W}|Instant|||Choose one —$• Stall for Time — Tap up to three target creatures.$• Call for Aid — Create three 1/1 white Soldier creature tokens.|
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Aarakocra Sneak|Commander Legends: Battle for Baldur's Gate|54|C|{3}{U}|Creature - Bird Rogue|1|4|Flying$When Aarakocra Sneak enters the battlefield, you take the initiative.|
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Alora, Merry Thief|Commander Legends: Battle for Baldur's Gate|55|U|{2}{U}|Legendary Creature - Halfling Rogue|3|2|Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.$Choose a Background|
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Ancient Silver Dragon|Commander Legends: Battle for Baldur's Gate|56|M|{6}{U}{U}|Creature - Elder Dragon|8|8|Flying$Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.|
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Bane's Contigency|Commander Legends: Battle for Baldur's Gate|57|U|{1}{U}{U}|Instant|||Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.|
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Blur|Commander Legends: Battle for Baldur's Gate|58|C|{2}{U}|Instant|||Exile target creature you control, then return that card to the battlefield under its owner's control.$Draw a card.|
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Candlekeep Inspiration|Commander Legends: Battle for Baldur's Gate|59|U|{4}{U}|Sorcery|||Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.|
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Cone of Cold|Commander Legends: Battle for Baldur's Gate|61|U|{3}{U}|Sorcery|||Roll a d20.$1-9 & Tap all creatures your opponents control.$10-19 & Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.$20 & Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped.|
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Displacer Kitten|Commander Legends: Battle for Baldur's Gate|63|R|{3}{U}|Creature - Cat Beast|2|2|Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.|
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Dragonborn Looter|Commander Legends: Battle for Baldur's Gate|65|C|{1}{U}|Creature - Dragon Rogue|1|2|{1}, {T}: Draw a card, then discard a card.|
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Dungeon Delver|Commander Legends: Battle for Baldur's Gate|67|U|{1}{U}|Legendary Enchantment - Background|||Commander creatures you own have "Room abilities of dungeons you own trigger an additional time."|
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Elminster's Simulacrum|Commander Legends: Battle for Baldur's Gate|68|M|{4}{U}{U}|Instant|||For each opponent, you create a token that's a copy of up to one target creature that player controls.|
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Feywild Visitor|Commander Legends: Battle for Baldur's Gate|70|U|{2}{U}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."|
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@ -44255,8 +44265,12 @@ Tymora's Invoker|Commander Legends: Battle for Baldur's Gate|101|C|{1}{U}|Creatu
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Vhal, Candlekeep Researcher|Commander Legends: Battle for Baldur's Gate|102|U|{3}{U}|Legendary Creature - Human Wizard|2|3|Vigilance${T}: Add a number of {C} equal to Vhal, Candlekeep Researcher's toughness. This mana can't be spent to cast spells from your hand.$Choose a Background|
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Volo, Itinerant Scholar|Commander Legends: Battle for Baldur's Gate|103|M|{2}{U}|Legendary Creature - Human Wizard|2|3|When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact."${2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal.$Choose a Background|
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Wizards of Thay|Commander Legends: Battle for Baldur's Gate|105|R|{3}{U}|Creature - Human Wizard|3|3|Myriad$Instant and sorcery spells you cast cost {1} less to cast.$You may cast sorcery spells as though they had flash.|
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Young Blue Dragon|Commander Legends: Battle for Baldur's Gate|106|C|{4}{U}|Creature - Dragon|3|3|Flying|
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Sand Augry|Commander Legends: Battle for Baldur's Gate|106|C|{1}{U}|Sorcery - Adventure|3|3|Scry 1, then draw a card.|
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Agent of the Iron Throne|Commander Legends: Battle for Baldur's Gate|107|U|{2}{B}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."|
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Agent of the Shadow Thieves|Commander Legends: Battle for Baldur's Gate|108|U|{1}{B}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."|
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Altar of Bhaal|Commander Legends: Battle for Baldur's Gate|109|R|{1}{B}|Artifact|||{2}{B}, {T}, Exile a creature you control: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.|
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Bone Offering|Commander Legends: Battle for Baldur's Gate|109|R|{2}{B}|Sorcery - Adventure|||Create a tapped 4/1 black Skeleton creature token with menace.|
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Ambition's Cost|Commander Legends: Battle for Baldur's Gate|110|U|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.|
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Ancient Brass Dragon|Commander Legends: Battle for Baldur's Gate|111|M|{5}{B}{B}|Creature - Elder Dragon|7|6|Flying$Whenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.|
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Astarion's Thirst|Commander Legends: Battle for Baldur's Gate|114|R|{3}{B}|Instant|||Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.|
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@ -44270,7 +44284,10 @@ Elder Brain|Commander Legends: Battle for Baldur's Gate|125|R|{5}{B}{B}|Creature
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Eldritch Pact|Commander Legends: Battle for Baldur's Gate|126|R|{6}{B}|Sorcery|||Target player draws X cards and loses X life, where X is the number of cards in their graveyard.|
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Ghost Lantern|Commander Legends: Battle for Baldur's Gate|128|U|{B}|Artifact - Equipment|||Whenever a creature you control dies, put a +1/+1 counter on equipped creature.$Equip {1}|
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Bind Spirit|Commander Legends: Battle for Baldur's Gate|128|U|{1}{B}|Instant - Adventure|||Return target creature card from your graveyard to your hand.|
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Hezrou|Commander Legends: Battle for Baldur's Gate|131|C|{5}{B}{B}|Creature - Frog Demon|6|6|Whenever one or more creatures you control become blocked, each blocking creature gets -1/-1 until end of turn.|
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Demonic Stench|Commander Legends: Battle for Baldur's Gate|131|C|{B}|Instant - Adventure|6|6|Each creature that blocked this turn gets -1/-1 until end of turn.|
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Intellect Devourer|Commander Legends: Battle for Baldur's Gate|132|R|{3}{B}|Creature - Horror|2|4|Devour Intellect — When Intellect Devourer enters the battlefield, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield.$Body Thief — You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.|
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Nothic|Commander Legends: Battle for Baldur's Gate|138|U|{4}{B}|Creature - Horror|4|3|Weird Insight — When Nothic dies, roll a d20.$1-9 & You draw a card and you lose 1 life.$10-19 & You draw two cards and you lose 2 life.$20 & You draw seven cards and you lose 7 life.|
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Pact Weapon|Commander Legends: Battle for Baldur's Gate|139|M|{3}{B}|Artifact - Equipment|||As long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life.$Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value.$Equip—Discard a card.|
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Passageway Seer|Commander Legends: Battle for Baldur's Gate|141|U|{3}{B}|Creature - Tiefling Warlock|2|2|Lifelink$When Passageway Seer enters the battlefield, you take the initiative.$At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer.|
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Ravenloft Adventurer|Commander Legends: Battle for Baldur's Gate|142|R|{3}{B}|Creature - Human Rogue Assassin|3|4|When Ravenloft Adventurer enters the battlefield, you take the initiative.$If a creature an opponent controls would die, instead exile it and put a hit counter on it.$Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.|
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@ -44290,9 +44307,10 @@ Explosive Crystal|Commander Legends: Battle for Baldur's Gate|160|U|{4}{R}|Sorce
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Ancient Copper Dragon|Commander Legends: Battle for Baldur's Gate|161|M|{4}{R}{R}|Creature - Elder Dragon|6|5|Flying$Whenever Ancient Copper Dragon deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.|
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Balor|Commander Legends: Battle for Baldur's Gate|162|M|{3}{R}{R}|Creature - Demon|5|5|Flying$Whenever Balor attacks or dies, choose one or more. Each mode must target a different player.$• Target opponent draws three cards, then discards three cards at random.$• Target opponent sacrifices a nontoken artifact.$• Balor deals damage to target opponent equal to the number of cards in their hand.|
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Bhaal's Invoker|Commander Legends: Battle for Baldur's Gate|163|C|{2}{R}|Creature - Dragon Shaman|4|2|Scorching Ray — {8}: Bhaal's Invoker deals 4 damage to each opponent.|
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Bloodboil Sorcerer|Commander Legends: Battle for Baldur's Gate|165|U|{3}{R}|Creature - Human Shaman|3|3|Whenever Bloodboil Sorcerer enters the battlefield, you take the initiative.$Crown of Madness — {1}{R}, Sacrifice an artifact or creature: Goad target creature.|
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Bloodboil Sorcerer|Commander Legends: Battle for Baldur's Gate|164|U|{3}{R}|Creature - Human Shaman|3|3|Whenever Bloodboil Sorcerer enters the battlefield, you take the initiative.$Crown of Madness — {1}{R}, Sacrifice an artifact or creature: Goad target creature.|
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Breath Weapon|Commander Legends: Battle for Baldur's Gate|165|C|{2}{R}|Instant|||Breath Weapon deals 2 damage to each non-Dragon creature.|
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Carnelian Orb of Dragonkind|Commander Legends: Battle for Baldur's Gate|166|C|{2}{R}|Artifact|||{T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.|
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Caves of Chaos Adventurer|Commander Legends: Battle for Baldur's Gate|167|R|{3}{R}|Creature - Human Barbarian|5|3|Trample$When Caves of Chaos Adventurer enters the battlefield, you take the initiative.$Whenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play this card this turn.|
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Caves of Chaos Adventurer|Commander Legends: Battle for Baldur's Gate|167|R|{3}{R}|Creature - Human Barbarian|5|3|Trample$When Caves of Chaos Adventurer enters the battlefield, you take the initiative.$Whenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play this card this turn.|
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Descent into Avernus|Commander Legends: Battle for Baldur's Gate|169|R|{2}{R}|Enchantment|||At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus.|
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Dragon Cultist|Commander Legends: Battle for Baldur's Gate|170|U|{4}{R}|Legendary Enchantment - Background|||Commander creatures you won have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."|
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Elturel Survivors|Commander Legends: Battle for Baldur's Gate|172|R|{3}{R}|Creature - Tiefling Peasant|0|4|Trample, myriad$As long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.|
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@ -44318,6 +44336,7 @@ Thunderwave|Commander Legends: Battle for Baldur's Gate|201|U|{2}{R}{R}|Sorcery|
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Two-Handed Axe|Commander Legends: Battle for Baldur's Gate|203|U|{2}{R}|Artifact - Equipment|||Whenever equipped creature attacks, double its power until end of turn.$Equip {1}{R}|
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Sweeping Cleave|Commander Legends: Battle for Baldur's Gate|203|U|{1}{R}|Instant - Adventure|||Target creature you control gains double strike until end of turn.|
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Wand of Wonder|Commander Legends: Battle for Baldur's Gate|204|R|{3}{R}|Artifact|||{4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.$1-9 & X is one$10-19 & X is two.$20 & X is three.|
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Wild Magic Surge|Commander Legends: Battle for Baldur's Gate|206|U|{R}{R}|Instant|||Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.|
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Wrathful Red Dragon|Commander Legends: Battle for Baldur's Gate|207|R|{3}{R}{R}|Creature - Dragon|5|5|Flying$Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon.|
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Wyll, Blade of Frontiers|Commander Legends: Battle for Baldur's Gate|208|R|{1}{R}|Legendary Creature - Human Warlock|1|1|If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.$Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.$Choose a Background|
|
||||
Wyll's Reversal|Commander Legends: Battle for Baldur's Gate|209|R|{2}{R}|Instant|||Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.$1-14 & You may choose new targets for that spell or ability.$15+ & You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.|
|
||||
|
@ -44326,7 +44345,9 @@ Bathe in Gold|Commander Legends: Battle for Baldur's Gate|210|C|{1}{R}|Instant -
|
|||
Acolyte of Bahamut|Commander Legends: Battle for Baldur's Gate|212|U|{1}{G}|Legendary Enchantment - Background|||Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast."|
|
||||
Avenging Hunter|Commander Legends: Battle for Baldur's Gate|215|C|{4}{G}|Creature - Dragon Ranger|5|4|Trample$When Avenging Hunter enters the battlefield, you take the initiative.|
|
||||
Bramble Sovereign|Commander Legends: Battle for Baldur's Gate|218|M|{2}{G}{G}|Creature - Dryad|4|4|Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature.|
|
||||
Circle of the Land Druid|Commander Legends: Battle for Baldur's Gate|220|C|{1}{G}|Creature - Gnome Druid|1|1|When Circle of the Land Druid enters the battlefield, you may mill four cards.$Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.|
|
||||
Cloakwood Hermit|Commander Legends: Battle for Baldur's Gate|221|U|{2}{G}|Legendary Enchantment - Background|||Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."|
|
||||
Draconic Muralists|Commander Legends: Battle for Baldur's Gate|224|U|{3}{G}|Creature - Dragon Bard|4|3|When Draconic Muralists dies, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.|
|
||||
Dread Linnorm|Commander Legends: Battle for Baldur's Gate|225|C|{6}{G}|Creature - Snake Dragon|7|6|Dread Linnorm can't be blocked by creatures with power 3 or less.|
|
||||
Scale Deflection|Commander Legends: Battle for Baldur's Gate|225|C|{3}{G}|Instant - Adventure|7|6|Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn.|
|
||||
Earthquake Dragon|Commander Legends: Battle for Baldur's Gate|228|R|{14}{G}|Creature - Elemental Dragon|10|10|This spell costs {X} less to cast, where X is the total mana value of Dragons you control.$Flying, trample${2}{G}, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand.|
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@ -44334,6 +44355,7 @@ Emerald Dragon|Commander Legends: Battle for Baldur's Gate|229|U|{4}{G}{G}|Creat
|
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Dissonant Wave|Commander Legends: Battle for Baldur's Gate|229|U|{2}{G}|Instant - Adventure|4|4|Counter target activated or triggered ability from a noncreature source.|
|
||||
Erinis, Gloom Stalker|Commander Legends: Battle for Baldur's Gate|230|U|{2}{G}|Legendary Creature - Halfling Ranger|3|3|Deathtouch$Whenever Erinis, Gloom Stalker attacks, return target land card from your graveyard to the battlefield.$Choose a Background|
|
||||
Explore the Underdark|Commander Legends: Battle for Baldur's Gate|232|U|{4}{G}|Sorcery|||Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.$You take the initiative.|
|
||||
Giant Ankheg|Commander Legends: Battle for Baldur's Gate|233|U|{6}{G}{G}|Creature - Insect|8|8|Trample$Ward {2}$Other creatures you control have trample and ward {2}.|
|
||||
Halsin, Emerald Archdruid|Commander Legends: Battle for Baldur's Gate|234|U|{3}{G}|Legendary Creature - Elf Druid|2|4|{1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other types and colors.$Choose a Background|
|
||||
Hardy Outlander|Commander Legends: Battle for Baldur's Gate|235|U|{1}{G}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."|
|
||||
Jade Orb of Dragonkind|Commander Legends: Battle for Baldur's Gate|236|C|{2}{G}|Artifact|||{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.|
|
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@ -44343,6 +44365,7 @@ Lurking Green Dragon|Commander Legends: Battle for Baldur's Gate|239|C|{3}{G}|Cr
|
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Master Chef|Commander Legends: Battle for Baldur's Gate|241|C|{2}{G}|Legendary Enchantment - Background|||Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."|
|
||||
Monster Manual|Commander Legends: Battle for Baldur's Gate|242|R|{3}{G}|Artifact|||{1}{G}, {T}: You may put a creature card from your hand onto the battlefield.|
|
||||
Zoological Study|Commander Legends: Battle for Baldur's Gate|242|R|{2}{G}|Sorcery - Adventure|||Mill five cards, then return a creature card milled this way to your hand.|
|
||||
Nature's Lore|Commander Legends: Battle for Baldur's Gate|244|C|{1}{G}|Sorcery|||Search your library for a Forest card, put that card onto the battlefield, then shuffle.|
|
||||
Raised by Giants|Commander Legends: Battle for Baldur's Gate|250|R|{5}{G}|Legendary Enchantment - Background|||Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.|
|
||||
Saddle of the Cavalier|Commander Legends: Battle for Baldur's Gate|251|U|{2}{G}|Artifact - Equipment|||Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less.$Equip {3}|
|
||||
Sharpshooter Elf|Commander Legends: Battle for Baldur's Gate|253|U|{2}{G}|Creature - Elf Ranger|*|2|Reach$Sharpshooter Elf's power is equal to the number of creatures you control.$When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.|
|
||||
|
@ -44351,6 +44374,7 @@ Skanos Dragonheart|Commander Legends: Battle for Baldur's Gate|255|U|{4}{G}|Lege
|
|||
Skullwinder|Commander Legends: Battle for Baldur's Gate|256|U|{2}{G}|Creature - Snake|1|3|Deathtouch$When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.|
|
||||
Split the Spoils|Commander Legends: Battle for Baldur's Gate|257|U|{2}{G}|Sorcery|||Exile up to five target permanent cards from your graveyards and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.|
|
||||
Traverse the Outlands|Commander Legends: Battle for Baldur's Gate|258|R|{4}{G}|Sorcery|||Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.|
|
||||
Undermountain Adventurer|Commander Legends: Battle for Baldur's Gate|260|R|{3}{G}|Creature - Giant Warrior|3|4|Vigilance$When Undermountain Adventurer enters the battlefield, you take the initiative.${T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead.|
|
||||
Wilson, Refined Grizzly|Commander Legends: Battle for Baldur's Gate|261|U|{1}{G}|Legendary Creature - Bear Warrior|2|2|This spell can't be countered.$Vigilance, reach, trample, ward {2}$Choose a Background|
|
||||
You Look Upon the Tarrasque|Commander Legends: Battle for Baldur's Gate|262|U|{4}{G}|Instant|||Choose one —$• Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn.$• Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so.|
|
||||
Alaundo the Seer|Commander Legends: Battle for Baldur's Gate|264|R|{2}{G}{U}|Legendary Creature - Human Shaman|3|5|{T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.|
|
||||
|
@ -44376,6 +44400,7 @@ Miirym, Sentinel Wyrm|Commander Legends: Battle for Baldur's Gate|284|R|{3}{G}{U
|
|||
Minsc & Boo, Timeless Heroes|Commander Legends: Battle for Baldur's Gate|285|M|{2}{R}{G}|Legendary Planeswalker - Minsc|3|When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.$+1: Put three +1/+1 counters on up to one target creature with trample or haste.$−2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.$Minsc & Boo, Timeless Heroes can be your commander.|
|
||||
Minthara, Merciless Soul|Commander Legends: Battle for Baldur's Gate|286|U|{2}{W}{B}|Legendary Creature - Elf Cleric|2|2|Ward {X}, where X is the number of experience counters you have.$At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter.$Creatures you control get +1/+0 for each experience counter you have.|
|
||||
Myrkul, Lord of Bones|Commander Legends: Battle for Baldur's Gate|287|R|{4}{W}{B}{G}|Legendary Creature - God|7|5|As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.$Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.|
|
||||
Neera, Wild Mage|Commander Legends: Battle for Baldur's Gate|288|R|{4}{U}{R}|Legendary Creature - Human Elf Shaman|2|7|Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn.|
|
||||
Nine-Fingers Keene|Commander Legends: Battle for Baldur's Gate|289|R|{1}{B}{G}{U}|Legendary Creature - Human Rogue|4|4|Menace$Ward—Pay 9 life.$Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.|
|
||||
Oji, the Exquisite Blade|Commander Legends: Battle for Baldur's Gate|290|U|{2}{W}{U}|Legendary Creature - Human Monk|2|3|When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.$Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.|
|
||||
Raggadragga, Goreguts Boss|Commander Legends: Battle for Baldur's Gate|291|R|{2}{R}{G}|Legendary Creature - Human Boar|4|4|Each creature you control with a mana ability gets +2/+2.$Whenever a creature you control with a mana ability attacks, untap it.$Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.|
|
||||
|
@ -44386,6 +44411,7 @@ Thrakkus the Butcher|Commander Legends: Battle for Baldur's Gate|295|U|{3}{R}{G}
|
|||
Zevlor, Elturel Exile|Commander Legends: Battle for Baldur's Gate|296|R|{1}{U}{B}{R}|Legendary Creature - Tiefling Warrior|4|2|Haste${2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.|
|
||||
Arcane Encyclopedia|Commander Legends: Battle for Baldur's Gate|297|U|{3}|Artifact|||{3}, {T}: Draw a card.|
|
||||
Arcane Signet|Commander Legends: Battle for Baldur's Gate|298|U|{2}|Artifact|||{T}: Add one mana of any color in your commander's color identity.|
|
||||
Bag of Holding|Commander Legends: Battle for Baldur's Gate|299|U|{1}|Artifact|||Whenever you discard a card, exile that card from your graveyard.${2}, {T}: Draw a card, then discard a card.${4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.|
|
||||
Basilisk Collar|Commander Legends: Battle for Baldur's Gate|300|R|{1}|Artifact - Equipment|||Equipped creature has deathtouch and lifelink.$Equip {2}|
|
||||
Blade of Selves|Commander Legends: Battle for Baldur's Gate|301|R|{2}|Artifact - Equipment|||Equipped creature has myriad.$Equip {4}|
|
||||
Burnished Hart|Commander Legends: Battle for Baldur's Gate|303|U|{3}|Artifact Creature - Elk|2|2|{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.|
|
||||
|
@ -44398,7 +44424,9 @@ Fraying Line|Commander Legends: Battle for Baldur's Gate|314|R|{4}|Artifact|||Wh
|
|||
Gate Colossus|Commander Legends: Battle for Baldur's Gate|315|U|{8}|Artifact Creature - Construct|8|8|This spell costs {1} less to cast for each Gate you control.$Gate Colossus can't be blocked by creatures with power 2 or less.$Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.|
|
||||
Geode Golem|Commander Legends: Battle for Baldur's Gate|316|U|{5}|Artifact Creature - Golem|5|3|Trample$Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost.|
|
||||
Iron Mastiff|Commander Legends: Battle for Baldur's Gate|317|U|{4}|Artifact Creature - Dog|4|4|Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll.$1-9 & Iron Mastiff deals damage equal to its power to you.$10-19 & Iron Mastiff deals damage equal to its power to defending player.$20 & Iron Mastiff deals damage equal to its power to each opponent.|
|
||||
Manifold Key|Commander Legends: Battle for Baldur's Gate|319|C|{1}|Artifact|||{1}, {T}: Untap another target artifact.${3}, {T}: Target creature can't be blocked this turn.|
|
||||
Marble Diamond|Commander Legends: Battle for Baldur's Gate|320|C|{2}|Artifact|||Marble Diamond enters the battlefield tapped.${T}: Add {W}.|
|
||||
Marut|Commander Legends: Battle for Baldur's Gate|322|C|{8}|Artifact Creature - Construct|7|7|Trample$When Marut enters the battlefield, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it.|
|
||||
Meteor Golem|Commander Legends: Battle for Baldur's Gate|323|U|{7}|Artifact Creature - Golem|3|3|When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.|
|
||||
Mighty Servant of Leuk-o|Commander Legends: Battle for Baldur's Gate|324|R|{3}|Artifact - Vehicle|6|6|Trample$Ward—Discard a card.$Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn.$Crew 4|
|
||||
Mind Stone|Commander Legends: Battle for Baldur's Gate|325|U|{2}|Artifact|||{T}: Add {C}.${1}, {T}, Sacrifice Mind Stone: Draw a card.|
|
||||
|
@ -44406,14 +44434,17 @@ Mirror of Life Trapping|Commander Legends: Battle for Baldur's Gate|326|R|{4}|Ar
|
|||
Moss Diamond|Commander Legends: Battle for Baldur's Gate|327|C|{2}|Artifact|||Moss Diamond enters the battlefield tapped.${T}: Add {G}.|
|
||||
Nautiloid Ship|Commander Legends: Battle for Baldur's Gate|328|M|{4}|Artifact - Vehicle|5|5|Flying$When Nautiloid Ship enters the battlefield, exile target player's graveyard.$Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control.$Crew 3|
|
||||
Noble's Purse|Commander Legends: Battle for Baldur's Gate|331|U|{2}|Artifact|||Noble's Purse enters the battlefield tapped and with three coin counters on it.${T}, Remove a coin counter from Noble's Purse: Create a Treasure token.|
|
||||
Patriar's Seal|Commander Legends: Battle for Baldur's Gate|332|U|{3}|Artifact|||{T}: Add one mana of any color.${1}, {T}: Untap target legendary creature you control.|
|
||||
Rug of Smothering|Commander Legends: Battle for Baldur's Gate|336|U|{3}|Artifact Creature - Construct|1|3|Flying$Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn.|
|
||||
Sky Diamond|Commander Legends: Battle for Baldur's Gate|337|C|{2}|Artifact|||Sky Diamond enters the battlefield tapped.${T}: Add {U}.|
|
||||
Stonespeaker Crystal|Commander Legends: Battle for Baldur's Gate|338|U|{4}|Artifact|||{T}: Add {C}{C}.${2}, {T}, Sacrifice Stonespeaker Crystal: Exile any number of target players' graveyards. Draw a card.|
|
||||
Swiftfoot Boots|Commander Legends: Battle for Baldur's Gate|339|U|{2}|Artifact - Equipment|||Equipped creature has hexproof and haste.$Equip {1}|
|
||||
Trailblazer's Torch|Commander Legends: Battle for Baldur's Gate|340|C|{4}|Artifact - Equipment|||When Trailblazer's Torch enters the battlefield, you take the initiative.$Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it.$Equip {1}|
|
||||
Treasure Keeper|Commander Legends: Battle for Baldur's Gate|341|U|{4}|Artifact Creature - Construct|3|3|When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.|
|
||||
Vexing Puzzlebox|Commander Legends: Battle for Baldur's Gate|343|R|{3}|Artifact|||Whenever you roll one or more dice, put a number of charge counters on Vexing Puzzlebox equal to the result.${T}: Add one mana of any color. Roll a d20.${T}, Remove 100 charge counters from Vexing Puzzlebox: Search your library for an artifact card, put that card onto the battlefield, then shuffle.|
|
||||
Wayfarer's Bauble|Commander Legends: Battle for Baldur's Gate|344|C|{1}|Artifact|||{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.|
|
||||
Baldur's Gate|Commander Legends: Battle for Baldur's Gate|345|R||Legendary Land - Gate|||{T}: Add {C}.${2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.|
|
||||
Basilisk Gate|Commander Legends: Battle for Baldur's Gate|346|C||Land - Gate|||{T}: Add {C}.${2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.|
|
||||
Black Dragon Gate|Commander Legends: Battle for Baldur's Gate|347|C||Land - Gate|||Black Dragon Gate enters the battlefield tapped.$As Black Dragon Gate enters the battlefield, choose a color other than black.${T}: Add {B} or one mana of the chosen color.|
|
||||
Bountiful Promenade|Commander Legends: Battle for Baldur's Gate|348|R||Land|||Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.${T}: Add {G} or {W}.|
|
||||
Citadel Gate|Commander Legends: Battle for Baldur's Gate|349|C||Land - Gate|||Citadel Gate enters the battlefield tapped.$As Citadel Gate enters the battlefield, choose a color other than white.${T}: Add {W} or one mana of the chosen color.|
|
||||
|
@ -44428,12 +44459,14 @@ Reflecting Pool|Commander Legends: Battle for Baldur's Gate|358|R||Land|||{T}: A
|
|||
Sea Gate|Commander Legends: Battle for Baldur's Gate|359|C||Land - Gate|||Sea Gate enters the battlefield tapped.$As Sea Gate enters the battlefield, choose a color other than blue.${T}: Add {U} or one mana of the chosen color.|
|
||||
Sea of Clouds|Commander Legends: Battle for Baldur's Gate|360|R||Land|||Sea of Clouds enters the battlefield tapped unless you have two or more opponents.${T}: Add {W} or {U}.|
|
||||
Spire Garden|Commander Legends: Battle for Baldur's Gate|361|R||Land|||Spire Garden enters the battlefield tapped unless you have two or more opponents.${T}: Add {R} or {G}.|
|
||||
Ancient Bronze Dragon|Commander Legends: Battle for Baldur's Gate|369|M|{5}{G}{G}|Creature - Elder Dragon|7|7|Flying$When Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.|
|
||||
Bane, Lord of Darkness|Commander Legends: Battle for Baldur's Gate|415|R|{1}{W}{U}{B}|Legendary Creature - God|5|2|As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.$Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.|
|
||||
Plains|Commander Legends: Battle for Baldur's Gate|451|C||Basic Land - Plains|||({T}: Add {W}.)|
|
||||
Island|Commander Legends: Battle for Baldur's Gate|455|C||Basic Land - Island|||({T}: Add {U}.)|
|
||||
Swamp|Commander Legends: Battle for Baldur's Gate|459|C||Basic Land - Swamp|||({T}: Add {B}.)|
|
||||
Mountain|Commander Legends: Battle for Baldur's Gate|463|C||Basic Land - Mountain|||({T}: Add {R}.)|
|
||||
Forest|Commander Legends: Battle for Baldur's Gate|467|C||Basic Land - Forest|||({T}: Add {G}.)|
|
||||
Barroom Brawl|Commander Legends: Battle for Baldur's Gate|587|R|{1}{G}|Sorcery|||Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.|
|
||||
Captain N'ghathrod|Commander Legends: Battle for Baldur's Gate|646|M|{3}{U}{B}|Legendary Creature - Horror Pirate|3|6|Horrors you control have menace.$Whenever a Horror you control deals combat damage to a player, that player mills that many cards.$At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.|
|
||||
Faldorn, Dread Wolf Herald|Commander Legends: Battle for Baldur's Gate|647|M|{1}{R}{G}|Legendary Creature - Human Druid|3|3|Whenever you cast a spell from exile or a land enters the battlefield under your control from exile, create a 2/2 green Wolf creature token.${1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.|
|
||||
Firkraag, Cunning Instigator|Commander Legends: Battle for Baldur's Gate|648|M|{3}{U}{R}|Legendary Creature - Dragon|3|3|Flying, haste$Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.$Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card.|
|
||||
|
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Loading…
Add table
Reference in a new issue