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* Fixed possible IndexOutOfBoundsException during combat.
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@ -299,7 +299,7 @@ public class CombatGroup implements Serializable, Copyable<CombatGroup> {
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}
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if (damage > 0 && hasTrample(attacker)) {
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defenderDamage(attacker, damage, game);
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} else {
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} else if (!blockerOrder.isEmpty()) {
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// Assign the damge left to first blocker
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assigned.put(blockerOrder.get(0), assigned.get(blockerOrder.get(0)) + damage);
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}
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